am c5807f90
: Merge "Use implementation-defined format when HWC writes to output buffer" into klp-dev
* commit 'c5807f90f8e05227e6396f30b3ed91fc01392d9a': Use implementation-defined format when HWC writes to output buffer
This commit is contained in:
commit
487753868a
@ -47,7 +47,8 @@ VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId,
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mHwc(hwc),
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mDisplayId(dispId),
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mDisplayName(name),
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mProducerUsage(GRALLOC_USAGE_HW_COMPOSER),
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mOutputFormat(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED),
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mOutputUsage(GRALLOC_USAGE_HW_COMPOSER),
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mProducerSlotSource(0),
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mDbgState(DBG_STATE_IDLE),
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mDbgLastCompositionType(COMPOSITION_UNKNOWN)
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@ -95,13 +96,30 @@ status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) {
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mDbgState = DBG_STATE_PREPARED;
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mCompositionType = compositionType;
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if (mCompositionType != mDbgLastCompositionType) {
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VDS_LOGV("prepareFrame: composition type changed to %s",
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dbgCompositionTypeStr(mCompositionType));
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mDbgLastCompositionType = mCompositionType;
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}
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if (mCompositionType != COMPOSITION_GLES &&
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(mOutputFormat != HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED ||
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mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
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// We must have just switched from GLES-only to MIXED or HWC
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// composition. Stop using the format and usage requested by the GLES
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// driver; they may be suboptimal when HWC is writing to the output
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// buffer. For example, if the output is going to a video encoder, and
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// HWC can write directly to YUV, some hardware can skip a
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// memory-to-memory RGB-to-YUV conversion step.
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//
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// If we just switched *to* GLES-only mode, we'll change the
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// format/usage and get a new buffer when the GLES driver calls
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// dequeueBuffer().
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mOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED;
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mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
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refreshOutputBuffer();
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}
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return NO_ERROR;
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}
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@ -212,12 +230,12 @@ status_t VirtualDisplaySurface::setBufferCount(int bufferCount) {
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}
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status_t VirtualDisplaySurface::dequeueBuffer(Source source,
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uint32_t format, int* sslot, sp<Fence>* fence) {
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uint32_t format, uint32_t usage, int* sslot, sp<Fence>* fence) {
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// Don't let a slow consumer block us
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bool async = (source == SOURCE_SINK);
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status_t result = mSource[source]->dequeueBuffer(sslot, fence, async,
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mSinkBufferWidth, mSinkBufferHeight, format, mProducerUsage);
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mSinkBufferWidth, mSinkBufferHeight, format, usage);
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if (result < 0)
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return result;
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int pslot = mapSource2ProducerSlot(source, *sslot);
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@ -258,7 +276,6 @@ status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool
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VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage);
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status_t result = NO_ERROR;
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mProducerUsage = usage | GRALLOC_USAGE_HW_COMPOSER;
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Source source = fbSourceForCompositionType(mCompositionType);
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if (source == SOURCE_SINK) {
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@ -279,13 +296,20 @@ status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool
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// prepare and set, but since we're in GLES-only mode already it
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// shouldn't matter.
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usage |= GRALLOC_USAGE_HW_COMPOSER;
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const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot];
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if ((mProducerUsage & ~buf->getUsage()) != 0 ||
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if ((usage & ~buf->getUsage()) != 0 ||
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(format != 0 && format != (uint32_t)buf->getPixelFormat()) ||
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(w != 0 && w != mSinkBufferWidth) ||
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(h != 0 && h != mSinkBufferHeight)) {
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VDS_LOGV("dequeueBuffer: output buffer doesn't satisfy GLES "
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"request, getting a new buffer");
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VDS_LOGV("dequeueBuffer: dequeueing new output buffer: "
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"want %dx%d fmt=%d use=%#x, "
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"have %dx%d fmt=%d use=%#x",
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w, h, format, usage,
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mSinkBufferWidth, mSinkBufferHeight,
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buf->getPixelFormat(), buf->getUsage());
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mOutputFormat = format;
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mOutputUsage = usage;
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result = refreshOutputBuffer();
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if (result < 0)
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return result;
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@ -297,7 +321,7 @@ status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool
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*fence = mOutputFence;
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} else {
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int sslot;
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result = dequeueBuffer(source, format, &sslot, fence);
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result = dequeueBuffer(source, format, usage, &sslot, fence);
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if (result >= 0) {
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*pslot = mapSource2ProducerSlot(source, sslot);
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}
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@ -414,7 +438,8 @@ status_t VirtualDisplaySurface::refreshOutputBuffer() {
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}
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int sslot;
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status_t result = dequeueBuffer(SOURCE_SINK, 0, &sslot, &mOutputFence);
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status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage,
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&sslot, &mOutputFence);
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if (result < 0)
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return result;
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mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
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@ -110,7 +110,7 @@ private:
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// Utility methods
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//
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static Source fbSourceForCompositionType(CompositionType type);
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status_t dequeueBuffer(Source source, uint32_t format,
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status_t dequeueBuffer(Source source, uint32_t format, uint32_t usage,
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int* sslot, sp<Fence>* fence);
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void updateQueueBufferOutput(const QueueBufferOutput& qbo);
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void resetPerFrameState();
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@ -137,10 +137,12 @@ private:
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// Inter-frame state
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//
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// To avoid buffer reallocations, we track the buffer usage requested by
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// the GLES driver in dequeueBuffer so we can use the same flags on
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// HWC-only frames.
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uint32_t mProducerUsage;
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// To avoid buffer reallocations, we track the buffer usage and format
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// we used on the previous frame and use it again on the new frame. If
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// the composition type changes or the GLES driver starts requesting
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// different usage/format, we'll get a new buffer.
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uint32_t mOutputFormat;
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uint32_t mOutputUsage;
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// Since we present a single producer interface to the GLES driver, but
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// are internally muxing between the sink and scratch producers, we have
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