fix an issue where SF would spin if /sys/power/wait_for_fb_xxx don't exist
we now exit the Display thread on any error happening on these files. also refactor the code and remove a lot of unused stuff. Change-Id: I8d080c35b211890ca20ae09fa36fbdccdf5669a8
This commit is contained in:
parent
93bfeedd37
commit
67016af1e4
@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2007 The Android Open Source Project
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@ -14,7 +14,6 @@
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* limitations under the License.
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*/
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#include <assert.h>
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#include <errno.h>
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#include <stdlib.h>
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#include <stdio.h>
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@ -22,15 +21,6 @@
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#include <unistd.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <termios.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <sys/resource.h>
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#include <linux/unistd.h>
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#include <utils/Log.h>
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@ -45,39 +35,30 @@ static char const * const kWakeFileName = "/sys/power/wait_for_fb_wake";
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// ----------------------------------------------------------------------------
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DisplayHardwareBase::DisplayEventThreadBase::DisplayEventThreadBase(
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DisplayHardwareBase::DisplayEventThread::DisplayEventThread(
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const sp<SurfaceFlinger>& flinger)
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: Thread(false), mFlinger(flinger) {
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}
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DisplayHardwareBase::DisplayEventThreadBase::~DisplayEventThreadBase() {
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DisplayHardwareBase::DisplayEventThread::~DisplayEventThread() {
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}
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// ----------------------------------------------------------------------------
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DisplayHardwareBase::DisplayEventThread::DisplayEventThread(
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const sp<SurfaceFlinger>& flinger)
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: DisplayEventThreadBase(flinger)
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{
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void DisplayHardwareBase::DisplayEventThread::onFirstRef() {
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if (initCheck() == NO_ERROR) {
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run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
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} else {
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ALOGW("/sys/power/wait_for_fb_{wake|sleep} don't exist");
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}
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}
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DisplayHardwareBase::DisplayEventThread::~DisplayEventThread()
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{
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status_t DisplayHardwareBase::DisplayEventThread::initCheck() const {
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return ((access(kSleepFileName, R_OK) == 0 &&
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access(kWakeFileName, R_OK) == 0)) ? NO_ERROR : NO_INIT;
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}
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bool DisplayHardwareBase::DisplayEventThread::threadLoop()
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{
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int err = 0;
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char buf;
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int fd;
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bool DisplayHardwareBase::DisplayEventThread::threadLoop() {
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fd = open(kSleepFileName, O_RDONLY, 0);
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do {
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err = read(fd, &buf, 1);
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} while (err < 0 && errno == EINTR);
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close(fd);
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ALOGW_IF(err<0, "ANDROID_WAIT_FOR_FB_SLEEP failed (%s)", strerror(errno));
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if (err >= 0) {
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if (waitForFbSleep() == NO_ERROR) {
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sp<SurfaceFlinger> flinger = mFlinger.promote();
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ALOGD("About to give-up screen, flinger = %p", flinger.get());
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if (flinger != 0) {
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@ -85,39 +66,51 @@ bool DisplayHardwareBase::DisplayEventThread::threadLoop()
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flinger->screenReleased(0);
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mBarrier.wait();
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}
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if (waitForFbWake() == NO_ERROR) {
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sp<SurfaceFlinger> flinger = mFlinger.promote();
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ALOGD("Screen about to return, flinger = %p", flinger.get());
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if (flinger != 0) {
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flinger->screenAcquired(0);
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}
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return true;
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}
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}
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fd = open(kWakeFileName, O_RDONLY, 0);
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// error, exit the thread
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return false;
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}
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status_t DisplayHardwareBase::DisplayEventThread::waitForFbSleep() {
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int err = 0;
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char buf;
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int fd = open(kSleepFileName, O_RDONLY, 0);
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// if the file doesn't exist, the error will be caught in read() below
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do {
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err = read(fd, &buf, 1);
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err = read(fd, &buf, 1);
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} while (err < 0 && errno == EINTR);
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close(fd);
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ALOGW_IF(err<0, "ANDROID_WAIT_FOR_FB_WAKE failed (%s)", strerror(errno));
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if (err >= 0) {
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sp<SurfaceFlinger> flinger = mFlinger.promote();
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ALOGD("Screen about to return, flinger = %p", flinger.get());
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if (flinger != 0)
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flinger->screenAcquired(0);
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}
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return true;
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ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_SLEEP failed (%s)", strerror(errno));
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return err < 0 ? -errno : int(NO_ERROR);
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}
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status_t DisplayHardwareBase::DisplayEventThread::releaseScreen() const
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{
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status_t DisplayHardwareBase::DisplayEventThread::waitForFbWake() {
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int err = 0;
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char buf;
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int fd = open(kWakeFileName, O_RDONLY, 0);
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// if the file doesn't exist, the error will be caught in read() below
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do {
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err = read(fd, &buf, 1);
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} while (err < 0 && errno == EINTR);
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close(fd);
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ALOGE_IF(err<0, "*** ANDROID_WAIT_FOR_FB_WAKE failed (%s)", strerror(errno));
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return err < 0 ? -errno : int(NO_ERROR);
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}
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status_t DisplayHardwareBase::DisplayEventThread::releaseScreen() const {
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mBarrier.open();
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return NO_ERROR;
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}
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status_t DisplayHardwareBase::DisplayEventThread::readyToRun()
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{
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return NO_ERROR;
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}
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status_t DisplayHardwareBase::DisplayEventThread::initCheck() const
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{
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return ((access(kSleepFileName, R_OK) == 0 &&
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access(kWakeFileName, R_OK) == 0)) ? NO_ERROR : NO_INIT;
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}
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// ----------------------------------------------------------------------------
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DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
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@ -127,35 +120,27 @@ DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
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mDisplayEventThread = new DisplayEventThread(flinger);
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}
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DisplayHardwareBase::~DisplayHardwareBase()
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{
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DisplayHardwareBase::~DisplayHardwareBase() {
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// request exit
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mDisplayEventThread->requestExitAndWait();
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}
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bool DisplayHardwareBase::canDraw() const
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{
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bool DisplayHardwareBase::canDraw() const {
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return mScreenAcquired;
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}
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void DisplayHardwareBase::releaseScreen() const
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{
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void DisplayHardwareBase::releaseScreen() const {
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status_t err = mDisplayEventThread->releaseScreen();
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if (err >= 0) {
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mScreenAcquired = false;
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}
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}
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void DisplayHardwareBase::acquireScreen() const
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{
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status_t err = mDisplayEventThread->acquireScreen();
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if (err >= 0) {
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mScreenAcquired = true;
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}
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void DisplayHardwareBase::acquireScreen() const {
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mScreenAcquired = true;
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}
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bool DisplayHardwareBase::isScreenAcquired() const
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{
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bool DisplayHardwareBase::isScreenAcquired() const {
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return mScreenAcquired;
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}
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@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2007 The Android Open Source Project
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@ -20,8 +20,6 @@
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#include <stdint.h>
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#include <utils/RefBase.h>
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#include <utils/threads.h>
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#include <linux/kd.h>
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#include <linux/vt.h>
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#include "Barrier.h"
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namespace android {
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@ -31,11 +29,11 @@ class SurfaceFlinger;
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class DisplayHardwareBase
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{
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public:
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DisplayHardwareBase(
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const sp<SurfaceFlinger>& flinger,
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uint32_t displayIndex);
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DisplayHardwareBase(
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const sp<SurfaceFlinger>& flinger,
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uint32_t displayIndex);
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~DisplayHardwareBase();
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~DisplayHardwareBase();
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// console management
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void releaseScreen() const;
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@ -46,34 +44,22 @@ public:
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private:
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class DisplayEventThreadBase : public Thread {
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protected:
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class DisplayEventThread : public Thread {
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wp<SurfaceFlinger> mFlinger;
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public:
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DisplayEventThreadBase(const sp<SurfaceFlinger>& flinger);
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virtual ~DisplayEventThreadBase();
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virtual void onFirstRef() {
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run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
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}
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virtual status_t acquireScreen() const { return NO_ERROR; };
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virtual status_t releaseScreen() const { return NO_ERROR; };
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virtual status_t initCheck() const = 0;
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};
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class DisplayEventThread : public DisplayEventThreadBase
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{
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mutable Barrier mBarrier;
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status_t waitForFbSleep();
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status_t waitForFbWake();
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public:
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DisplayEventThread(const sp<SurfaceFlinger>& flinger);
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DisplayEventThread(const sp<SurfaceFlinger>& flinger);
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virtual ~DisplayEventThread();
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virtual void onFirstRef();
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virtual bool threadLoop();
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virtual status_t readyToRun();
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virtual status_t releaseScreen() const;
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virtual status_t initCheck() const;
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status_t releaseScreen() const;
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status_t initCheck() const;
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};
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sp<DisplayEventThreadBase> mDisplayEventThread;
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mutable int mScreenAcquired;
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sp<DisplayEventThread> mDisplayEventThread;
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mutable int mScreenAcquired;
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};
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}; // namespace android
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