Merge "gltrace: attach contents of the appropriate framebuffer"

This commit is contained in:
Siva Velusamy 2012-01-04 11:18:29 -08:00 committed by Android (Google) Code Review
commit 59511ad1cb
5 changed files with 33 additions and 13 deletions

View File

@ -82,19 +82,33 @@ void GLTraceContext::resizeFBMemory(unsigned minSize) {
/** obtain a pointer to the compressed framebuffer image */
void GLTraceContext::getCompressedFB(void **fb, unsigned *fbsize, unsigned *fbwidth,
unsigned *fbheight) {
unsigned *fbheight, FBBinding fbToRead) {
int viewport[4] = {};
hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
unsigned fbContentsSize = viewport[2] * viewport[3] * 4;
resizeFBMemory(fbContentsSize);
//TODO: On eglSwapBuffer, read FB0. For glDraw calls, read currently
// bound FB.
//hooks->gl.glGetIntegerv(GL_FRAMEBUFFER_BINDING, &bound_fb);
//hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
// switch current framebuffer binding if necessary
GLint currentFb = -1;
bool fbSwitched = false;
if (fbToRead != CURRENTLY_BOUND_FB) {
hooks->gl.glGetIntegerv(GL_FRAMEBUFFER_BINDING, &currentFb);
if (currentFb != 0) {
hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
fbSwitched = true;
}
}
hooks->gl.glReadPixels(viewport[0], viewport[1], viewport[2], viewport[3],
GL_RGBA, GL_UNSIGNED_BYTE, fbcontents);
// switch back to previously bound buffer if necessary
if (fbSwitched) {
hooks->gl.glBindFramebuffer(GL_FRAMEBUFFER, currentFb);
}
*fbsize = lzf_compress(fbcontents, fbContentsSize, fbcompressed, fbContentsSize);
*fb = fbcompressed;
*fbwidth = viewport[2];

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@ -24,6 +24,8 @@ namespace gltrace {
using ::android::gl_hooks_t;
enum FBBinding {CURRENTLY_BOUND_FB, FB0};
class GLTraceContext {
void *fbcontents; /* memory area to read framebuffer contents */
void *fbcompressed; /* destination for lzf compressed framebuffer */
@ -34,7 +36,9 @@ public:
gl_hooks_t *hooks;
GLTraceContext();
void getCompressedFB(void **fb, unsigned *fbsize, unsigned *fbwidth, unsigned *fbheight);
void getCompressedFB(void **fb, unsigned *fbsize,
unsigned *fbwidth, unsigned *fbheight,
FBBinding fbToRead);
};
GLTraceContext *getGLTraceContext();

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@ -31,7 +31,8 @@ void GLTrace_eglSwapBuffers(void *dpy, void *draw) {
glmessage.set_context_id(1);
glmessage.set_function(GLMessage::eglSwapBuffers);
fixup_addFBContents(&glmessage);
// read FB0 since that is what is displayed on the screen
fixup_addFBContents(&glmessage, FB0);
traceGLMessage(&glmessage);
}

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@ -96,10 +96,10 @@ void fixup_glGetString(GLMessage *glmsg) {
}
/* Add the contents of the framebuffer to the protobuf message */
void fixup_addFBContents(GLMessage *glmsg) {
void fixup_addFBContents(GLMessage *glmsg, FBBinding fbToRead) {
void *fbcontents;
unsigned fbsize, fbwidth, fbheight;
getGLTraceContext()->getCompressedFB(&fbcontents, &fbsize, &fbwidth, &fbheight);
getGLTraceContext()->getCompressedFB(&fbcontents, &fbsize, &fbwidth, &fbheight, fbToRead);
GLMessage_FrameBuffer *fb = glmsg->mutable_fb();
fb->set_width(fbwidth);
@ -299,7 +299,7 @@ void fixupGLMessage(GLMessage *glmsg) {
case GLMessage::glDrawElements:
/* void glDrawArrays(GLenum mode, GLint first, GLsizei count) */
/* void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) */
fixup_addFBContents(glmsg);
fixup_addFBContents(glmsg, CURRENTLY_BOUND_FB);
break;
default:
break;

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@ -14,16 +14,17 @@
* limitations under the License.
*/
#include "gltrace.pb.h"
#ifndef __GLTRACE_FIXUP_H_
#define __GLTRACE_FIXUP_H_
#include "gltrace.pb.h"
#include "gltrace_context.h"
namespace android {
namespace gltrace {
void fixupGLMessage(GLMessage *message);
void fixup_addFBContents(GLMessage *message);
void fixup_addFBContents(GLMessage *message, FBBinding fbToRead);
};
};