Merge "CpuConsumer: inherit from ConsumerBase" into jb-mr1-dev
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commit
84a9a3c0ec
@ -17,7 +17,7 @@
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#ifndef ANDROID_GUI_CPUCONSUMER_H
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#define ANDROID_GUI_CPUCONSUMER_H
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#include <gui/BufferQueue.h>
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#include <gui/ConsumerBase.h>
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#include <ui/GraphicBuffer.h>
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@ -37,19 +37,10 @@ namespace android {
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* This queue is synchronous by default.
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*/
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class CpuConsumer: public virtual RefBase,
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protected BufferQueue::ConsumerListener
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class CpuConsumer: public ConsumerBase
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{
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public:
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struct FrameAvailableListener : public virtual RefBase {
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// onFrameAvailable() is called each time an additional frame becomes
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// available for consumption. A new frame queued will always trigger the
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// callback, whether the queue is empty or not.
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//
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// This is called without any lock held and can be called concurrently
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// by multiple threads.
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virtual void onFrameAvailable() = 0;
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};
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typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
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struct LockedBuffer {
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uint8_t *data;
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@ -68,8 +59,6 @@ class CpuConsumer: public virtual RefBase,
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// how many buffers can be locked for user access at the same time.
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CpuConsumer(uint32_t maxLockedBuffers);
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virtual ~CpuConsumer();
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// set the name of the CpuConsumer that will be used to identify it in
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// log messages.
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void setName(const String8& name);
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@ -91,50 +80,20 @@ class CpuConsumer: public virtual RefBase,
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// lockNextBuffer.
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status_t unlockBuffer(const LockedBuffer &nativeBuffer);
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// setFrameAvailableListener sets the listener object that will be notified
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// when a new frame becomes available.
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void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
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sp<ISurfaceTexture> getProducerInterface() const { return mBufferQueue; }
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protected:
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// Implementation of the BufferQueue::ConsumerListener interface. These
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// calls are used to notify the CpuConsumer of asynchronous events in the
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// BufferQueue.
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virtual void onFrameAvailable();
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virtual void onBuffersReleased();
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sp<ISurfaceTexture> getProducerInterface() const { return getBufferQueue(); }
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private:
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// Free local buffer state
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status_t freeBufferLocked(int buf);
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// Maximum number of buffers that can be locked at a time
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uint32_t mMaxLockedBuffers;
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// mName is a string used to identify the SurfaceTexture in log messages.
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// It can be set by the setName method.
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String8 mName;
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void freeBufferLocked(int slotIndex);
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// mFrameAvailableListener is the listener object that will be called when a
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// new frame becomes available. If it is not NULL it will be called from
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// queueBuffer.
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sp<FrameAvailableListener> mFrameAvailableListener;
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// Underlying buffer queue
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sp<BufferQueue> mBufferQueue;
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// Array for caching buffers from the buffer queue
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sp<GraphicBuffer> mBufferSlot[BufferQueue::NUM_BUFFER_SLOTS];
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// Array for tracking pointers passed to the consumer, matching the
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// mBufferSlot indexing
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// mSlots indexing
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void *mBufferPointers[BufferQueue::NUM_BUFFER_SLOTS];
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// Count of currently locked buffers
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uint32_t mCurrentLockedBuffers;
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// mMutex is the mutex used to prevent concurrent access to the member
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// variables of CpuConsumer objects. It must be locked whenever the
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// member variables are accessed.
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mutable Mutex mMutex;
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};
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} // namespace android
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@ -29,49 +29,18 @@
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namespace android {
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// Get an ID that's unique within this process.
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static int32_t createProcessUniqueId() {
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static volatile int32_t globalCounter = 0;
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return android_atomic_inc(&globalCounter);
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}
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CpuConsumer::CpuConsumer(uint32_t maxLockedBuffers) :
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ConsumerBase(new BufferQueue(true, maxLockedBuffers) ),
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mMaxLockedBuffers(maxLockedBuffers),
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mCurrentLockedBuffers(0)
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{
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mName = String8::format("cc-unnamed-%d-%d", getpid(),
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createProcessUniqueId());
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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mBufferPointers[i] = NULL;
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}
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mBufferQueue = new BufferQueue(true);
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wp<BufferQueue::ConsumerListener> listener;
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sp<BufferQueue::ConsumerListener> proxy;
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listener = static_cast<BufferQueue::ConsumerListener*>(this);
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proxy = new BufferQueue::ProxyConsumerListener(listener);
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status_t err = mBufferQueue->consumerConnect(proxy);
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if (err != NO_ERROR) {
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ALOGE("CpuConsumer: error connecting to BufferQueue: %s (%d)",
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strerror(-err), err);
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} else {
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mBufferQueue->setSynchronousMode(true);
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mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
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mBufferQueue->setConsumerName(mName);
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}
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}
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CpuConsumer::~CpuConsumer()
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{
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Mutex::Autolock _l(mMutex);
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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freeBufferLocked(i);
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}
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mBufferQueue->consumerDisconnect();
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mBufferQueue.clear();
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mBufferQueue->setSynchronousMode(true);
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mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
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}
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void CpuConsumer::setName(const String8& name) {
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@ -92,7 +61,7 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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Mutex::Autolock _l(mMutex);
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err = mBufferQueue->acquireBuffer(&b);
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err = acquireBufferLocked(&b);
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if (err != OK) {
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if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
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return BAD_VALUE;
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@ -104,16 +73,6 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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int buf = b.mBuf;
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if (b.mGraphicBuffer != NULL) {
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if (mBufferPointers[buf] != NULL) {
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CC_LOGE("Reallocation of buffer %d while in consumer use!", buf);
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mBufferQueue->releaseBuffer(buf, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
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Fence::NO_FENCE);
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return BAD_VALUE;
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}
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mBufferSlot[buf] = b.mGraphicBuffer;
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}
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if (b.mFence.get()) {
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err = b.mFence->wait(Fence::TIMEOUT_NEVER);
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if (err != OK) {
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@ -123,7 +82,7 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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}
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}
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err = mBufferSlot[buf]->lock(
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err = mSlots[buf].mGraphicBuffer->lock(
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GraphicBuffer::USAGE_SW_READ_OFTEN,
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b.mCrop,
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&mBufferPointers[buf]);
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@ -135,10 +94,10 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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}
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nativeBuffer->data = reinterpret_cast<uint8_t*>(mBufferPointers[buf]);
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nativeBuffer->width = mBufferSlot[buf]->getWidth();
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nativeBuffer->height = mBufferSlot[buf]->getHeight();
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nativeBuffer->format = mBufferSlot[buf]->getPixelFormat();
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nativeBuffer->stride = mBufferSlot[buf]->getStride();
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nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth();
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nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight();
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nativeBuffer->format = mSlots[buf].mGraphicBuffer->getPixelFormat();
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nativeBuffer->stride = mSlots[buf].mGraphicBuffer->getStride();
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nativeBuffer->crop = b.mCrop;
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nativeBuffer->transform = b.mTransform;
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@ -153,90 +112,44 @@ status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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status_t CpuConsumer::unlockBuffer(const LockedBuffer &nativeBuffer) {
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Mutex::Autolock _l(mMutex);
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int buf = 0;
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int slotIndex = 0;
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status_t err;
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void *bufPtr = reinterpret_cast<void *>(nativeBuffer.data);
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for (; buf < BufferQueue::NUM_BUFFER_SLOTS; buf++) {
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if (bufPtr == mBufferPointers[buf]) break;
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for (; slotIndex < BufferQueue::NUM_BUFFER_SLOTS; slotIndex++) {
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if (bufPtr == mBufferPointers[slotIndex]) break;
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}
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if (buf == BufferQueue::NUM_BUFFER_SLOTS) {
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if (slotIndex == BufferQueue::NUM_BUFFER_SLOTS) {
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CC_LOGE("%s: Can't find buffer to free", __FUNCTION__);
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return BAD_VALUE;
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}
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mBufferPointers[buf] = NULL;
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err = mBufferSlot[buf]->unlock();
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mBufferPointers[slotIndex] = NULL;
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err = mSlots[slotIndex].mGraphicBuffer->unlock();
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if (err != OK) {
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, buf);
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return err;
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}
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err = mBufferQueue->releaseBuffer(buf, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR,
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Fence::NO_FENCE);
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if (err == BufferQueue::STALE_BUFFER_SLOT) {
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freeBufferLocked(buf);
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} else if (err != OK) {
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CC_LOGE("%s: Unable to release graphic buffer %d to queue", __FUNCTION__,
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buf);
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, slotIndex);
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return err;
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}
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releaseBufferLocked(slotIndex, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE);
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mCurrentLockedBuffers--;
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return OK;
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}
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void CpuConsumer::setFrameAvailableListener(
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const sp<FrameAvailableListener>& listener) {
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CC_LOGV("setFrameAvailableListener");
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Mutex::Autolock lock(mMutex);
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mFrameAvailableListener = listener;
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}
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void CpuConsumer::onFrameAvailable() {
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CC_LOGV("onFrameAvailable");
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sp<FrameAvailableListener> listener;
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{ // scope for the lock
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Mutex::Autolock _l(mMutex);
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listener = mFrameAvailableListener;
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}
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if (listener != NULL) {
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CC_LOGV("actually calling onFrameAvailable");
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listener->onFrameAvailable();
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}
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}
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void CpuConsumer::onBuffersReleased() {
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CC_LOGV("onBuffersReleased");
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Mutex::Autolock lock(mMutex);
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uint32_t mask = 0;
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mBufferQueue->getReleasedBuffers(&mask);
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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if (mask & (1 << i)) {
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freeBufferLocked(i);
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}
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}
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}
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status_t CpuConsumer::freeBufferLocked(int buf) {
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status_t err = OK;
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if (mBufferPointers[buf] != NULL) {
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CC_LOGW("Buffer %d freed while locked by consumer", buf);
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mBufferPointers[buf] = NULL;
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err = mBufferSlot[buf]->unlock();
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void CpuConsumer::freeBufferLocked(int slotIndex) {
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if (mBufferPointers[slotIndex] != NULL) {
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status_t err;
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CC_LOGW("Buffer %d freed while locked by consumer", slotIndex);
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mBufferPointers[slotIndex] = NULL;
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err = mSlots[slotIndex].mGraphicBuffer->unlock();
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if (err != OK) {
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, buf);
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__,
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slotIndex);
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}
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mCurrentLockedBuffers--;
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}
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mBufferSlot[buf] = NULL;
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return err;
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ConsumerBase::freeBufferLocked(slotIndex);
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}
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} // namespace android
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