BufferQueue: add a check for the max acquired bufs

This change adds an error check to ensure that consumers don't acquire more
buffers than the maximum that they set.

Change-Id: I026643564bde52732e4ee6146972b207ddbbba77
This commit is contained in:
Jamie Gennis 2012-08-28 17:18:50 -07:00
parent 72f096fb1a
commit 5e5efde787

View File

@ -812,6 +812,23 @@ void BufferQueue::freeAllBuffersLocked() {
status_t BufferQueue::acquireBuffer(BufferItem *buffer) {
ATRACE_CALL();
Mutex::Autolock _l(mMutex);
// Check that the consumer doesn't currently have the maximum number of
// buffers acquired. We allow the max buffer count to be exceeded by one
// buffer, so that the consumer can successfully set up the newly acquired
// buffer before releasing the old one.
int numAcquiredBuffers = 0;
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
numAcquiredBuffers++;
}
}
if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
numAcquiredBuffers, mMaxAcquiredBufferCount);
return INVALID_OPERATION;
}
// check if queue is empty
// In asynchronous mode the list is guaranteed to be one buffer
// deep, while in synchronous mode we use the oldest buffer.