diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index e318484d4..2cf7433b4 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -914,8 +914,8 @@ status_t BufferQueueProducer::disconnect(int api) { mCore->mSidebandStream.clear(); mCore->mDequeueCondition.broadcast(); listener = mCore->mConsumerListener; - } else { - BQ_LOGE("disconnect(P): connected to another API " + } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { + BQ_LOGE("disconnect(P): still connected to another API " "(cur=%d req=%d)", mCore->mConnectedApi, api); status = BAD_VALUE; } diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp index 544463133..8dd052cb6 100644 --- a/opengl/libs/EGL/eglApi.cpp +++ b/opengl/libs/EGL/eglApi.cpp @@ -562,6 +562,15 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) return setError(EGL_BAD_SURFACE, EGL_FALSE); egl_surface_t * const s = get_surface(surface); + ANativeWindow* window = s->win.get(); + if (window) { + int result = native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL); + if (result != OK) { + ALOGE("eglDestroySurface: native_window_api_disconnect (win=%p) " + "failed (%#x)", + window, result); + } + } EGLBoolean result = s->cnx->egl.eglDestroySurface(dp->disp.dpy, s->surface); if (result == EGL_TRUE) { _s.terminate();