Merge "Stop consuming input on error dialogs." into lmp-mr1-dev

This commit is contained in:
Craig Mautner 2014-11-12 00:16:07 +00:00 committed by Android (Google) Code Review
commit 83cbc5a758
2 changed files with 0 additions and 31 deletions

View File

@ -477,7 +477,6 @@ sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t display
const InputWindowInfo* windowInfo = windowHandle->getInfo(); const InputWindowInfo* windowInfo = windowHandle->getInfo();
if (windowInfo->displayId == displayId) { if (windowInfo->displayId == displayId) {
int32_t flags = windowInfo->layoutParamsFlags; int32_t flags = windowInfo->layoutParamsFlags;
int32_t privateFlags = windowInfo->layoutParamsPrivateFlags;
if (windowInfo->visible) { if (windowInfo->visible) {
if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) { if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
@ -489,11 +488,6 @@ sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t display
} }
} }
} }
if (privateFlags & InputWindowInfo::PRIVATE_FLAG_SYSTEM_ERROR) {
// Error window is on top but not visible, so touch is dropped.
return NULL;
}
} }
} }
return NULL; return NULL;
@ -1190,7 +1184,6 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
int32_t y = int32_t(entry->pointerCoords[pointerIndex]. int32_t y = int32_t(entry->pointerCoords[pointerIndex].
getAxisValue(AMOTION_EVENT_AXIS_Y)); getAxisValue(AMOTION_EVENT_AXIS_Y));
sp<InputWindowHandle> newTouchedWindowHandle; sp<InputWindowHandle> newTouchedWindowHandle;
sp<InputWindowHandle> topErrorWindowHandle;
bool isTouchModal = false; bool isTouchModal = false;
// Traverse windows from front to back to find touched window and outside targets. // Traverse windows from front to back to find touched window and outside targets.
@ -1202,13 +1195,6 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
continue; // wrong display continue; // wrong display
} }
int32_t privateFlags = windowInfo->layoutParamsPrivateFlags;
if (privateFlags & InputWindowInfo::PRIVATE_FLAG_SYSTEM_ERROR) {
if (topErrorWindowHandle == NULL) {
topErrorWindowHandle = windowHandle;
}
}
int32_t flags = windowInfo->layoutParamsFlags; int32_t flags = windowInfo->layoutParamsFlags;
if (windowInfo->visible) { if (windowInfo->visible) {
if (! (flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) { if (! (flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
@ -1233,17 +1219,6 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
} }
} }
// If there is an error window but it is not taking focus (typically because
// it is invisible) then wait for it. Any other focused window may in
// fact be in ANR state.
if (topErrorWindowHandle != NULL && newTouchedWindowHandle != topErrorWindowHandle) {
injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
NULL, NULL, nextWakeupTime,
"Waiting because a system error window is about to be displayed.");
injectionPermission = INJECTION_PERMISSION_UNKNOWN;
goto Unresponsive;
}
// Figure out whether splitting will be allowed for this window. // Figure out whether splitting will be allowed for this window.
if (newTouchedWindowHandle != NULL if (newTouchedWindowHandle != NULL
&& newTouchedWindowHandle->getInfo()->supportsSplitTouch()) { && newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {

View File

@ -64,11 +64,6 @@ struct InputWindowInfo {
FLAG_NEEDS_MENU_KEY = 0x40000000, FLAG_NEEDS_MENU_KEY = 0x40000000,
}; };
// Private Window flags from WindowManager.LayoutParams
enum {
PRIVATE_FLAG_SYSTEM_ERROR = 0x00000100,
};
// Window types from WindowManager.LayoutParams // Window types from WindowManager.LayoutParams
enum { enum {
FIRST_APPLICATION_WINDOW = 1, FIRST_APPLICATION_WINDOW = 1,
@ -119,7 +114,6 @@ struct InputWindowInfo {
sp<InputChannel> inputChannel; sp<InputChannel> inputChannel;
String8 name; String8 name;
int32_t layoutParamsFlags; int32_t layoutParamsFlags;
int32_t layoutParamsPrivateFlags;
int32_t layoutParamsType; int32_t layoutParamsType;
nsecs_t dispatchingTimeout; nsecs_t dispatchingTimeout;
int32_t frameLeft; int32_t frameLeft;