am 27ec5739: Fix crashes after HDMI disconnect

* commit '27ec5739bc05330e08b02f25b62a8f597bad897a':
  Fix crashes after HDMI disconnect
This commit is contained in:
Andy McFadden 2012-10-04 12:11:11 -07:00 committed by Android Git Automerger
commit 61f142a25c
3 changed files with 25 additions and 0 deletions

View File

@ -540,8 +540,13 @@ status_t HWComposer::prepare() {
// DO NOT reset the handle field to NULL, because it's possible
// that we have nothing to redraw (eg: eglSwapBuffers() not called)
// in which case, we should continue to use the same buffer.
LOG_FATAL_IF(disp.list == NULL);
disp.framebufferTarget->compositionType = HWC_FRAMEBUFFER_TARGET;
}
if (!disp.connected && disp.list != NULL) {
ALOGW("WARNING: disp %d: connected, non-null list, layers=%d",
i, disp.list->numHwLayers);
}
mLists[i] = disp.list;
if (mLists[i]) {
if (hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_2)) {
@ -664,6 +669,17 @@ status_t HWComposer::acquire(int disp) const {
return NO_ERROR;
}
void HWComposer::disconnectDisplay(int disp) {
LOG_ALWAYS_FATAL_IF(disp < 0 || disp == HWC_DISPLAY_PRIMARY ||
disp >= HWC_NUM_DISPLAY_TYPES);
DisplayData& dd(mDisplayData[disp]);
if (dd.list != NULL) {
free(dd.list);
dd.list = NULL;
dd.framebufferTarget = NULL; // points into dd.list
}
}
int HWComposer::getVisualID() const {
if (mHwc && hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_1)) {
// FIXME: temporary hack until HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED

View File

@ -97,6 +97,9 @@ public:
// acquire hardware resources and unblank screen
status_t acquire(int disp) const;
// reset state when an external, non-virtual display is disconnected
void disconnectDisplay(int disp);
// create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
status_t createWorkList(int32_t id, size_t numLayers);

View File

@ -1123,7 +1123,13 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
if (j < 0) {
// in drawing state but not in current state
if (!draw[i].isMainDisplay()) {
// Call makeCurrent() on the primary display so we can
// be sure that nothing associated with this display
// is current.
const sp<const DisplayDevice>& hw(getDefaultDisplayDevice());
DisplayDevice::makeCurrent(mEGLDisplay, hw, mEGLContext);
mDisplays.removeItem(draw.keyAt(i));
getHwComposer().disconnectDisplay(draw[i].type);
} else {
ALOGW("trying to remove the main display");
}