Merge "part of fix for [2363362] [Sapphire] Corrupted raw picture displayed during snapshot"

This commit is contained in:
Mathias Agopian 2010-01-20 15:08:27 -08:00 committed by Android (Google) Code Review
commit 54b2f26d11
2 changed files with 18 additions and 11 deletions

View File

@ -444,10 +444,6 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
NativeBuffer src(ourBuffer->getBuffer());
const Rect transformedBounds(mLayer.getTransformedBounds());
if (UNLIKELY(mTexture.name == -1LU)) {
mTexture.name = mLayer.createTexture();
}
#if defined(EGL_ANDROID_image_native_buffer)
if (mLayer.mFlags & DisplayHardware::DIRECT_TEXTURE) {
copybit_device_t* copybit = mLayer.mBlitEngine;
@ -463,7 +459,9 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
err = copybit->stretch(copybit, &dst.img, &src.img,
&dst.crop, &src.crop, &clip);
if (err != NO_ERROR) {
clearTempBufferImage();
}
}
} else {
err = INVALID_OPERATION;
@ -485,6 +483,9 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
t.format = src.img.format;
t.data = (GGLubyte*)src.img.base;
const Region dirty(Rect(t.width, t.height));
if (UNLIKELY(mTexture.name == -1LU)) {
mTexture.name = mLayer.createTexture();
}
mLayer.loadTexture(&mTexture, dirty, t);
}
@ -506,12 +507,7 @@ status_t LayerBuffer::BufferSource::initTempBuffer() const
// we have an EGLImage, make sure the needed size didn't change
if (w!=mTexture.width || h!= mTexture.height) {
// delete the EGLImage and texture
EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay());
glDeleteTextures(1, &mTexture.name);
eglDestroyImageKHR(dpy, mTexture.image);
Texture defaultTexture;
mTexture = defaultTexture;
mTempGraphicBuffer.clear();
clearTempBufferImage();
} else {
// we're good, we have an EGLImageKHR and it's (still) the
// right size
@ -558,6 +554,16 @@ status_t LayerBuffer::BufferSource::initTempBuffer() const
return err;
}
void LayerBuffer::BufferSource::clearTempBufferImage() const
{
EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay());
glDeleteTextures(1, &mTexture.name);
eglDestroyImageKHR(dpy, mTexture.image);
Texture defaultTexture;
mTexture = defaultTexture;
mTempGraphicBuffer.clear();
}
// ---------------------------------------------------------------------------
LayerBuffer::OverlaySource::OverlaySource(LayerBuffer& layer,

View File

@ -135,6 +135,7 @@ private:
virtual void destroy() { }
private:
status_t initTempBuffer() const;
void clearTempBufferImage() const;
mutable Mutex mBufferSourceLock;
sp<Buffer> mBuffer;
status_t mStatus;