diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp index f11bf1846..b12c749f2 100644 --- a/libs/surfaceflinger/Layer.cpp +++ b/libs/surfaceflinger/Layer.cpp @@ -134,7 +134,14 @@ void Layer::reloadTexture(const Region& dirty) { Mutex::Autolock _l(mLock); sp buffer(getFrontBufferLocked()); - int index = mFrontBufferIndex; + if (buffer == NULL) { + // this situation can happen if we ran out of memory for instance. + // not much we can do. continue to use whatever texture was bound + // to this context. + return; + } + + const int index = mFrontBufferIndex; // create the new texture name if needed if (UNLIKELY(mTextures[index].name == -1U)) {