diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp index f4d73e256..4e4494142 100644 --- a/opengl/libs/EGL/eglApi.cpp +++ b/opengl/libs/EGL/eglApi.cpp @@ -213,12 +213,12 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, EGLint attrib = attrib_list[0]; // Only enable MSAA if the context is OpenGL ES 2.0 and - // if a depth buffer is requested + // if no caveat is requested const EGLint *attribRendererable = NULL; const EGLint *attribCaveat = NULL; // Count the number of attributes and look for - // EGL_RENDERABLE_TYPE and ELG_DEPTH_SIZE + // EGL_RENDERABLE_TYPE and EGL_CONFIG_CAVEAT while (attrib != EGL_NONE) { attrib = attrib_list[attribCount]; switch (attrib) {