Merge "Tweak log messages a bit."

This commit is contained in:
Jeff Brown 2010-10-25 18:51:57 -07:00 committed by Android (Google) Code Review
commit 7bb57bcd56

View File

@ -1163,7 +1163,10 @@ int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
// If the pointer is not currently down, then ignore the event.
if (! mTempTouchState.down) {
LOGI("Dropping event because the pointer is not down.");
#if DEBUG_INPUT_DISPATCHER_POLICY
LOGD("Dropping event because the pointer is not down or we previously "
"dropped the pointer down event.");
#endif
injectionResult = INPUT_EVENT_INJECTION_FAILED;
goto Failed;
}
@ -2775,7 +2778,7 @@ void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
dump.append(INDENT "ActiveConnections:\n");
for (size_t i = 0; i < mActiveConnections.size(); i++) {
const Connection* connection = mActiveConnections[i];
dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u"
dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u, "
"inputState.isNeutral=%s\n",
i, connection->getInputChannelName(), connection->getStatusLabel(),
connection->outboundQueue.count(),