Merge changes Ib6b6da1d,I6d9a466a

* changes:
  improve SurfaceFlinger dumpsys
  hack up frame latency measurement
This commit is contained in:
Mathias Agopian 2012-01-24 19:22:08 -08:00 committed by Android (Google) Code Review
commit 843861643e
10 changed files with 251 additions and 117 deletions

View File

@ -477,6 +477,26 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
return result;
}
void EGLAPI eglBeginFrame(EGLDisplay dpy, EGLSurface surface) {
clearError();
egl_display_t const * const dp = validate_display(dpy);
if (!dp) {
return;
}
SurfaceRef _s(dp, surface);
if (!_s.get()) {
setError(EGL_BAD_SURFACE, EGL_FALSE);
return;
}
int64_t timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
egl_surface_t const * const s = get_surface(surface);
native_window_set_buffers_timestamp(s->win.get(), timestamp);
}
// ----------------------------------------------------------------------------
// Contexts
// ----------------------------------------------------------------------------

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@ -350,15 +350,28 @@ uint32_t DisplayHardware::getPageFlipCount() const {
}
// this needs to be thread safe
nsecs_t DisplayHardware::waitForVSync() const {
nsecs_t DisplayHardware::waitForRefresh() const {
nsecs_t timestamp;
if (mVSync.wait(&timestamp) < 0) {
// vsync not supported!
usleep( getDelayToNextVSyncUs(&timestamp) );
}
mLastHwVSync = timestamp; // FIXME: Not thread safe
return timestamp;
}
nsecs_t DisplayHardware::getRefreshTimestamp() const {
// this returns the last refresh timestamp.
// if the last one is not available, we estimate it based on
// the refresh period and whatever closest timestamp we have.
nsecs_t now = systemTime();
return now - ((now - mLastHwVSync) % mRefreshPeriod);
}
nsecs_t DisplayHardware::getRefreshPeriod() const {
return mRefreshPeriod;
}
int32_t DisplayHardware::getDelayToNextVSyncUs(nsecs_t* timestamp) const {
Mutex::Autolock _l(mFakeVSyncMutex);
const nsecs_t period = mRefreshPeriod;

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@ -76,7 +76,9 @@ public:
uint32_t getMaxViewportDims() const;
// waits for the next vsync and returns the timestamp of when it happened
nsecs_t waitForVSync() const;
nsecs_t waitForRefresh() const;
nsecs_t getRefreshPeriod() const;
nsecs_t getRefreshTimestamp() const;
uint32_t getPageFlipCount() const;
EGLDisplay getEGLDisplay() const { return mDisplay; }
@ -119,6 +121,7 @@ private:
mutable Mutex mFakeVSyncMutex;
mutable nsecs_t mNextFakeVSync;
nsecs_t mRefreshPeriod;
mutable nsecs_t mLastHwVSync;
HWComposer* mHwc;

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@ -129,7 +129,7 @@ bool EventThread::threadLoop() {
// at least one listener requested VSYNC
mLock.unlock();
timestamp = mHw.waitForVSync();
timestamp = mHw.waitForRefresh();
mLock.lock();
mDeliveredEvents++;

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@ -38,6 +38,7 @@
#include "Layer.h"
#include "SurfaceFlinger.h"
#include "SurfaceTextureLayer.h"
#include <math.h>
#define DEBUG_RESIZE 0
@ -54,6 +55,8 @@ Layer::Layer(SurfaceFlinger* flinger,
mCurrentTransform(0),
mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
mCurrentOpacity(true),
mFrameLatencyNeeded(false),
mFrameLatencyOffset(0),
mFormat(PIXEL_FORMAT_NONE),
mGLExtensions(GLExtensions::getInstance()),
mOpaqueLayer(true),
@ -65,6 +68,17 @@ Layer::Layer(SurfaceFlinger* flinger,
glGenTextures(1, &mTextureName);
}
void Layer::onLayerDisplayed() {
if (mFrameLatencyNeeded) {
const DisplayHardware& hw(graphicPlane(0).displayHardware());
mFrameStats[mFrameLatencyOffset].timestamp = mSurfaceTexture->getTimestamp();
mFrameStats[mFrameLatencyOffset].set = systemTime();
mFrameStats[mFrameLatencyOffset].vsync = hw.getRefreshTimestamp();
mFrameLatencyOffset = (mFrameLatencyOffset + 1) % 128;
mFrameLatencyNeeded = false;
}
}
void Layer::onFirstRef()
{
LayerBaseClient::onFirstRef();
@ -408,6 +422,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// update the active buffer
mActiveBuffer = mSurfaceTexture->getCurrentBuffer();
mFrameLatencyNeeded = true;
const Rect crop(mSurfaceTexture->getCurrentCrop());
const uint32_t transform(mSurfaceTexture->getCurrentTransform());
@ -538,11 +553,33 @@ void Layer::dump(String8& result, char* buffer, size_t SIZE) const
result.append(buffer);
LayerBase::dumpStats(result, buffer, SIZE);
if (mSurfaceTexture != 0) {
mSurfaceTexture->dump(result, " ", buffer, SIZE);
}
}
void Layer::dumpStats(String8& result, char* buffer, size_t SIZE) const
{
LayerBaseClient::dumpStats(result, buffer, SIZE);
const size_t o = mFrameLatencyOffset;
const DisplayHardware& hw(graphicPlane(0).displayHardware());
const nsecs_t period = hw.getRefreshPeriod();
result.appendFormat("%lld\n", period);
for (size_t i=0 ; i<128 ; i++) {
const size_t index = (o+i) % 128;
const nsecs_t time_app = mFrameStats[index].timestamp;
const nsecs_t time_set = mFrameStats[index].set;
const nsecs_t time_vsync = mFrameStats[index].vsync;
result.appendFormat("%lld\t%lld\t%lld\n",
time_app,
time_vsync,
time_set);
}
result.append("\n");
}
uint32_t Layer::getEffectiveUsage(uint32_t usage) const
{
// TODO: should we do something special if mSecure is set?

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@ -34,6 +34,7 @@
#include "LayerBase.h"
#include "SurfaceTextureLayer.h"
#include "Transform.h"
#include <utils/Timers.h>
namespace android {
@ -78,12 +79,15 @@ public:
// LayerBaseClient interface
virtual wp<IBinder> getSurfaceTextureBinder() const;
virtual void onLayerDisplayed();
// only for debugging
inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
protected:
virtual void onFirstRef();
virtual void dump(String8& result, char* scratch, size_t size) const;
virtual void dumpStats(String8& result, char* buffer, size_t SIZE) const;
private:
friend class SurfaceTextureLayer;
@ -110,6 +114,16 @@ private:
uint32_t mCurrentTransform;
uint32_t mCurrentScalingMode;
bool mCurrentOpacity;
bool mFrameLatencyNeeded;
int mFrameLatencyOffset;
struct Statistics {
Statistics() : timestamp(0), set(0), vsync(0) { }
nsecs_t timestamp; // buffer timestamp
nsecs_t set; // buffer displayed timestamp
nsecs_t vsync; // vsync immediately before set
};
// protected by mLock
Statistics mFrameStats[128];
// constants
PixelFormat mFormat;
@ -121,9 +135,6 @@ private:
bool mSecure; // no screenshots
bool mProtectedByApp; // application requires protected path to external sink
Region mPostedDirtyRegion;
// binder thread, transaction thread
mutable Mutex mLock;
};
// ---------------------------------------------------------------------------

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@ -471,6 +471,9 @@ void LayerBase::drawWithOpenGL(const Region& clip) const
void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const
{
const Layer::State& s(drawingState());
s.transparentRegion.dump(result, "transparentRegion");
transparentRegionScreen.dump(result, "transparentRegionScreen");
visibleRegionScreen.dump(result, "visibleRegionScreen");
snprintf(buffer, SIZE,
"+ %s %p (%s)\n"
" "
@ -491,6 +494,9 @@ void LayerBase::shortDump(String8& result, char* scratch, size_t size) const
LayerBase::dump(result, scratch, size);
}
void LayerBase::dumpStats(String8& result, char* scratch, size_t SIZE) const
{
}
// ---------------------------------------------------------------------------

View File

@ -205,10 +205,13 @@ public:
/** called with the state lock when the surface is removed from the
* current list */
virtual void onRemoved() { };
virtual void onLayerDisplayed() { };
/** always call base class first */
virtual void dump(String8& result, char* scratch, size_t size) const;
virtual void shortDump(String8& result, char* scratch, size_t size) const;
virtual void dumpStats(String8& result, char* buffer, size_t SIZE) const;
enum { // flags for doTransaction()

View File

@ -431,7 +431,7 @@ bool SurfaceFlinger::threadLoop()
} else {
// pretend we did the post
hw.compositionComplete();
hw.waitForVSync();
hw.waitForRefresh();
}
return true;
}
@ -445,6 +445,12 @@ void SurfaceFlinger::postFramebuffer()
const nsecs_t now = systemTime();
mDebugInSwapBuffers = now;
hw.flip(mSwapRegion);
size_t numLayers = mVisibleLayersSortedByZ.size();
for (size_t i = 0; i < numLayers; i++) {
mVisibleLayersSortedByZ[i]->onLayerDisplayed();
}
mLastSwapBufferTime = systemTime() - now;
mDebugInSwapBuffers = 0;
mSwapRegion.clear();
@ -1463,14 +1469,6 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
IPCThreadState::self()->getCallingUid());
result.append(buffer);
} else {
// figure out if we're stuck somewhere
const nsecs_t now = systemTime();
const nsecs_t inSwapBuffers(mDebugInSwapBuffers);
const nsecs_t inTransaction(mDebugInTransaction);
nsecs_t inSwapBuffersDuration = (inSwapBuffers) ? now-inSwapBuffers : 0;
nsecs_t inTransactionDuration = (inTransaction) ? now-inTransaction : 0;
// Try to get the main lock, but don't insist if we can't
// (this would indicate SF is stuck, but we want to be able to
// print something in dumpsys).
@ -1486,111 +1484,20 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
result.append(buffer);
}
/*
* Dump the visible layer list
*/
const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
const size_t count = currentLayers.size();
snprintf(buffer, SIZE, "Visible layers (count = %d)\n", count);
result.append(buffer);
for (size_t i=0 ; i<count ; i++) {
const sp<LayerBase>& layer(currentLayers[i]);
layer->dump(result, buffer, SIZE);
const Layer::State& s(layer->drawingState());
s.transparentRegion.dump(result, "transparentRegion");
layer->transparentRegionScreen.dump(result, "transparentRegionScreen");
layer->visibleRegionScreen.dump(result, "visibleRegionScreen");
bool dumpAll = true;
size_t index = 0;
if (args.size()) {
dumpAll = false;
if (args[index] == String16("--latency")) {
index++;
dumpStatsLocked(args, index, result, buffer, SIZE);
}
}
/*
* Dump the layers in the purgatory
*/
const size_t purgatorySize = mLayerPurgatory.size();
snprintf(buffer, SIZE, "Purgatory state (%d entries)\n", purgatorySize);
result.append(buffer);
for (size_t i=0 ; i<purgatorySize ; i++) {
const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
layer->shortDump(result, buffer, SIZE);
if (dumpAll) {
dumpAllLocked(result, buffer, SIZE);
}
/*
* Dump SurfaceFlinger global state
*/
snprintf(buffer, SIZE, "SurfaceFlinger global state:\n");
result.append(buffer);
const GLExtensions& extensions(GLExtensions::getInstance());
snprintf(buffer, SIZE, "GLES: %s, %s, %s\n",
extensions.getVendor(),
extensions.getRenderer(),
extensions.getVersion());
result.append(buffer);
snprintf(buffer, SIZE, "EGL : %s\n",
eglQueryString(graphicPlane(0).getEGLDisplay(),
EGL_VERSION_HW_ANDROID));
result.append(buffer);
snprintf(buffer, SIZE, "EXTS: %s\n", extensions.getExtension());
result.append(buffer);
mWormholeRegion.dump(result, "WormholeRegion");
const DisplayHardware& hw(graphicPlane(0).displayHardware());
snprintf(buffer, SIZE,
" orientation=%d, canDraw=%d\n",
mCurrentState.orientation, hw.canDraw());
result.append(buffer);
snprintf(buffer, SIZE,
" last eglSwapBuffers() time: %f us\n"
" last transaction time : %f us\n"
" refresh-rate : %f fps\n"
" x-dpi : %f\n"
" y-dpi : %f\n",
mLastSwapBufferTime/1000.0,
mLastTransactionTime/1000.0,
hw.getRefreshRate(),
hw.getDpiX(),
hw.getDpiY());
result.append(buffer);
if (inSwapBuffersDuration || !locked) {
snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
inSwapBuffersDuration/1000.0);
result.append(buffer);
}
if (inTransactionDuration || !locked) {
snprintf(buffer, SIZE, " transaction time: %f us\n",
inTransactionDuration/1000.0);
result.append(buffer);
}
/*
* VSYNC state
*/
mEventThread->dump(result, buffer, SIZE);
/*
* Dump HWComposer state
*/
HWComposer& hwc(hw.getHwComposer());
snprintf(buffer, SIZE, "h/w composer state:\n");
result.append(buffer);
snprintf(buffer, SIZE, " h/w composer %s and %s\n",
hwc.initCheck()==NO_ERROR ? "present" : "not present",
(mDebugDisableHWC || mDebugRegion) ? "disabled" : "enabled");
result.append(buffer);
hwc.dump(result, buffer, SIZE, mVisibleLayersSortedByZ);
/*
* Dump gralloc state
*/
const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
alloc.dump(result);
hw.dump(result);
if (locked) {
mStateLock.unlock();
}
@ -1599,6 +1506,137 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
return NO_ERROR;
}
void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index,
String8& result, char* buffer, size_t SIZE) const
{
String8 name;
if (index < args.size()) {
name = String8(args[index]);
index++;
}
const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
const size_t count = currentLayers.size();
for (size_t i=0 ; i<count ; i++) {
const sp<LayerBase>& layer(currentLayers[i]);
if (name.isEmpty()) {
snprintf(buffer, SIZE, "%s\n", layer->getName().string());
result.append(buffer);
}
if (name.isEmpty() || (name == layer->getName())) {
layer->dumpStats(result, buffer, SIZE);
}
}
}
void SurfaceFlinger::dumpAllLocked(
String8& result, char* buffer, size_t SIZE) const
{
// figure out if we're stuck somewhere
const nsecs_t now = systemTime();
const nsecs_t inSwapBuffers(mDebugInSwapBuffers);
const nsecs_t inTransaction(mDebugInTransaction);
nsecs_t inSwapBuffersDuration = (inSwapBuffers) ? now-inSwapBuffers : 0;
nsecs_t inTransactionDuration = (inTransaction) ? now-inTransaction : 0;
/*
* Dump the visible layer list
*/
const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
const size_t count = currentLayers.size();
snprintf(buffer, SIZE, "Visible layers (count = %d)\n", count);
result.append(buffer);
for (size_t i=0 ; i<count ; i++) {
const sp<LayerBase>& layer(currentLayers[i]);
layer->dump(result, buffer, SIZE);
}
/*
* Dump the layers in the purgatory
*/
const size_t purgatorySize = mLayerPurgatory.size();
snprintf(buffer, SIZE, "Purgatory state (%d entries)\n", purgatorySize);
result.append(buffer);
for (size_t i=0 ; i<purgatorySize ; i++) {
const sp<LayerBase>& layer(mLayerPurgatory.itemAt(i));
layer->shortDump(result, buffer, SIZE);
}
/*
* Dump SurfaceFlinger global state
*/
snprintf(buffer, SIZE, "SurfaceFlinger global state:\n");
result.append(buffer);
const GLExtensions& extensions(GLExtensions::getInstance());
snprintf(buffer, SIZE, "GLES: %s, %s, %s\n",
extensions.getVendor(),
extensions.getRenderer(),
extensions.getVersion());
result.append(buffer);
snprintf(buffer, SIZE, "EGL : %s\n",
eglQueryString(graphicPlane(0).getEGLDisplay(),
EGL_VERSION_HW_ANDROID));
result.append(buffer);
snprintf(buffer, SIZE, "EXTS: %s\n", extensions.getExtension());
result.append(buffer);
mWormholeRegion.dump(result, "WormholeRegion");
const DisplayHardware& hw(graphicPlane(0).displayHardware());
snprintf(buffer, SIZE,
" orientation=%d, canDraw=%d\n",
mCurrentState.orientation, hw.canDraw());
result.append(buffer);
snprintf(buffer, SIZE,
" last eglSwapBuffers() time: %f us\n"
" last transaction time : %f us\n"
" refresh-rate : %f fps\n"
" x-dpi : %f\n"
" y-dpi : %f\n",
mLastSwapBufferTime/1000.0,
mLastTransactionTime/1000.0,
hw.getRefreshRate(),
hw.getDpiX(),
hw.getDpiY());
result.append(buffer);
snprintf(buffer, SIZE, " eglSwapBuffers time: %f us\n",
inSwapBuffersDuration/1000.0);
result.append(buffer);
snprintf(buffer, SIZE, " transaction time: %f us\n",
inTransactionDuration/1000.0);
result.append(buffer);
/*
* VSYNC state
*/
mEventThread->dump(result, buffer, SIZE);
/*
* Dump HWComposer state
*/
HWComposer& hwc(hw.getHwComposer());
snprintf(buffer, SIZE, "h/w composer state:\n");
result.append(buffer);
snprintf(buffer, SIZE, " h/w composer %s and %s\n",
hwc.initCheck()==NO_ERROR ? "present" : "not present",
(mDebugDisableHWC || mDebugRegion) ? "disabled" : "enabled");
result.append(buffer);
hwc.dump(result, buffer, SIZE, mVisibleLayersSortedByZ);
/*
* Dump gralloc state
*/
const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
alloc.dump(result);
hw.dump(result);
}
status_t SurfaceFlinger::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{

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@ -337,6 +337,9 @@ private:
void debugFlashRegions();
void drawWormhole() const;
void dumpStatsLocked(const Vector<String16>& args, size_t& index,
String8& result, char* buffer, size_t SIZE) const;
void dumpAllLocked(String8& result, char* buffer, size_t SIZE) const;
mutable MessageQueue mEventQueue;