fix an issue where SF would spin if /sys/power/wait_for_fb_xxx don't exist

we now exit the Display thread on any error happening on these files.
also refactor the code and remove a lot of unused stuff.

Change-Id: I8d080c35b211890ca20ae09fa36fbdccdf5669a8
This commit is contained in:
Mathias Agopian 2012-02-02 15:14:13 -08:00
parent 93bfeedd37
commit 67016af1e4
2 changed files with 69 additions and 98 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright (C) 2007 The Android Open Source Project
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@ -14,7 +14,6 @@
* limitations under the License.
*/
#include <assert.h>
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
@ -22,15 +21,6 @@
#include <unistd.h>
#include <fcntl.h>
#include <signal.h>
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/resource.h>
#include <linux/unistd.h>
#include <utils/Log.h>
@ -45,39 +35,30 @@ static char const * const kWakeFileName = "/sys/power/wait_for_fb_wake";
// ----------------------------------------------------------------------------
DisplayHardwareBase::DisplayEventThreadBase::DisplayEventThreadBase(
DisplayHardwareBase::DisplayEventThread::DisplayEventThread(
const sp<SurfaceFlinger>& flinger)
: Thread(false), mFlinger(flinger) {
}
DisplayHardwareBase::DisplayEventThreadBase::~DisplayEventThreadBase() {
DisplayHardwareBase::DisplayEventThread::~DisplayEventThread() {
}
// ----------------------------------------------------------------------------
DisplayHardwareBase::DisplayEventThread::DisplayEventThread(
const sp<SurfaceFlinger>& flinger)
: DisplayEventThreadBase(flinger)
{
void DisplayHardwareBase::DisplayEventThread::onFirstRef() {
if (initCheck() == NO_ERROR) {
run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
} else {
ALOGW("/sys/power/wait_for_fb_{wake|sleep} don't exist");
}
}
DisplayHardwareBase::DisplayEventThread::~DisplayEventThread()
{
status_t DisplayHardwareBase::DisplayEventThread::initCheck() const {
return ((access(kSleepFileName, R_OK) == 0 &&
access(kWakeFileName, R_OK) == 0)) ? NO_ERROR : NO_INIT;
}
bool DisplayHardwareBase::DisplayEventThread::threadLoop()
{
int err = 0;
char buf;
int fd;
bool DisplayHardwareBase::DisplayEventThread::threadLoop() {
fd = open(kSleepFileName, O_RDONLY, 0);
do {
err = read(fd, &buf, 1);
} while (err < 0 && errno == EINTR);
close(fd);
ALOGW_IF(err<0, "ANDROID_WAIT_FOR_FB_SLEEP failed (%s)", strerror(errno));
if (err >= 0) {
if (waitForFbSleep() == NO_ERROR) {
sp<SurfaceFlinger> flinger = mFlinger.promote();
ALOGD("About to give-up screen, flinger = %p", flinger.get());
if (flinger != 0) {
@ -85,39 +66,51 @@ bool DisplayHardwareBase::DisplayEventThread::threadLoop()
flinger->screenReleased(0);
mBarrier.wait();
}
if (waitForFbWake() == NO_ERROR) {
sp<SurfaceFlinger> flinger = mFlinger.promote();
ALOGD("Screen about to return, flinger = %p", flinger.get());
if (flinger != 0) {
flinger->screenAcquired(0);
}
return true;
}
}
fd = open(kWakeFileName, O_RDONLY, 0);
// error, exit the thread
return false;
}
status_t DisplayHardwareBase::DisplayEventThread::waitForFbSleep() {
int err = 0;
char buf;
int fd = open(kSleepFileName, O_RDONLY, 0);
// if the file doesn't exist, the error will be caught in read() below
do {
err = read(fd, &buf, 1);
err = read(fd, &buf, 1);
} while (err < 0 && errno == EINTR);
close(fd);
ALOGW_IF(err<0, "ANDROID_WAIT_FOR_FB_WAKE failed (%s)", strerror(errno));
if (err >= 0) {
sp<SurfaceFlinger> flinger = mFlinger.promote();
ALOGD("Screen about to return, flinger = %p", flinger.get());
if (flinger != 0)
flinger->screenAcquired(0);
}
return true;
ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_SLEEP failed (%s)", strerror(errno));
return err < 0 ? -errno : int(NO_ERROR);
}
status_t DisplayHardwareBase::DisplayEventThread::releaseScreen() const
{
status_t DisplayHardwareBase::DisplayEventThread::waitForFbWake() {
int err = 0;
char buf;
int fd = open(kWakeFileName, O_RDONLY, 0);
// if the file doesn't exist, the error will be caught in read() below
do {
err = read(fd, &buf, 1);
} while (err < 0 && errno == EINTR);
close(fd);
ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_WAKE failed (%s)", strerror(errno));
return err < 0 ? -errno : int(NO_ERROR);
}
status_t DisplayHardwareBase::DisplayEventThread::releaseScreen() const {
mBarrier.open();
return NO_ERROR;
}
status_t DisplayHardwareBase::DisplayEventThread::readyToRun()
{
return NO_ERROR;
}
status_t DisplayHardwareBase::DisplayEventThread::initCheck() const
{
return ((access(kSleepFileName, R_OK) == 0 &&
access(kWakeFileName, R_OK) == 0)) ? NO_ERROR : NO_INIT;
}
// ----------------------------------------------------------------------------
DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
@ -127,35 +120,27 @@ DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
mDisplayEventThread = new DisplayEventThread(flinger);
}
DisplayHardwareBase::~DisplayHardwareBase()
{
DisplayHardwareBase::~DisplayHardwareBase() {
// request exit
mDisplayEventThread->requestExitAndWait();
}
bool DisplayHardwareBase::canDraw() const
{
bool DisplayHardwareBase::canDraw() const {
return mScreenAcquired;
}
void DisplayHardwareBase::releaseScreen() const
{
void DisplayHardwareBase::releaseScreen() const {
status_t err = mDisplayEventThread->releaseScreen();
if (err >= 0) {
mScreenAcquired = false;
}
}
void DisplayHardwareBase::acquireScreen() const
{
status_t err = mDisplayEventThread->acquireScreen();
if (err >= 0) {
mScreenAcquired = true;
}
void DisplayHardwareBase::acquireScreen() const {
mScreenAcquired = true;
}
bool DisplayHardwareBase::isScreenAcquired() const
{
bool DisplayHardwareBase::isScreenAcquired() const {
return mScreenAcquired;
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (C) 2007 The Android Open Source Project
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@ -20,8 +20,6 @@
#include <stdint.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
#include <linux/kd.h>
#include <linux/vt.h>
#include "Barrier.h"
namespace android {
@ -31,11 +29,11 @@ class SurfaceFlinger;
class DisplayHardwareBase
{
public:
DisplayHardwareBase(
const sp<SurfaceFlinger>& flinger,
uint32_t displayIndex);
DisplayHardwareBase(
const sp<SurfaceFlinger>& flinger,
uint32_t displayIndex);
~DisplayHardwareBase();
~DisplayHardwareBase();
// console management
void releaseScreen() const;
@ -46,34 +44,22 @@ public:
private:
class DisplayEventThreadBase : public Thread {
protected:
class DisplayEventThread : public Thread {
wp<SurfaceFlinger> mFlinger;
public:
DisplayEventThreadBase(const sp<SurfaceFlinger>& flinger);
virtual ~DisplayEventThreadBase();
virtual void onFirstRef() {
run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
}
virtual status_t acquireScreen() const { return NO_ERROR; };
virtual status_t releaseScreen() const { return NO_ERROR; };
virtual status_t initCheck() const = 0;
};
class DisplayEventThread : public DisplayEventThreadBase
{
mutable Barrier mBarrier;
status_t waitForFbSleep();
status_t waitForFbWake();
public:
DisplayEventThread(const sp<SurfaceFlinger>& flinger);
DisplayEventThread(const sp<SurfaceFlinger>& flinger);
virtual ~DisplayEventThread();
virtual void onFirstRef();
virtual bool threadLoop();
virtual status_t readyToRun();
virtual status_t releaseScreen() const;
virtual status_t initCheck() const;
status_t releaseScreen() const;
status_t initCheck() const;
};
sp<DisplayEventThreadBase> mDisplayEventThread;
mutable int mScreenAcquired;
sp<DisplayEventThread> mDisplayEventThread;
mutable int mScreenAcquired;
};
}; // namespace android