Fix HWComposer Surface Crop when surface is rotated

Bug: 15091149

Change-Id: I97ecd8af9636da9403fafdb3f9b846f95053ebb7
This commit is contained in:
Michael Lentine 2014-08-07 13:40:48 -07:00
parent 812e039aeb
commit 5af281f4ab
1 changed files with 5 additions and 5 deletions

View File

@ -332,16 +332,16 @@ FloatRect Layer::computeCrop(const sp<const DisplayDevice>& hw) const {
winHeight = s.active.w;
}
const Rect winCrop = activeCrop.transform(
invTransform, s.active.w, s.active.h);
invTransform, winWidth, winHeight);
// below, crop is intersected with winCrop expressed in crop's coordinate space
float xScale = crop.getWidth() / float(winWidth);
float yScale = crop.getHeight() / float(winHeight);
float insetL = winCrop.left * xScale;
float insetT = winCrop.top * yScale;
float insetR = (winWidth - winCrop.right ) * xScale;
float insetB = (winHeight - winCrop.bottom) * yScale;
float insetL = winCrop.left * xScale;
float insetT = winCrop.top * yScale;
float insetR = (s.active.w - winCrop.right ) * xScale;
float insetB = (s.active.h - winCrop.bottom) * yScale;
crop.left += insetL;
crop.top += insetT;