am 86639909
: Take advantage of sync points during screen cap.
* commit '866399093f9f60e7305f291e688abb456bace710': Take advantage of sync points during screen cap.
This commit is contained in:
commit
66a9921997
@ -3111,6 +3111,7 @@ status_t SurfaceFlinger::captureScreenImplLocked(
|
||||
*/
|
||||
result = native_window_dequeue_buffer_and_wait(window, &buffer);
|
||||
if (result == NO_ERROR) {
|
||||
int syncFd = -1;
|
||||
// create an EGLImage from the buffer so we can later
|
||||
// turn it into a texture
|
||||
EGLImageKHR image = eglCreateImageKHR(mEGLDisplay, EGL_NO_CONTEXT,
|
||||
@ -3127,27 +3128,41 @@ status_t SurfaceFlinger::captureScreenImplLocked(
|
||||
renderScreenImplLocked(hw, sourceCrop, reqWidth, reqHeight,
|
||||
minLayerZ, maxLayerZ, true, useIdentityTransform);
|
||||
|
||||
// Create a sync point and wait on it, so we know the buffer is
|
||||
// ready before we pass it along. We can't trivially call glFlush(),
|
||||
// so we use a wait flag instead.
|
||||
// TODO: pass a sync fd to queueBuffer() and let the consumer wait.
|
||||
EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, NULL);
|
||||
// Attempt to create a sync khr object that can produce a sync point. If that
|
||||
// isn't available, create a non-dupable sync object in the fallback path and
|
||||
// wait on it directly.
|
||||
EGLSyncKHR sync;
|
||||
if (!DEBUG_SCREENSHOTS) {
|
||||
sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL);
|
||||
} else {
|
||||
sync = EGL_NO_SYNC_KHR;
|
||||
}
|
||||
if (sync != EGL_NO_SYNC_KHR) {
|
||||
// get the sync fd
|
||||
syncFd = eglDupNativeFenceFDANDROID(mEGLDisplay, sync);
|
||||
if (syncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
|
||||
ALOGW("captureScreen: failed to dup sync khr object");
|
||||
syncFd = -1;
|
||||
}
|
||||
eglDestroySyncKHR(mEGLDisplay, sync);
|
||||
} else {
|
||||
// fallback path
|
||||
sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_FENCE_KHR, NULL);
|
||||
if (sync != EGL_NO_SYNC_KHR) {
|
||||
EGLint result = eglClientWaitSyncKHR(mEGLDisplay, sync,
|
||||
EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 2000000000 /*2 sec*/);
|
||||
EGLint eglErr = eglGetError();
|
||||
eglDestroySyncKHR(mEGLDisplay, sync);
|
||||
if (result == EGL_TIMEOUT_EXPIRED_KHR) {
|
||||
ALOGW("captureScreen: fence wait timed out");
|
||||
} else {
|
||||
ALOGW_IF(eglErr != EGL_SUCCESS,
|
||||
"captureScreen: error waiting on EGL fence: %#x", eglErr);
|
||||
}
|
||||
eglDestroySyncKHR(mEGLDisplay, sync);
|
||||
} else {
|
||||
ALOGW("captureScreen: error creating EGL fence: %#x", eglGetError());
|
||||
// not fatal
|
||||
}
|
||||
|
||||
}
|
||||
if (DEBUG_SCREENSHOTS) {
|
||||
uint32_t* pixels = new uint32_t[reqWidth*reqHeight];
|
||||
getRenderEngine().readPixels(0, 0, reqWidth, reqHeight, pixels);
|
||||
@ -3165,7 +3180,10 @@ status_t SurfaceFlinger::captureScreenImplLocked(
|
||||
} else {
|
||||
result = BAD_VALUE;
|
||||
}
|
||||
window->queueBuffer(window, buffer, -1);
|
||||
window->queueBuffer(window, buffer, syncFd);
|
||||
if (syncFd != -1) {
|
||||
close(syncFd);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
result = BAD_VALUE;
|
||||
|
Loading…
Reference in New Issue
Block a user