Fix build
Neglected the "checkbuild"-built tests. Change-Id: I202692f1a6d1e306c88e820c959d07d16e7c6a00
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@ -70,7 +70,7 @@ TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
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int slot;
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int slot;
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sp<Fence> fence;
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sp<Fence> fence;
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sp<GraphicBuffer> buf;
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sp<GraphicBuffer> buf;
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IGraphicBufferProducer::QueueBufferInput qbi(0, Rect(0, 0, 1, 1),
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IGraphicBufferProducer::QueueBufferInput qbi(0, false, Rect(0, 0, 1, 1),
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NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
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NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, false, Fence::NO_FENCE);
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BufferQueue::BufferItem item;
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BufferQueue::BufferItem item;
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