From 82de2fcdd021f0bc2b1c3239601333b8796631ca Mon Sep 17 00:00:00 2001 From: Jeff Brown Date: Thu, 29 Jul 2010 13:05:52 -0700 Subject: [PATCH] Fix touch input in landscape mode. Change-Id: I7d47e9b02e6443ed604a6bf842028a5db934d90d --- libs/ui/InputReader.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp index c5183e41b..56e29778e 100644 --- a/libs/ui/InputReader.cpp +++ b/libs/ui/InputReader.cpp @@ -1600,7 +1600,7 @@ void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags, case InputReaderPolicyInterface::ROTATION_90: { float xTemp = x; x = y; - y = mOrientedSurfaceWidth - xTemp; + y = mSurfaceWidth - xTemp; orientation -= M_PI_2; if (orientation < - M_PI_2) { orientation += M_PI; @@ -1608,14 +1608,14 @@ void TouchInputMapper::dispatchTouch(nsecs_t when, uint32_t policyFlags, break; } case InputReaderPolicyInterface::ROTATION_180: { - x = mOrientedSurfaceWidth - x; - y = mOrientedSurfaceHeight - y; + x = mSurfaceWidth - x; + y = mSurfaceHeight - y; orientation = - orientation; break; } case InputReaderPolicyInterface::ROTATION_270: { float xTemp = x; - x = mOrientedSurfaceHeight - y; + x = mSurfaceHeight - y; y = xTemp; orientation += M_PI_2; if (orientation > M_PI_2) {