Merge "Fix a couple issues with the new hwcomposer HAL" into gingerbread
This commit is contained in:
commit
72ca07d842
@ -34,7 +34,7 @@ namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
HWComposer::HWComposer()
|
||||
: mModule(0), mHwc(0), mList(0),
|
||||
: mModule(0), mHwc(0), mList(0), mCapacity(0),
|
||||
mDpy(EGL_NO_DISPLAY), mSur(EGL_NO_SURFACE)
|
||||
{
|
||||
int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
|
||||
@ -63,10 +63,13 @@ void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) {
|
||||
}
|
||||
|
||||
status_t HWComposer::createWorkList(size_t numLayers) {
|
||||
if (mHwc && (!mList || mList->numHwLayers < numLayers)) {
|
||||
free(mList);
|
||||
size_t size = sizeof(hwc_layer_list) + numLayers*sizeof(hwc_layer_t);
|
||||
mList = (hwc_layer_list_t*)malloc(size);
|
||||
if (mHwc) {
|
||||
if (!mList || mCapacity < numLayers) {
|
||||
free(mList);
|
||||
size_t size = sizeof(hwc_layer_list) + numLayers*sizeof(hwc_layer_t);
|
||||
mList = (hwc_layer_list_t*)malloc(size);
|
||||
mCapacity = numLayers;
|
||||
}
|
||||
mList->flags = HWC_GEOMETRY_CHANGED;
|
||||
mList->numHwLayers = numLayers;
|
||||
}
|
||||
@ -84,12 +87,12 @@ status_t HWComposer::commit() const {
|
||||
return (status_t)err;
|
||||
}
|
||||
|
||||
HWComposer::iterator HWComposer::begin() {
|
||||
return mList ? &(mList->hwLayers[0]) : NULL;
|
||||
size_t HWComposer::getNumLayers() const {
|
||||
return mList ? mList->numHwLayers : 0;
|
||||
}
|
||||
|
||||
HWComposer::iterator HWComposer::end() {
|
||||
return mList ? &(mList->hwLayers[mList->numHwLayers]) : NULL;
|
||||
hwc_layer_t* HWComposer::getLayers() const {
|
||||
return mList ? mList->hwLayers : 0;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
@ -49,16 +49,14 @@ public:
|
||||
status_t commit() const;
|
||||
|
||||
|
||||
typedef hwc_layer_t const * const_iterator;
|
||||
typedef hwc_layer_t* iterator;
|
||||
|
||||
iterator begin();
|
||||
iterator end();
|
||||
size_t getNumLayers() const;
|
||||
hwc_layer_t* getLayers() const;
|
||||
|
||||
private:
|
||||
hw_module_t const* mModule;
|
||||
hwc_composer_device_t* mHwc;
|
||||
hwc_layer_list_t* mList;
|
||||
size_t mCapacity;
|
||||
hwc_display_t mDpy;
|
||||
hwc_surface_t mSur;
|
||||
};
|
||||
|
@ -755,10 +755,9 @@ void SurfaceFlinger::handleWorkList()
|
||||
const Vector< sp<LayerBase> >& currentLayers(mVisibleLayersSortedByZ);
|
||||
const size_t count = currentLayers.size();
|
||||
hwc.createWorkList(count);
|
||||
HWComposer::iterator cur(hwc.begin());
|
||||
HWComposer::iterator last(hwc.end());
|
||||
for (size_t i=0 ; (i<count) && (cur!=last) ; ++i, ++cur) {
|
||||
currentLayers[i]->setGeometry(cur);
|
||||
hwc_layer_t* const cur(hwc.getLayers());
|
||||
for (size_t i=0 ; cur && i<count ; i++) {
|
||||
currentLayers[i]->setGeometry(&cur[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -829,47 +828,41 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty)
|
||||
|
||||
status_t err = NO_ERROR;
|
||||
const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
|
||||
const size_t count = layers.size();
|
||||
size_t count = layers.size();
|
||||
|
||||
const DisplayHardware& hw(graphicPlane(0).displayHardware());
|
||||
HWComposer& hwc(hw.getHwComposer());
|
||||
HWComposer::iterator cur(hwc.begin());
|
||||
HWComposer::iterator last(hwc.end());
|
||||
hwc_layer_t* const cur(hwc.getLayers());
|
||||
|
||||
// update the per-frame h/w composer data for each layer
|
||||
if (cur != last) {
|
||||
for (size_t i=0 ; i<count && cur!=last ; ++i, ++cur) {
|
||||
layers[i]->setPerFrameData(cur);
|
||||
LOGE_IF(cur && hwc.getNumLayers() != count,
|
||||
"HAL number of layers (%d) doesn't match surfaceflinger (%d)",
|
||||
hwc.getNumLayers(), count);
|
||||
|
||||
// just to be extra-safe, use the smallest count
|
||||
count = count < hwc.getNumLayers() ? count : hwc.getNumLayers();
|
||||
|
||||
/*
|
||||
* update the per-frame h/w composer data for each layer
|
||||
* and build the transparent region of the FB
|
||||
*/
|
||||
Region transparent;
|
||||
if (cur) {
|
||||
for (size_t i=0 ; i<count ; i++) {
|
||||
const sp<LayerBase>& layer(layers[i]);
|
||||
layer->setPerFrameData(&cur[i]);
|
||||
if (cur[i].hints & HWC_HINT_CLEAR_FB) {
|
||||
if (!(layer->needsBlending())) {
|
||||
transparent.orSelf(layer->visibleRegionScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
err = hwc.prepare();
|
||||
LOGE_IF(err, "HWComposer::prepare failed (%s)", strerror(-err));
|
||||
}
|
||||
|
||||
// and then, render the layers targeted at the framebuffer
|
||||
Region transparent(hw.bounds());
|
||||
for (size_t i=0 ; i<count ; ++i) {
|
||||
|
||||
// see if we need to skip this layer
|
||||
if (!err && cur != last) {
|
||||
if (!((cur->compositionType == HWC_FRAMEBUFFER) ||
|
||||
(cur->flags & HWC_SKIP_LAYER))) {
|
||||
++cur;
|
||||
continue;
|
||||
}
|
||||
++cur;
|
||||
}
|
||||
|
||||
// draw the layer into the framebuffer
|
||||
const sp<LayerBase>& layer(layers[i]);
|
||||
transparent.subtractSelf(layer->visibleRegionScreen);
|
||||
const Region clip(dirty.intersect(layer->visibleRegionScreen));
|
||||
if (!clip.isEmpty()) {
|
||||
layer->draw(clip);
|
||||
}
|
||||
}
|
||||
|
||||
// finally clear everything we didn't draw as a result of calling
|
||||
// prepare (this leaves the FB transparent).
|
||||
/*
|
||||
* clear the area of the FB that need to be transparent
|
||||
*/
|
||||
transparent.andSelf(dirty);
|
||||
if (!transparent.isEmpty()) {
|
||||
glClearColor(0,0,0,0);
|
||||
@ -883,6 +876,25 @@ void SurfaceFlinger::composeSurfaces(const Region& dirty)
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* and then, render the layers targeted at the framebuffer
|
||||
*/
|
||||
for (size_t i=0 ; i<count ; i++) {
|
||||
if (cur) {
|
||||
if (!(cur[i].compositionType == HWC_FRAMEBUFFER) ||
|
||||
cur[i].flags & HWC_SKIP_LAYER) {
|
||||
// skip layers handled by the HAL
|
||||
continue;
|
||||
}
|
||||
}
|
||||
const sp<LayerBase>& layer(layers[i]);
|
||||
const Region clip(dirty.intersect(layer->visibleRegionScreen));
|
||||
if (!clip.isEmpty()) {
|
||||
layer->draw(clip);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SurfaceFlinger::unlockClients()
|
||||
|
Loading…
Reference in New Issue
Block a user