Merge "Allow OMX pointer types to be forced to 32 bits"
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574b641173
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@ -211,7 +211,25 @@ typedef enum OMX_BOOL {
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OMX_TRUE = !OMX_FALSE,
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OMX_BOOL_MAX = 0x7FFFFFFF
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} OMX_BOOL;
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/*
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* Temporary Android 64 bit modification
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*
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* #define OMX_ANDROID_COMPILE_AS_32BIT_ON_64BIT_PLATFORMS
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* overrides all OMX pointer types to be uint32_t.
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*
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* After this change, OMX codecs will work in 32 bit only, so 64 bit processes
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* must communicate to a remote 32 bit process for OMX to work.
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*/
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#ifdef OMX_ANDROID_COMPILE_AS_32BIT_ON_64BIT_PLATFORMS
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typedef uint32_t OMX_PTR;
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typedef OMX_PTR OMX_STRING;
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typedef OMX_PTR OMX_BYTE;
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#else /* OMX_ANDROID_COMPILE_AS_32BIT_ON_64BIT_PLATFORMS */
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/** The OMX_PTR type is intended to be used to pass pointers between the OMX
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applications and the OMX Core and components. This is a 32 bit pointer and
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is aligned on a 32 bit boundary.
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@ -232,6 +250,8 @@ typedef char* OMX_STRING;
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*/
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typedef unsigned char* OMX_BYTE;
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#endif /* OMX_ANDROID_COMPILE_AS_32BIT_ON_64BIT_PLATFORMS */
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/** OMX_UUIDTYPE is a very long unique identifier to uniquely identify
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at runtime. This identifier should be generated by a component in a way
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that guarantees that every instance of the identifier running on the system
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@ -312,7 +332,7 @@ typedef struct OMX_TICKS
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/** Define the public interface for the OMX Handle. The core will not use
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this value internally, but the application should only use this value.
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*/
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typedef void* OMX_HANDLETYPE;
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typedef OMX_PTR OMX_HANDLETYPE;
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typedef struct OMX_MARKTYPE
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{
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@ -328,11 +348,11 @@ typedef struct OMX_MARKTYPE
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/** OMX_NATIVE_DEVICETYPE is used to map a OMX video port to the
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* platform & operating specific object used to reference the display
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* or can be used by a audio port for native audio rendering */
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typedef void* OMX_NATIVE_DEVICETYPE;
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typedef OMX_PTR OMX_NATIVE_DEVICETYPE;
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/** OMX_NATIVE_WINDOWTYPE is used to map a OMX video port to the
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* platform & operating specific object used to reference the window */
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typedef void* OMX_NATIVE_WINDOWTYPE;
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typedef OMX_PTR OMX_NATIVE_WINDOWTYPE;
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/** The OMX_VERSIONTYPE union is used to specify the version for
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a structure or component. For a component, the version is entirely
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