gltrace: Make sure device is debuggable.

Change-Id: Icc22ff823a2f56733b232b927dd1fa494e9e1e81
This commit is contained in:
Siva Velusamy 2012-11-20 13:39:57 -08:00
parent 588bb086f7
commit 6482fa4db0

View File

@ -124,6 +124,12 @@ void initEglTraceLevel() {
void initEglDebugLevel() { void initEglDebugLevel() {
int propertyLevel = 0; int propertyLevel = 0;
char value[PROPERTY_VALUE_MAX]; char value[PROPERTY_VALUE_MAX];
// check system property only on userdebug or eng builds
property_get("ro.debuggable", value, "0");
if (value[0] == '0')
return;
property_get("debug.egl.debug_proc", value, ""); property_get("debug.egl.debug_proc", value, "");
if (strlen(value) > 0) { if (strlen(value) > 0) {
long pid = getpid(); long pid = getpid();