Clarify some android-specific OMX extensions for native buffers.
Clarify the use of enableAndroidNativeBuffers and storeMetaDataInBuffers extensions. Change-Id: Ia1ca4a262525de74f133619f92ef6ba8271a6f72 Signed-off-by: Lajos Molnar <lajos@google.com>
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@ -38,9 +38,13 @@ namespace android {
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//
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// When Android native buffer use has been enabled for a given port, the video
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// color format for the port is to be interpreted as an Android pixel format
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// rather than an OMX color format. The node should then expect to receive
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// UseAndroidNativeBuffer calls (via OMX_SetParameter) rather than UseBuffer
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// calls for that port.
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// rather than an OMX color format. Enabling Android native buffers may also
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// change how the component receives the native buffers. If store-metadata-mode
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// is enabled on the port, the component will receive the buffers as specified
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// in the section below. Otherwise, unless the node supports the
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// 'OMX.google.android.index.useAndroidNativeBuffer2' extension, it should
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// expect to receive UseAndroidNativeBuffer calls (via OMX_SetParameter) rather
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// than UseBuffer calls for that port.
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struct EnableAndroidNativeBuffersParams {
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OMX_U32 nSize;
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OMX_VERSIONTYPE nVersion;
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@ -62,11 +66,15 @@ struct EnableAndroidNativeBuffersParams {
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//
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// Currently, this is specifically used to pass meta data from video source
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// (camera component, for instance) to video encoder to avoid memcpying of
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// input video frame data. To do this, bStoreMetaDta is set to OMX_TRUE.
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// input video frame data. To do this, bStoreMetaData is set to OMX_TRUE.
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// If bStoreMetaData is set to false, real YUV frame data will be stored
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// in the buffers. In addition, if no OMX_SetParameter() call is made
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// with the corresponding extension index, real YUV data is stored
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// in the buffers.
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//
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// For video decoder output port, the metadata buffer layout is defined below.
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//
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// Metadata buffers are registered with the component using UseBuffer calls.
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struct StoreMetaDataInBuffersParams {
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OMX_U32 nSize;
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OMX_VERSIONTYPE nVersion;
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