Error check in queuebuffer in SurfaceTextureClient

In queuebuffer, if the surfacetexture returns an error,
surfacetextureclient should check for that and pass on the error.

Change-Id: Ie6d70e779fac0702f372eb4df5ecb655280875ee
This commit is contained in:
Pannag Sanketi 2011-09-02 17:37:29 -07:00
parent cd87b31c06
commit 66378c63e6

View File

@ -219,9 +219,12 @@ int SurfaceTextureClient::queueBuffer(android_native_buffer_t* buffer) {
if (i < 0) {
return i;
}
mSurfaceTexture->queueBuffer(i, timestamp,
status_t err = mSurfaceTexture->queueBuffer(i, timestamp,
&mDefaultWidth, &mDefaultHeight, &mTransformHint);
return OK;
if (err != OK) {
LOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
}
return err;
}
int SurfaceTextureClient::query(int what, int* value) const {