libui: Add Rect(uint32_t, uint32_t)
Adds a Rect constructor that takes uint32_t instead of int32_t, as required by a change to Region and -Werror Change-Id: If91915e5b4ec9ce9e7ba0fb84f03b045d000b023
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@ -18,6 +18,7 @@
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#define ANDROID_UI_RECT
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#define ANDROID_UI_RECT
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#include <utils/Flattenable.h>
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#include <utils/Flattenable.h>
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#include <utils/Log.h>
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#include <utils/TypeHelpers.h>
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#include <utils/TypeHelpers.h>
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#include <ui/Point.h>
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#include <ui/Point.h>
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@ -43,6 +44,22 @@ public:
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bottom = h;
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bottom = h;
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}
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}
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inline Rect(uint32_t w, uint32_t h) {
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if (w > INT32_MAX) {
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ALOG(LOG_WARN, "Rect",
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"Width %u too large for Rect class, clamping", w);
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w = INT32_MAX;
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}
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if (h > INT32_MAX) {
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ALOG(LOG_WARN, "Rect",
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"Height %u too large for Rect class, clamping", h);
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h = INT32_MAX;
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}
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left = top = 0;
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right = w;
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bottom = h;
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}
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inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
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inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
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left = l;
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left = l;
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top = t;
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top = t;
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