SurfaceTexture: fix a few tests
Change-Id: Ic74fe8791361f8fe91ad7149720fafd4cc154ac1
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@ -241,7 +241,7 @@ TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) {
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EXPECT_EQ(1, buf->height);
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EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
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ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
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EXPECT_EQ(OK, native_window_set_buffers_geometry(mANW.get(), 16, 8, 0));
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EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
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ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
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EXPECT_EQ(16, buf->width);
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EXPECT_EQ(8, buf->height);
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@ -597,15 +597,15 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWi
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ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
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mST->getTransformMatrix(mtx);
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// This accounts for the 1 texel shrink for each edge that's included in the
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// This accounts for the .5 texel shrink for each edge that's included in the
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// transform matrix to avoid texturing outside the crop region.
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EXPECT_EQ(.375f, mtx[0]);
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EXPECT_EQ(0.5, mtx[0]);
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EXPECT_EQ(0.f, mtx[1]);
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EXPECT_EQ(0.f, mtx[2]);
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EXPECT_EQ(0.f, mtx[3]);
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EXPECT_EQ(0.f, mtx[4]);
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EXPECT_EQ(-.375f, mtx[5]);
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EXPECT_EQ(-0.5, mtx[5]);
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EXPECT_EQ(0.f, mtx[6]);
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EXPECT_EQ(0.f, mtx[7]);
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@ -614,8 +614,8 @@ TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWi
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EXPECT_EQ(1.f, mtx[10]);
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EXPECT_EQ(0.f, mtx[11]);
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EXPECT_EQ(.125f, mtx[12]);
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EXPECT_EQ(.5f, mtx[13]);
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EXPECT_EQ(0.0625f, mtx[12]);
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EXPECT_EQ(0.5625f, mtx[13]);
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EXPECT_EQ(0.f, mtx[14]);
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EXPECT_EQ(1.f, mtx[15]);
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}
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@ -1420,6 +1420,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) {
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mST->setDefaultBufferSize(texWidth, texHeight);
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// This test requires 3 buffers to complete run on a single thread.
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mST->setDefaultMaxBufferCount(3);
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// Do the producer side of things
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EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface,
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mProducerEglSurface, mProducerEglContext));
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@ -1612,6 +1615,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromUserSizedGLFilledBuffer) {
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enum { texWidth = 64 };
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enum { texHeight = 64 };
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// This test requires 3 buffers to complete run on a single thread.
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mST->setDefaultMaxBufferCount(3);
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// Set the user buffer size.
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native_window_set_buffers_user_dimensions(mANW.get(), texWidth, texHeight);
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@ -1666,6 +1672,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedUserSizedGLFilledBuffer)
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enum { texWidth = 64 };
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enum { texHeight = 16 };
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// This test requires 3 buffers to complete run on a single thread.
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mST->setDefaultMaxBufferCount(3);
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// Set the transform hint.
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mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
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@ -1724,6 +1733,9 @@ TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedGLFilledBuffer) {
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enum { texWidth = 64 };
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enum { texHeight = 16 };
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// This test requires 3 buffers to complete run on a single thread.
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mST->setDefaultMaxBufferCount(3);
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// Set the transform hint.
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mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90);
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