fix "show screen update" debug option.
Change-Id: I7d8b24124768b5f7d59d3bb0b019e9baaa0dfc4f NOTE: from now on, this also disable the h/w composer
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d8d4366e72
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@ -822,7 +822,7 @@ void SurfaceFlinger::handleWorkList()
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hwc_layer_t* const cur(hwc.getLayers());
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for (size_t i=0 ; cur && i<count ; i++) {
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currentLayers[i]->setGeometry(&cur[i]);
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if (mDebugDisableHWC) {
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if (mDebugDisableHWC || mDebugRegion) {
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cur[i].compositionType = HWC_FRAMEBUFFER;
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cur[i].flags |= HWC_SKIP_LAYER;
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}
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@ -974,6 +974,10 @@ void SurfaceFlinger::debugFlashRegions()
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{
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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const uint32_t flags = hw.getFlags();
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const int32_t height = hw.getHeight();
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if (mInvalidRegion.isEmpty()) {
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return;
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}
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if (!((flags & DisplayHardware::SWAP_RECTANGLE) ||
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(flags & DisplayHardware::BUFFER_PRESERVED))) {
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@ -999,26 +1003,21 @@ void SurfaceFlinger::debugFlashRegions()
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while (it != end) {
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const Rect& r = *it++;
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GLfloat vertices[][2] = {
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{ r.left, r.top },
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{ r.left, r.bottom },
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{ r.right, r.bottom },
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{ r.right, r.top }
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{ r.left, height - r.top },
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{ r.left, height - r.bottom },
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{ r.right, height - r.bottom },
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{ r.right, height - r.top }
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};
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glVertexPointer(2, GL_FLOAT, 0, vertices);
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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}
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if (mInvalidRegion.isEmpty()) {
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mDirtyRegion.dump("mDirtyRegion");
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mInvalidRegion.dump("mInvalidRegion");
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}
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hw.flip(mInvalidRegion);
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if (mDebugRegion > 1)
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usleep(mDebugRegion * 1000);
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glEnable(GL_SCISSOR_TEST);
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//mDirtyRegion.dump("mDirtyRegion");
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}
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void SurfaceFlinger::drawWormhole() const
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@ -1581,7 +1580,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
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HWComposer& hwc(hw.getHwComposer());
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snprintf(buffer, SIZE, " h/w composer %s and %s\n",
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hwc.initCheck()==NO_ERROR ? "present" : "not present",
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mDebugDisableHWC ? "disabled" : "enabled");
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(mDebugDisableHWC || mDebugRegion) ? "disabled" : "enabled");
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result.append(buffer);
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hwc.dump(result, buffer, SIZE);
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@ -1660,21 +1659,15 @@ status_t SurfaceFlinger::onTransact(
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case 1002: // SHOW_UPDATES
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n = data.readInt32();
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mDebugRegion = n ? n : (mDebugRegion ? 0 : 1);
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invalidateHwcGeometry();
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repaintEverything();
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return NO_ERROR;
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case 1003: // SHOW_BACKGROUND
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n = data.readInt32();
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mDebugBackground = n ? 1 : 0;
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return NO_ERROR;
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case 1008: // toggle use of hw composer
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n = data.readInt32();
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mDebugDisableHWC = n ? 1 : 0;
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invalidateHwcGeometry();
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// fall-through...
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case 1004:{ // repaint everything
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Mutex::Autolock _l(mStateLock);
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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mDirtyRegion.set(hw.bounds()); // careful that's not thread-safe
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signalEvent();
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repaintEverything();
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return NO_ERROR;
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}
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case 1005:{ // force transaction
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@ -1690,6 +1683,12 @@ status_t SurfaceFlinger::onTransact(
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mFreezeCount = data.readInt32();
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mFreezeDisplayTime = 0;
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return NO_ERROR;
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case 1008: // toggle use of hw composer
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n = data.readInt32();
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mDebugDisableHWC = n ? 1 : 0;
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invalidateHwcGeometry();
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repaintEverything();
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return NO_ERROR;
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case 1010: // interrogate.
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reply->writeInt32(0);
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reply->writeInt32(0);
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@ -1707,6 +1706,13 @@ status_t SurfaceFlinger::onTransact(
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return err;
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}
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void SurfaceFlinger::repaintEverything() {
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Mutex::Autolock _l(mStateLock);
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const DisplayHardware& hw(graphicPlane(0).displayHardware());
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mDirtyRegion.set(hw.bounds()); // careful that's not thread-safe
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signalEvent();
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}
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// ---------------------------------------------------------------------------
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status_t SurfaceFlinger::renderScreenToTextureLocked(DisplayID dpy,
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@ -278,6 +278,7 @@ private:
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void handleRepaint();
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void postFramebuffer();
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void composeSurfaces(const Region& dirty);
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void repaintEverything();
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ssize_t addClientLayer(const sp<Client>& client,
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