diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp index 1e4f907da..5fd2136e2 100644 --- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp +++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp @@ -19,6 +19,7 @@ #include "HWComposer.h" #include +#include // --------------------------------------------------------------------------- namespace android { @@ -30,6 +31,10 @@ static const bool sForceHwcCopy = true; static const bool sForceHwcCopy = false; #endif +#ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS +#define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2) +#endif + #define VDS_LOGE(msg, ...) ALOGE("[%s] " msg, \ mDisplayName.string(), ##__VA_ARGS__) #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \ @@ -64,6 +69,7 @@ VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, { mSource[SOURCE_SINK] = sink; mSource[SOURCE_SCRATCH] = bqProducer; + sp surface(new Surface(bqProducer, false)); resetPerFrameState(); @@ -92,7 +98,9 @@ VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, mConsumer->setConsumerName(ConsumerBase::mName); mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight); - mConsumer->setDefaultMaxBufferCount(2); + mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS); + + surface->allocateBuffers(); } VirtualDisplaySurface::~VirtualDisplaySurface() {