Fixed apparent copy/paste mistake
Bug: 11634373 Change-Id: I9b0ac4d3b4a9a2999b2013abd39465a062ec51ea
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@ -583,7 +583,7 @@ int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
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* and views. */
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float AMotionEvent_getXOffset(const AInputEvent* motion_event);
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/* Get the precision of the Y coordinates being reported.
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/* Get the Y coordinate offset.
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* For touch events on the screen, this is the delta that was added to the raw
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* screen coordinates to adjust for the absolute position of the containing windows
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* and views. */
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