Fix argument types in IGraphicBufferProducer methods
Bug: 8384764 Change-Id: I7a3f1e1a0584a70af04f9eafef900505389d2202
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@ -128,7 +128,7 @@ public:
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// GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
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// An error due to invalid dimensions might not be reported until
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// updateTexImage() is called.
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virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
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virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
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uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
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// queueBuffer returns a filled buffer to the BufferQueue. In addition, a
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@ -139,7 +139,7 @@ public:
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virtual status_t queueBuffer(int buf,
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const QueueBufferInput& input, QueueBufferOutput* output);
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virtual void cancelBuffer(int buf, sp<Fence> fence);
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virtual void cancelBuffer(int buf, const sp<Fence>& fence);
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// setSynchronousMode set whether dequeueBuffer is synchronous or
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// asynchronous. In synchronous mode, dequeueBuffer blocks until
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@ -84,7 +84,7 @@ public:
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// the buffer. The contents of the buffer must not be overwritten until the
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// fence signals. If the fence is NULL, the buffer may be written
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// immediately.
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virtual status_t dequeueBuffer(int *slot, sp<Fence>& fence,
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virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
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// queueBuffer indicates that the client has finished filling in the
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@ -165,7 +165,7 @@ public:
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// cancelBuffer indicates that the client does not wish to fill in the
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// buffer associated with slot and transfers ownership of the slot back to
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// the server.
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virtual void cancelBuffer(int slot, sp<Fence> fence) = 0;
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virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;
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// query retrieves some information for this surface
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// 'what' tokens allowed are that of android_natives.h
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@ -254,7 +254,7 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
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return NO_ERROR;
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}
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status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
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status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
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ATRACE_CALL();
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ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
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@ -393,7 +393,7 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>& outFence,
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dpy = mSlots[buf].mEglDisplay;
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eglFence = mSlots[buf].mEglFence;
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outFence = mSlots[buf].mFence;
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*outFence = mSlots[buf].mFence;
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mSlots[buf].mEglFence = EGL_NO_SYNC_KHR;
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mSlots[buf].mFence = Fence::NO_FENCE;
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} // end lock scope
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@ -590,7 +590,7 @@ status_t BufferQueue::queueBuffer(int buf,
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return OK;
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}
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void BufferQueue::cancelBuffer(int buf, sp<Fence> fence) {
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void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
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ATRACE_CALL();
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ST_LOGV("cancelBuffer: slot=%d", buf);
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Mutex::Autolock lock(mMutex);
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@ -81,7 +81,7 @@ public:
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return result;
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}
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virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
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virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
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uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
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Parcel data, reply;
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data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
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@ -99,8 +99,8 @@ public:
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// If the fence was written by the callee, then overwrite the
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// caller's fence here. If it wasn't written then don't touch the
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// caller's fence.
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fence = new Fence();
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reply.read(*fence.get());
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*fence = new Fence();
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reply.read(*(fence->get()));
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}
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result = reply.readInt32();
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return result;
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@ -121,7 +121,7 @@ public:
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return result;
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}
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virtual void cancelBuffer(int buf, sp<Fence> fence) {
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virtual void cancelBuffer(int buf, const sp<Fence>& fence) {
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Parcel data, reply;
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data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
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data.writeInt32(buf);
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@ -215,7 +215,7 @@ status_t BnGraphicBufferProducer::onTransact(
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uint32_t usage = data.readInt32();
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int buf;
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sp<Fence> fence;
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int result = dequeueBuffer(&buf, fence, w, h, format, usage);
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int result = dequeueBuffer(&buf, &fence, w, h, format, usage);
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reply->writeInt32(buf);
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reply->writeInt32(fence != NULL);
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if (fence != NULL) {
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@ -182,8 +182,8 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer,
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int reqW = mReqWidth ? mReqWidth : mUserWidth;
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int reqH = mReqHeight ? mReqHeight : mUserHeight;
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sp<Fence> fence;
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status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, fence, reqW, reqH,
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mReqFormat, mReqUsage);
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status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence,
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reqW, reqH, mReqFormat, mReqUsage);
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if (result < 0) {
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ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d)"
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"failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
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@ -76,7 +76,7 @@ TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
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for (int i = 0; i < 2; i++) {
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
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mBQ->dequeueBuffer(&slot, &fence, 1, 1, 0,
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GRALLOC_USAGE_SW_READ_OFTEN));
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ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
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ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
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@ -84,7 +84,7 @@ TEST_F(BufferQueueTest, AcquireBuffer_ExceedsMaxAcquireCount_Fails) {
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}
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ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION,
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mBQ->dequeueBuffer(&slot, fence, 1, 1, 0,
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mBQ->dequeueBuffer(&slot, &fence, 1, 1, 0,
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GRALLOC_USAGE_SW_READ_OFTEN));
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ASSERT_EQ(OK, mBQ->requestBuffer(slot, &buf));
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ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
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