am de18f6c3
: InputResampling: Don\'t extrapolate for very low frame rates.
* commit 'de18f6c32add6fb22065807a00ddc88b363df527': InputResampling: Don't extrapolate for very low frame rates.
This commit is contained in:
commit
6c51a07d30
@ -51,6 +51,10 @@ static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS;
|
||||
// Minimum time difference between consecutive samples before attempting to resample.
|
||||
static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS;
|
||||
|
||||
// Maximum time difference between consecutive samples before attempting to resample
|
||||
// by extrapolation.
|
||||
static const nsecs_t RESAMPLE_MAX_DELTA = 20 * NANOS_PER_MS;
|
||||
|
||||
// Maximum time to predict forward from the last known state, to avoid predicting too
|
||||
// far into the future. This time is further bounded by 50% of the last time delta.
|
||||
static const nsecs_t RESAMPLE_MAX_PREDICTION = 8 * NANOS_PER_MS;
|
||||
@ -724,7 +728,7 @@ void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event,
|
||||
nsecs_t delta = future.eventTime - current->eventTime;
|
||||
if (delta < RESAMPLE_MIN_DELTA) {
|
||||
#if DEBUG_RESAMPLING
|
||||
ALOGD("Not resampled, delta time is %lld ns.", delta);
|
||||
ALOGD("Not resampled, delta time is too small: %lld ns.", delta);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
@ -736,7 +740,12 @@ void InputConsumer::resampleTouchState(nsecs_t sampleTime, MotionEvent* event,
|
||||
nsecs_t delta = current->eventTime - other->eventTime;
|
||||
if (delta < RESAMPLE_MIN_DELTA) {
|
||||
#if DEBUG_RESAMPLING
|
||||
ALOGD("Not resampled, delta time is %lld ns.", delta);
|
||||
ALOGD("Not resampled, delta time is too small: %lld ns.", delta);
|
||||
#endif
|
||||
return;
|
||||
} else if (delta > RESAMPLE_MAX_DELTA) {
|
||||
#if DEBUG_RESAMPLING
|
||||
ALOGD("Not resampled, delta time is too large: %lld ns.", delta);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user