Don't set LOCAL_MODULE_PATH for native tests.
The build system will set it up automatically. Change-Id: Id5ed9eff88dab2349c3b357ee09f7da9479d7d2d
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c4193f1fef
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@ -57,7 +57,6 @@ LOCAL_C_INCLUDES += \
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LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
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LOCAL_MODULE:= hwcStress
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LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/nativestresstest
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LOCAL_MODULE_TAGS := tests
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@ -88,7 +87,6 @@ LOCAL_C_INCLUDES += \
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$(call include-path-for, opengl-tests-includes)
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LOCAL_MODULE:= hwcRects
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LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/nativeutil
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LOCAL_MODULE_TAGS := tests
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@ -119,7 +117,6 @@ LOCAL_C_INCLUDES += \
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$(call include-path-for, opengl-tests-includes)
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LOCAL_MODULE:= hwcColorEquiv
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LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/nativeutil
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LOCAL_MODULE_TAGS := tests
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@ -150,7 +147,6 @@ LOCAL_C_INCLUDES += \
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$(call include-path-for, opengl-tests-includes)
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LOCAL_MODULE:= hwcCommit
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LOCAL_MODULE_PATH := $(TARGET_OUT_DATA)/nativebenchmark
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LOCAL_MODULE_TAGS := tests
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