diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h index 923cdbfdf..49351b0ca 100644 --- a/include/ui/InputReader.h +++ b/include/ui/InputReader.h @@ -170,11 +170,10 @@ public: * and parameters maintained by the input reader. */ class InputReaderContext { -protected: +public: InputReaderContext() { } virtual ~InputReaderContext() { } -public: virtual void updateGlobalMetaState() = 0; virtual int32_t getGlobalMetaState() = 0; @@ -193,7 +192,7 @@ public: * the input reader, the input reader never calls into other components while holding * an exclusive internal lock whenever re-entrance can happen. */ -class InputReader : public InputReaderInterface, private InputReaderContext { +class InputReader : public InputReaderInterface, protected InputReaderContext { public: InputReader(const sp& eventHub, const sp& policy, @@ -219,6 +218,11 @@ public: virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); +protected: + // These methods are protected virtual so they can be overridden and instrumented + // by test cases. + virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); + private: sp mEventHub; sp mPolicy; @@ -244,12 +248,11 @@ private: void addDevice(int32_t deviceId); void removeDevice(int32_t deviceId); - InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); void configureExcludedDevices(); void consumeEvent(const RawEvent* rawEvent); - void handleConfigurationChanged(); + void handleConfigurationChanged(nsecs_t when); // state management for all devices Mutex mStateLock; @@ -533,6 +536,21 @@ protected: int32_t toolMajor; int32_t toolMinor; int32_t orientation; + + inline bool operator== (const PointerData& other) const { + return id == other.id + && x == other.x + && y == other.y + && pressure == other.pressure + && touchMajor == other.touchMajor + && touchMinor == other.touchMinor + && toolMajor == other.toolMajor + && toolMinor == other.toolMinor + && orientation == other.orientation; + } + inline bool operator!= (const PointerData& other) const { + return !(*this == other); + } }; // Raw data for a collection of pointers including a pointer id mapping table. diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp index 5c618fb50..41daa9ca0 100644 --- a/libs/ui/EventHub.cpp +++ b/libs/ui/EventHub.cpp @@ -370,6 +370,7 @@ bool EventHub::getEvent(RawEvent* outEvent) outEvent->deviceId = device->id; } outEvent->type = DEVICE_REMOVED; + outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); delete device; mNeedToSendFinishedDeviceScan = true; return true; @@ -386,6 +387,7 @@ bool EventHub::getEvent(RawEvent* outEvent) outEvent->deviceId = device->id; } outEvent->type = DEVICE_ADDED; + outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); mNeedToSendFinishedDeviceScan = true; return true; } @@ -393,6 +395,7 @@ bool EventHub::getEvent(RawEvent* outEvent) if (mNeedToSendFinishedDeviceScan) { mNeedToSendFinishedDeviceScan = false; outEvent->type = FINISHED_DEVICE_SCAN; + outEvent->when = systemTime(SYSTEM_TIME_MONOTONIC); return true; } diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp index 303075f1b..fef814818 100644 --- a/libs/ui/InputDispatcher.cpp +++ b/libs/ui/InputDispatcher.cpp @@ -124,12 +124,19 @@ static bool validateMotionEvent(int32_t action, size_t pointerCount, pointerCount, MAX_POINTERS); return false; } + BitSet32 pointerIdBits; for (size_t i = 0; i < pointerCount; i++) { - if (pointerIds[i] < 0 || pointerIds[i] > MAX_POINTER_ID) { + int32_t id = pointerIds[i]; + if (id < 0 || id > MAX_POINTER_ID) { LOGE("Motion event has invalid pointer id %d; value must be between 0 and %d", - pointerIds[i], MAX_POINTER_ID); + id, MAX_POINTER_ID); return false; } + if (pointerIdBits.hasBit(id)) { + LOGE("Motion event has duplicate pointer id %d", id); + return false; + } + pointerIdBits.markBit(id); } return true; } diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp index ce0d88023..d1674390e 100644 --- a/libs/ui/InputReader.cpp +++ b/libs/ui/InputReader.cpp @@ -234,7 +234,7 @@ void InputReader::process(const RawEvent* rawEvent) { break; case EventHubInterface::FINISHED_DEVICE_SCAN: - handleConfigurationChanged(); + handleConfigurationChanged(rawEvent->when); break; default: @@ -372,7 +372,7 @@ void InputReader::consumeEvent(const RawEvent* rawEvent) { } // release device registry reader lock } -void InputReader::handleConfigurationChanged() { +void InputReader::handleConfigurationChanged(nsecs_t when) { // Reset global meta state because it depends on the list of all configured devices. updateGlobalMetaState(); @@ -380,7 +380,6 @@ void InputReader::handleConfigurationChanged() { updateInputConfiguration(); // Enqueue configuration changed. - nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); mDispatcher->notifyConfigurationChanged(when); } @@ -2094,7 +2093,7 @@ TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( mLocked.currentVirtualKey.down = false; #if DEBUG_VIRTUAL_KEYS LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", - mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode); + mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); #endif keyEventAction = AKEY_EVENT_ACTION_UP; keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; @@ -2119,13 +2118,22 @@ TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( mLocked.currentVirtualKey.down = false; #if DEBUG_VIRTUAL_KEYS LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", - mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode); + mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); #endif keyEventAction = AKEY_EVENT_ACTION_UP; keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY | AKEY_EVENT_FLAG_CANCELED; - touchResult = DROP_STROKE; - goto DispatchVirtualKey; + + // Check whether the pointer moved inside the display area where we should + // start a new stroke. + int32_t x = mCurrentTouch.pointers[0].x; + int32_t y = mCurrentTouch.pointers[0].y; + if (isPointInsideSurfaceLocked(x, y)) { + mLastTouch.clear(); + touchResult = DISPATCH_TOUCH; + } else { + touchResult = DROP_STROKE; + } } else { if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { // Pointer just went down. Handle off-screen touches, if needed. @@ -2143,7 +2151,8 @@ TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; #if DEBUG_VIRTUAL_KEYS LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", - mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode); + mLocked.currentVirtualKey.keyCode, + mLocked.currentVirtualKey.scanCode); #endif keyEventAction = AKEY_EVENT_ACTION_DOWN; keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM @@ -2190,14 +2199,35 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { dispatchTouch(when, policyFlags, & mCurrentTouch, currentIdBits, -1, currentPointerCount, motionEventAction); } else { - // There may be pointers going up and pointers going down at the same time when pointer - // ids are reported by the device driver. + // There may be pointers going up and pointers going down and pointers moving + // all at the same time. BitSet32 upIdBits(lastIdBits.value & ~ currentIdBits.value); BitSet32 downIdBits(currentIdBits.value & ~ lastIdBits.value); BitSet32 activeIdBits(lastIdBits.value); uint32_t pointerCount = lastPointerCount; - while (! upIdBits.isEmpty()) { + // Produce an intermediate representation of the touch data that consists of the + // old location of pointers that have just gone up and the new location of pointers that + // have just moved but omits the location of pointers that have just gone down. + TouchData interimTouch; + interimTouch.copyFrom(mLastTouch); + + BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); + bool moveNeeded = false; + while (!moveIdBits.isEmpty()) { + uint32_t moveId = moveIdBits.firstMarkedBit(); + moveIdBits.clearBit(moveId); + + int32_t oldIndex = mLastTouch.idToIndex[moveId]; + int32_t newIndex = mCurrentTouch.idToIndex[moveId]; + if (mLastTouch.pointers[oldIndex] != mCurrentTouch.pointers[newIndex]) { + interimTouch.pointers[oldIndex] = mCurrentTouch.pointers[newIndex]; + moveNeeded = true; + } + } + + // Dispatch pointer up events using the interim pointer locations. + while (!upIdBits.isEmpty()) { uint32_t upId = upIdBits.firstMarkedBit(); upIdBits.clearBit(upId); BitSet32 oldActiveIdBits = activeIdBits; @@ -2210,12 +2240,21 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { motionEventAction = AMOTION_EVENT_ACTION_POINTER_UP; } - dispatchTouch(when, policyFlags, & mLastTouch, + dispatchTouch(when, policyFlags, &interimTouch, oldActiveIdBits, upId, pointerCount, motionEventAction); pointerCount -= 1; } - while (! downIdBits.isEmpty()) { + // Dispatch move events if any of the remaining pointers moved from their old locations. + // Although applications receive new locations as part of individual pointer up + // events, they do not generally handle them except when presented in a move event. + if (moveNeeded) { + dispatchTouch(when, policyFlags, &mCurrentTouch, + activeIdBits, -1, pointerCount, AMOTION_EVENT_ACTION_MOVE); + } + + // Dispatch pointer down events using the new pointer locations. + while (!downIdBits.isEmpty()) { uint32_t downId = downIdBits.firstMarkedBit(); downIdBits.clearBit(downId); BitSet32 oldActiveIdBits = activeIdBits; @@ -2230,7 +2269,7 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { } pointerCount += 1; - dispatchTouch(when, policyFlags, & mCurrentTouch, + dispatchTouch(when, policyFlags, &mCurrentTouch, activeIdBits, downId, pointerCount, motionEventAction); } } @@ -3339,8 +3378,8 @@ void MultiTouchInputMapper::sync(nsecs_t when) { if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { if (inPointer.absMTPressure <= 0) { - // Some devices send sync packets with X / Y but with a 0 presure to indicate - // a pointer up. Drop this finger. + // Some devices send sync packets with X / Y but with a 0 pressure to indicate + // a pointer going up. Drop this finger. continue; } outPointer.pressure = inPointer.absMTPressure; diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk index 62f824fc7..aa017b978 100644 --- a/libs/ui/tests/Android.mk +++ b/libs/ui/tests/Android.mk @@ -7,6 +7,7 @@ ifneq ($(TARGET_SIMULATOR),true) # Build the unit tests. test_src_files := \ InputChannel_test.cpp \ + InputReader_test.cpp \ InputDispatcher_test.cpp \ InputPublisherAndConsumer_test.cpp diff --git a/libs/ui/tests/InputDispatcher_test.cpp b/libs/ui/tests/InputDispatcher_test.cpp index 1dc6e46a4..8874dfe3c 100644 --- a/libs/ui/tests/InputDispatcher_test.cpp +++ b/libs/ui/tests/InputDispatcher_test.cpp @@ -4,15 +4,223 @@ #include #include +#include namespace android { -class InputDispatcherTest : public testing::Test { +// An arbitrary time value. +static const nsecs_t ARBITRARY_TIME = 1234; + +// An arbitrary device id. +static const int32_t DEVICE_ID = 1; + +// An arbitrary injector pid / uid pair that has permission to inject events. +static const int32_t INJECTOR_PID = 999; +static const int32_t INJECTOR_UID = 1001; + + +// --- FakeInputDispatcherPolicy --- + +class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface { +protected: + virtual ~FakeInputDispatcherPolicy() { + } + public: + FakeInputDispatcherPolicy() { + } + +private: + virtual void notifyConfigurationChanged(nsecs_t when) { + } + + virtual nsecs_t notifyANR(const sp& inputApplicationHandle, + const sp& inputChannel) { + return 0; + } + + virtual void notifyInputChannelBroken(const sp& inputChannel) { + } + + virtual nsecs_t getKeyRepeatTimeout() { + return 500 * 1000000LL; + } + + virtual nsecs_t getKeyRepeatDelay() { + return 50 * 1000000LL; + } + + virtual int32_t getMaxEventsPerSecond() { + return 60; + } + + virtual void interceptKeyBeforeQueueing(nsecs_t when, int32_t deviceId, + int32_t action, int32_t& flags, int32_t keyCode, int32_t scanCode, + uint32_t& policyFlags) { + } + + virtual void interceptGenericBeforeQueueing(nsecs_t when, uint32_t& policyFlags) { + } + + virtual bool interceptKeyBeforeDispatching(const sp& inputChannel, + const KeyEvent* keyEvent, uint32_t policyFlags) { + return false; + } + + virtual void notifySwitch(nsecs_t when, + int32_t switchCode, int32_t switchValue, uint32_t policyFlags) { + } + + virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) { + } + + virtual bool checkInjectEventsPermissionNonReentrant( + int32_t injectorPid, int32_t injectorUid) { + return false; + } }; -TEST_F(InputDispatcherTest, Dummy) { - // TODO + +// --- InputDispatcherTest --- + +class InputDispatcherTest : public testing::Test { +protected: + sp mFakePolicy; + sp mDispatcher; + + virtual void SetUp() { + mFakePolicy = new FakeInputDispatcherPolicy(); + mDispatcher = new InputDispatcher(mFakePolicy); + } + + virtual void TearDown() { + mFakePolicy.clear(); + mDispatcher.clear(); + } +}; + + +TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) { + KeyEvent event; + + // Rejects undefined key actions. + event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, + /*action*/ -1, 0, + AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject key events with undefined action."; + + // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API. + event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, + AKEY_EVENT_ACTION_MULTIPLE, 0, + AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject key events with ACTION_MULTIPLE."; +} + +TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { + MotionEvent event; + int32_t pointerIds[MAX_POINTERS + 1]; + PointerCoords pointerCoords[MAX_POINTERS + 1]; + for (int i = 0; i <= MAX_POINTERS; i++) { + pointerIds[i] = i; + } + + // Rejects undefined motion actions. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + /*action*/ -1, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with undefined action."; + + // Rejects pointer down with invalid index. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer down index too large."; + + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_DOWN | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer down index too small."; + + // Rejects pointer up with invalid index. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer up index too large."; + + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_POINTER_UP | (-1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer up index too small."; + + // Rejects motion events with invalid number of pointers. + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 0, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with 0 pointers."; + + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ MAX_POINTERS + 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with more than MAX_POINTERS pointers."; + + // Rejects motion events with invalid pointer ids. + pointerIds[0] = -1; + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer ids less than 0."; + + pointerIds[0] = MAX_POINTER_ID + 1; + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with pointer ids greater than MAX_POINTER_ID."; + + // Rejects motion events with duplicate pointer ids. + pointerIds[0] = 1; + pointerIds[1] = 1; + event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, + AMOTION_EVENT_ACTION_DOWN, 0, 0, AMETA_NONE, 0, 0, 0, 0, + ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 2, pointerIds, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + << "Should reject motion events with duplicate pointer ids."; } } // namespace android diff --git a/libs/ui/tests/InputReader_test.cpp b/libs/ui/tests/InputReader_test.cpp new file mode 100644 index 000000000..de4b05ae3 --- /dev/null +++ b/libs/ui/tests/InputReader_test.cpp @@ -0,0 +1,3368 @@ +// +// Copyright 2010 The Android Open Source Project +// + +#include +#include +#include +#include + +namespace android { + +// An arbitrary time value. +static const nsecs_t ARBITRARY_TIME = 1234; + +// Arbitrary display properties. +static const int32_t DISPLAY_ID = 0; +static const int32_t DISPLAY_WIDTH = 480; +static const int32_t DISPLAY_HEIGHT = 800; + +// Error tolerance for floating point assertions. +static const float EPSILON = 0.001f; + +template +static inline T min(T a, T b) { + return a < b ? a : b; +} + +static inline float avg(float x, float y) { + return (x + y) / 2; +} + + +// --- FakeInputReaderPolicy --- + +class FakeInputReaderPolicy : public InputReaderPolicyInterface { + struct DisplayInfo { + int32_t width; + int32_t height; + int32_t orientation; + }; + + KeyedVector mDisplayInfos; + bool mFilterTouchEvents; + bool mFilterJumpyTouchEvents; + KeyedVector > mVirtualKeyDefinitions; + KeyedVector mInputDeviceCalibrations; + Vector mExcludedDeviceNames; + +protected: + virtual ~FakeInputReaderPolicy() { } + +public: + FakeInputReaderPolicy() : + mFilterTouchEvents(false), mFilterJumpyTouchEvents(false) { + } + + void removeDisplayInfo(int32_t displayId) { + mDisplayInfos.removeItem(displayId); + } + + void setDisplayInfo(int32_t displayId, int32_t width, int32_t height, int32_t orientation) { + removeDisplayInfo(displayId); + + DisplayInfo info; + info.width = width; + info.height = height; + info.orientation = orientation; + mDisplayInfos.add(displayId, info); + } + + void setFilterTouchEvents(bool enabled) { + mFilterTouchEvents = enabled; + } + + void setFilterJumpyTouchEvents(bool enabled) { + mFilterJumpyTouchEvents = enabled; + } + + void addInputDeviceCalibration(const String8& deviceName, + const InputDeviceCalibration& calibration) { + mInputDeviceCalibrations.add(deviceName, calibration); + } + + void addInputDeviceCalibrationProperty(const String8& deviceName, + const String8& key, const String8& value) { + ssize_t index = mInputDeviceCalibrations.indexOfKey(deviceName); + if (index < 0) { + index = mInputDeviceCalibrations.add(deviceName, InputDeviceCalibration()); + } + mInputDeviceCalibrations.editValueAt(index).addProperty(key, value); + } + + void addVirtualKeyDefinition(const String8& deviceName, + const VirtualKeyDefinition& definition) { + if (mVirtualKeyDefinitions.indexOfKey(deviceName) < 0) { + mVirtualKeyDefinitions.add(deviceName, Vector()); + } + + mVirtualKeyDefinitions.editValueFor(deviceName).push(definition); + } + + void addExcludedDeviceName(const String8& deviceName) { + mExcludedDeviceNames.push(deviceName); + } + +private: + virtual bool getDisplayInfo(int32_t displayId, + int32_t* width, int32_t* height, int32_t* orientation) { + ssize_t index = mDisplayInfos.indexOfKey(displayId); + if (index >= 0) { + const DisplayInfo& info = mDisplayInfos.valueAt(index); + if (width) { + *width = info.width; + } + if (height) { + *height = info.height; + } + if (orientation) { + *orientation = info.orientation; + } + return true; + } + return false; + } + + virtual bool filterTouchEvents() { + return mFilterTouchEvents; + } + + virtual bool filterJumpyTouchEvents() { + return mFilterJumpyTouchEvents; + } + + virtual void getVirtualKeyDefinitions(const String8& deviceName, + Vector& outVirtualKeyDefinitions) { + ssize_t index = mVirtualKeyDefinitions.indexOfKey(deviceName); + if (index >= 0) { + outVirtualKeyDefinitions.appendVector(mVirtualKeyDefinitions.valueAt(index)); + } + } + + virtual void getInputDeviceCalibration(const String8& deviceName, + InputDeviceCalibration& outCalibration) { + ssize_t index = mInputDeviceCalibrations.indexOfKey(deviceName); + if (index >= 0) { + outCalibration = mInputDeviceCalibrations.valueAt(index); + } + } + + virtual void getExcludedDeviceNames(Vector& outExcludedDeviceNames) { + outExcludedDeviceNames.appendVector(mExcludedDeviceNames); + } +}; + + +// --- FakeInputDispatcher --- + +class FakeInputDispatcher : public InputDispatcherInterface { +public: + struct NotifyConfigurationChangedArgs { + nsecs_t eventTime; + }; + + struct NotifyKeyArgs { + nsecs_t eventTime; + int32_t deviceId; + int32_t source; + uint32_t policyFlags; + int32_t action; + int32_t flags; + int32_t keyCode; + int32_t scanCode; + int32_t metaState; + nsecs_t downTime; + }; + + struct NotifyMotionArgs { + nsecs_t eventTime; + int32_t deviceId; + int32_t source; + uint32_t policyFlags; + int32_t action; + int32_t flags; + int32_t metaState; + int32_t edgeFlags; + uint32_t pointerCount; + Vector pointerIds; + Vector pointerCoords; + float xPrecision; + float yPrecision; + nsecs_t downTime; + }; + + struct NotifySwitchArgs { + nsecs_t when; + int32_t switchCode; + int32_t switchValue; + uint32_t policyFlags; + }; + +private: + List mNotifyConfigurationChangedArgs; + List mNotifyKeyArgs; + List mNotifyMotionArgs; + List mNotifySwitchArgs; + +protected: + virtual ~FakeInputDispatcher() { } + +public: + FakeInputDispatcher() { + } + + void assertNotifyConfigurationChangedWasCalled(NotifyConfigurationChangedArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifyConfigurationChangedArgs.empty()) + << "Expected notifyConfigurationChanged() to have been called."; + if (outArgs) { + *outArgs = *mNotifyConfigurationChangedArgs.begin(); + } + mNotifyConfigurationChangedArgs.erase(mNotifyConfigurationChangedArgs.begin()); + } + + void assertNotifyKeyWasCalled(NotifyKeyArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifyKeyArgs.empty()) + << "Expected notifyKey() to have been called."; + if (outArgs) { + *outArgs = *mNotifyKeyArgs.begin(); + } + mNotifyKeyArgs.erase(mNotifyKeyArgs.begin()); + } + + void assertNotifyKeyWasNotCalled() { + ASSERT_TRUE(mNotifyKeyArgs.empty()) + << "Expected notifyKey() to not have been called."; + } + + void assertNotifyMotionWasCalled(NotifyMotionArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifyMotionArgs.empty()) + << "Expected notifyMotion() to have been called."; + if (outArgs) { + *outArgs = *mNotifyMotionArgs.begin(); + } + mNotifyMotionArgs.erase(mNotifyMotionArgs.begin()); + } + + void assertNotifyMotionWasNotCalled() { + ASSERT_TRUE(mNotifyMotionArgs.empty()) + << "Expected notifyMotion() to not have been called."; + } + + void assertNotifySwitchWasCalled(NotifySwitchArgs* outArgs = NULL) { + ASSERT_FALSE(mNotifySwitchArgs.empty()) + << "Expected notifySwitch() to have been called."; + if (outArgs) { + *outArgs = *mNotifySwitchArgs.begin(); + } + mNotifySwitchArgs.erase(mNotifySwitchArgs.begin()); + } + +private: + virtual void notifyConfigurationChanged(nsecs_t eventTime) { + NotifyConfigurationChangedArgs args; + args.eventTime = eventTime; + mNotifyConfigurationChangedArgs.push_back(args); + } + + virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, int32_t source, + uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode, + int32_t scanCode, int32_t metaState, nsecs_t downTime) { + NotifyKeyArgs args; + args.eventTime = eventTime; + args.deviceId = deviceId; + args.source = source; + args.policyFlags = policyFlags; + args.action = action; + args.flags = flags; + args.keyCode = keyCode; + args.scanCode = scanCode; + args.metaState = metaState; + args.downTime = downTime; + mNotifyKeyArgs.push_back(args); + } + + virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, int32_t source, + uint32_t policyFlags, int32_t action, int32_t flags, + int32_t metaState, int32_t edgeFlags, + uint32_t pointerCount, const int32_t* pointerIds, const PointerCoords* pointerCoords, + float xPrecision, float yPrecision, nsecs_t downTime) { + NotifyMotionArgs args; + args.eventTime = eventTime; + args.deviceId = deviceId; + args.source = source; + args.policyFlags = policyFlags; + args.action = action; + args.flags = flags; + args.metaState = metaState; + args.edgeFlags = edgeFlags; + args.pointerCount = pointerCount; + args.pointerIds.clear(); + args.pointerIds.appendArray(pointerIds, pointerCount); + args.pointerCoords.clear(); + args.pointerCoords.appendArray(pointerCoords, pointerCount); + args.xPrecision = xPrecision; + args.yPrecision = yPrecision; + args.downTime = downTime; + mNotifyMotionArgs.push_back(args); + } + + virtual void notifySwitch(nsecs_t when, + int32_t switchCode, int32_t switchValue, uint32_t policyFlags) { + NotifySwitchArgs args; + args.when = when; + args.switchCode = switchCode; + args.switchValue = switchValue; + args.policyFlags = policyFlags; + mNotifySwitchArgs.push_back(args); + } + + virtual void dump(String8& dump) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual void dispatchOnce() { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual int32_t injectInputEvent(const InputEvent* event, + int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) { + ADD_FAILURE() << "Should never be called by input reader."; + return INPUT_EVENT_INJECTION_FAILED; + } + + virtual void setInputWindows(const Vector& inputWindows) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual void setFocusedApplication(const InputApplication* inputApplication) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual void setInputDispatchMode(bool enabled, bool frozen) { + ADD_FAILURE() << "Should never be called by input reader."; + } + + virtual status_t registerInputChannel(const sp& inputChannel, bool monitor) { + ADD_FAILURE() << "Should never be called by input reader."; + return 0; + } + + virtual status_t unregisterInputChannel(const sp& inputChannel) { + ADD_FAILURE() << "Should never be called by input reader."; + return 0; + } +}; + + +// --- FakeEventHub --- + +class FakeEventHub : public EventHubInterface { + struct KeyInfo { + int32_t keyCode; + uint32_t flags; + }; + + struct Device { + String8 name; + uint32_t classes; + KeyedVector axes; + KeyedVector keyCodeStates; + KeyedVector scanCodeStates; + KeyedVector switchStates; + KeyedVector keys; + + Device(const String8& name, uint32_t classes) : + name(name), classes(classes) { + } + }; + + KeyedVector mDevices; + Vector mExcludedDevices; + List mEvents; + +protected: + virtual ~FakeEventHub() { + for (size_t i = 0; i < mDevices.size(); i++) { + delete mDevices.valueAt(i); + } + } + +public: + FakeEventHub() { } + + void addDevice(int32_t deviceId, const String8& name, uint32_t classes) { + Device* device = new Device(name, classes); + mDevices.add(deviceId, device); + + enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0, 0, 0); + } + + void removeDevice(int32_t deviceId) { + delete mDevices.valueFor(deviceId); + mDevices.removeItem(deviceId); + + enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0, 0, 0); + } + + void finishDeviceScan() { + enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0, 0, 0); + } + + void addAxis(int32_t deviceId, int axis, + int32_t minValue, int32_t maxValue, int flat, int fuzz) { + Device* device = getDevice(deviceId); + + RawAbsoluteAxisInfo info; + info.valid = true; + info.minValue = minValue; + info.maxValue = maxValue; + info.flat = flat; + info.fuzz = fuzz; + device->axes.add(axis, info); + } + + void setKeyCodeState(int32_t deviceId, int32_t keyCode, int32_t state) { + Device* device = getDevice(deviceId); + device->keyCodeStates.replaceValueFor(keyCode, state); + } + + void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) { + Device* device = getDevice(deviceId); + device->scanCodeStates.replaceValueFor(scanCode, state); + } + + void setSwitchState(int32_t deviceId, int32_t switchCode, int32_t state) { + Device* device = getDevice(deviceId); + device->switchStates.replaceValueFor(switchCode, state); + } + + void addKey(int32_t deviceId, int32_t scanCode, int32_t keyCode, uint32_t flags) { + Device* device = getDevice(deviceId); + KeyInfo info; + info.keyCode = keyCode; + info.flags = flags; + device->keys.add(scanCode, info); + } + + Vector& getExcludedDevices() { + return mExcludedDevices; + } + + void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type, + int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) { + RawEvent event; + event.when = when; + event.deviceId = deviceId; + event.type = type; + event.scanCode = scanCode; + event.keyCode = keyCode; + event.value = value; + event.flags = flags; + mEvents.push_back(event); + } + + void assertQueueIsEmpty() { + ASSERT_EQ(size_t(0), mEvents.size()) + << "Expected the event queue to be empty (fully consumed)."; + } + +private: + Device* getDevice(int32_t deviceId) const { + ssize_t index = mDevices.indexOfKey(deviceId); + return index >= 0 ? mDevices.valueAt(index) : NULL; + } + + virtual uint32_t getDeviceClasses(int32_t deviceId) const { + Device* device = getDevice(deviceId); + return device ? device->classes : 0; + } + + virtual String8 getDeviceName(int32_t deviceId) const { + Device* device = getDevice(deviceId); + return device ? device->name : String8("unknown"); + } + + virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis, + RawAbsoluteAxisInfo* outAxisInfo) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->axes.indexOfKey(axis); + if (index >= 0) { + *outAxisInfo = device->axes.valueAt(index); + return OK; + } + } + return -1; + } + + virtual status_t scancodeToKeycode(int32_t deviceId, int scancode, + int32_t* outKeycode, uint32_t* outFlags) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->keys.indexOfKey(scancode); + if (index >= 0) { + if (outKeycode) { + *outKeycode = device->keys.valueAt(index).keyCode; + } + if (outFlags) { + *outFlags = device->keys.valueAt(index).flags; + } + return OK; + } + } + return NAME_NOT_FOUND; + } + + virtual void addExcludedDevice(const char* deviceName) { + mExcludedDevices.add(String8(deviceName)); + } + + virtual bool getEvent(RawEvent* outEvent) { + if (mEvents.empty()) { + return false; + } + + *outEvent = *mEvents.begin(); + mEvents.erase(mEvents.begin()); + return true; + } + + virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->scanCodeStates.indexOfKey(scanCode); + if (index >= 0) { + return device->scanCodeStates.valueAt(index); + } + } + return AKEY_STATE_UNKNOWN; + } + + virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->keyCodeStates.indexOfKey(keyCode); + if (index >= 0) { + return device->keyCodeStates.valueAt(index); + } + } + return AKEY_STATE_UNKNOWN; + } + + virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const { + Device* device = getDevice(deviceId); + if (device) { + ssize_t index = device->switchStates.indexOfKey(sw); + if (index >= 0) { + return device->switchStates.valueAt(index); + } + } + return AKEY_STATE_UNKNOWN; + } + + virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes, + uint8_t* outFlags) const { + bool result = false; + Device* device = getDevice(deviceId); + if (device) { + for (size_t i = 0; i < numCodes; i++) { + for (size_t j = 0; j < device->keys.size(); j++) { + if (keyCodes[i] == device->keys.valueAt(j).keyCode) { + outFlags[i] = 1; + result = true; + } + } + } + } + return result; + } + + virtual void dump(String8& dump) { + } +}; + + +// --- FakeInputReaderContext --- + +class FakeInputReaderContext : public InputReaderContext { + sp mEventHub; + sp mPolicy; + sp mDispatcher; + int32_t mGlobalMetaState; + bool mUpdateGlobalMetaStateWasCalled; + +public: + FakeInputReaderContext(const sp& eventHub, + const sp& policy, + const sp& dispatcher) : + mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), + mGlobalMetaState(0) { + } + + virtual ~FakeInputReaderContext() { } + + void assertUpdateGlobalMetaStateWasCalled() { + ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled) + << "Expected updateGlobalMetaState() to have been called."; + mUpdateGlobalMetaStateWasCalled = false; + } + + void setGlobalMetaState(int32_t state) { + mGlobalMetaState = state; + } + +private: + virtual void updateGlobalMetaState() { + mUpdateGlobalMetaStateWasCalled = true; + } + + virtual int32_t getGlobalMetaState() { + return mGlobalMetaState; + } + + virtual EventHubInterface* getEventHub() { + return mEventHub.get(); + } + + virtual InputReaderPolicyInterface* getPolicy() { + return mPolicy.get(); + } + + virtual InputDispatcherInterface* getDispatcher() { + return mDispatcher.get(); + } +}; + + +// --- FakeInputMapper --- + +class FakeInputMapper : public InputMapper { + uint32_t mSources; + int32_t mKeyboardType; + int32_t mMetaState; + KeyedVector mKeyCodeStates; + KeyedVector mScanCodeStates; + KeyedVector mSwitchStates; + Vector mSupportedKeyCodes; + RawEvent mLastEvent; + + bool mConfigureWasCalled; + bool mResetWasCalled; + bool mProcessWasCalled; + +public: + FakeInputMapper(InputDevice* device, uint32_t sources) : + InputMapper(device), + mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE), + mMetaState(0), + mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) { + } + + virtual ~FakeInputMapper() { } + + void setKeyboardType(int32_t keyboardType) { + mKeyboardType = keyboardType; + } + + void setMetaState(int32_t metaState) { + mMetaState = metaState; + } + + void assertConfigureWasCalled() { + ASSERT_TRUE(mConfigureWasCalled) + << "Expected configure() to have been called."; + mConfigureWasCalled = false; + } + + void assertResetWasCalled() { + ASSERT_TRUE(mResetWasCalled) + << "Expected reset() to have been called."; + mResetWasCalled = false; + } + + void assertProcessWasCalled(RawEvent* outLastEvent = NULL) { + ASSERT_TRUE(mProcessWasCalled) + << "Expected process() to have been called."; + if (outLastEvent) { + *outLastEvent = mLastEvent; + } + mProcessWasCalled = false; + } + + void setKeyCodeState(int32_t keyCode, int32_t state) { + mKeyCodeStates.replaceValueFor(keyCode, state); + } + + void setScanCodeState(int32_t scanCode, int32_t state) { + mScanCodeStates.replaceValueFor(scanCode, state); + } + + void setSwitchState(int32_t switchCode, int32_t state) { + mSwitchStates.replaceValueFor(switchCode, state); + } + + void addSupportedKeyCode(int32_t keyCode) { + mSupportedKeyCodes.add(keyCode); + } + +private: + virtual uint32_t getSources() { + return mSources; + } + + virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) { + InputMapper::populateDeviceInfo(deviceInfo); + + if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) { + deviceInfo->setKeyboardType(mKeyboardType); + } + } + + virtual void configure() { + mConfigureWasCalled = true; + } + + virtual void reset() { + mResetWasCalled = true; + } + + virtual void process(const RawEvent* rawEvent) { + mLastEvent = *rawEvent; + mProcessWasCalled = true; + } + + virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { + ssize_t index = mKeyCodeStates.indexOfKey(keyCode); + return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; + } + + virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) { + ssize_t index = mScanCodeStates.indexOfKey(scanCode); + return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; + } + + virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) { + ssize_t index = mSwitchStates.indexOfKey(switchCode); + return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN; + } + + virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + bool result = false; + for (size_t i = 0; i < numCodes; i++) { + for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) { + if (keyCodes[i] == mSupportedKeyCodes[j]) { + outFlags[i] = 1; + result = true; + } + } + } + return result; + } + + virtual int32_t getMetaState() { + return mMetaState; + } +}; + + +// --- InstrumentedInputReader --- + +class InstrumentedInputReader : public InputReader { + InputDevice* mNextDevice; + +public: + InstrumentedInputReader(const sp& eventHub, + const sp& policy, + const sp& dispatcher) : + InputReader(eventHub, policy, dispatcher) { + } + + virtual ~InstrumentedInputReader() { + if (mNextDevice) { + delete mNextDevice; + } + } + + void setNextDevice(InputDevice* device) { + mNextDevice = device; + } + +protected: + virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes) { + if (mNextDevice) { + InputDevice* device = mNextDevice; + mNextDevice = NULL; + return device; + } + return InputReader::createDevice(deviceId, name, classes); + } + + friend class InputReaderTest; +}; + + +// --- InputReaderTest --- + +class InputReaderTest : public testing::Test { +protected: + sp mFakeDispatcher; + sp mFakePolicy; + sp mFakeEventHub; + sp mReader; + + virtual void SetUp() { + mFakeEventHub = new FakeEventHub(); + mFakePolicy = new FakeInputReaderPolicy(); + mFakeDispatcher = new FakeInputDispatcher(); + + mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeDispatcher); + } + + virtual void TearDown() { + mReader.clear(); + + mFakeDispatcher.clear(); + mFakePolicy.clear(); + mFakeEventHub.clear(); + } + + void addDevice(int32_t deviceId, const String8& name, uint32_t classes) { + mFakeEventHub->addDevice(deviceId, name, classes); + mFakeEventHub->finishDeviceScan(); + mReader->loopOnce(); + mReader->loopOnce(); + mFakeEventHub->assertQueueIsEmpty(); + } + + FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId, + const String8& name, uint32_t classes, uint32_t sources) { + InputDevice* device = new InputDevice(mReader.get(), deviceId, name); + FakeInputMapper* mapper = new FakeInputMapper(device, sources); + device->addMapper(mapper); + mReader->setNextDevice(device); + addDevice(deviceId, name, classes); + return mapper; + } +}; + +TEST_F(InputReaderTest, GetInputConfiguration_WhenNoDevices_ReturnsDefaults) { + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenAlphabeticKeyboardPresent_ReturnsQwertyKeyboard) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("keyboard"), + INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_QWERTY, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenTouchScreenPresent_ReturnsFingerTouchScreen) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("touchscreen"), + INPUT_DEVICE_CLASS_TOUCHSCREEN)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_NONAV, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_FINGER, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenTrackballPresent_ReturnsTrackballNavigation) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("trackball"), + INPUT_DEVICE_CLASS_TRACKBALL)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_TRACKBALL, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputConfiguration_WhenDPadPresent_ReturnsDPadNavigation) { + ASSERT_NO_FATAL_FAILURE(addDevice(0, String8("dpad"), + INPUT_DEVICE_CLASS_DPAD)); + + InputConfiguration config; + mReader->getInputConfiguration(&config); + + ASSERT_EQ(InputConfiguration::KEYBOARD_NOKEYS, config.keyboard); + ASSERT_EQ(InputConfiguration::NAVIGATION_DPAD, config.navigation); + ASSERT_EQ(InputConfiguration::TOUCHSCREEN_NOTOUCH, config.touchScreen); +} + +TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsValid) { + ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"), + INPUT_DEVICE_CLASS_KEYBOARD)); + + InputDeviceInfo info; + status_t result = mReader->getInputDeviceInfo(1, &info); + + ASSERT_EQ(OK, result); + ASSERT_EQ(1, info.getId()); + ASSERT_STREQ("keyboard", info.getName().string()); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, info.getKeyboardType()); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, info.getSources()); + ASSERT_EQ(size_t(0), info.getMotionRanges().size()); +} + +TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsInvalid) { + InputDeviceInfo info; + status_t result = mReader->getInputDeviceInfo(-1, &info); + + ASSERT_EQ(NAME_NOT_FOUND, result); +} + +TEST_F(InputReaderTest, GetInputDeviceInfo_WhenDeviceIdIsIgnored) { + addDevice(1, String8("ignored"), 0); // no classes so device will be ignored + + InputDeviceInfo info; + status_t result = mReader->getInputDeviceInfo(1, &info); + + ASSERT_EQ(NAME_NOT_FOUND, result); +} + +TEST_F(InputReaderTest, GetInputDeviceIds) { + ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"), + INPUT_DEVICE_CLASS_KEYBOARD | INPUT_DEVICE_CLASS_ALPHAKEY)); + ASSERT_NO_FATAL_FAILURE(addDevice(2, String8("trackball"), + INPUT_DEVICE_CLASS_TRACKBALL)); + + Vector ids; + mReader->getInputDeviceIds(ids); + + ASSERT_EQ(size_t(2), ids.size()); + ASSERT_EQ(1, ids[0]); + ASSERT_EQ(2, ids[1]); +} + +TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0, + AINPUT_SOURCE_ANY, AKEYCODE_A)) + << "Should return unknown when the device id is >= 0 but unknown."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1, + AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown when the device id is valid but the sources are not supported by the device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1, + AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(-1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; +} + +TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0, + AINPUT_SOURCE_ANY, KEY_A)) + << "Should return unknown when the device id is >= 0 but unknown."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1, + AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return unknown when the device id is valid but the sources are not supported by the device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1, + AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(-1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; +} + +TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0, + AINPUT_SOURCE_ANY, SW_LID)) + << "Should return unknown when the device id is >= 0 but unknown."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1, + AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return unknown when the device id is valid but the sources are not supported by the device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1, + AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return unknown when the device id is < 0 but the sources are not supported by any device."; + + ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(-1, + AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; +} + +TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + mapper->addSupportedKeyCode(AKEYCODE_A); + mapper->addSupportedKeyCode(AKEYCODE_B); + + const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 }; + uint8_t flags[4] = { 0, 0, 0, 1 }; + + ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags)) + << "Should return false when device id is >= 0 but unknown."; + ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return false when device id is valid but the sources are not supported by the device."; + ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return value provided by mapper when device id is valid and the device supports some of the sources."; + ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return false when the device id is < 0 but the sources are not supported by any device."; + ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]); + + flags[3] = 1; + ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources."; + ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]); +} + +TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) { + addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD); + + FakeInputDispatcher::NotifyConfigurationChangedArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyConfigurationChangedWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); +} + +TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) { + FakeInputMapper* mapper = NULL; + ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, String8("fake"), + INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD)); + + mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, AKEYCODE_A, 1, POLICY_FLAG_WAKE); + mReader->loopOnce(); + ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty()); + + RawEvent event; + ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event)); + ASSERT_EQ(0, event.when); + ASSERT_EQ(1, event.deviceId); + ASSERT_EQ(EV_KEY, event.type); + ASSERT_EQ(KEY_A, event.scanCode); + ASSERT_EQ(AKEYCODE_A, event.keyCode); + ASSERT_EQ(1, event.value); + ASSERT_EQ(POLICY_FLAG_WAKE, event.flags); +} + + +// --- InputDeviceTest --- + +class InputDeviceTest : public testing::Test { +protected: + static const char* DEVICE_NAME; + static const int32_t DEVICE_ID; + + sp mFakeEventHub; + sp mFakePolicy; + sp mFakeDispatcher; + FakeInputReaderContext* mFakeContext; + + InputDevice* mDevice; + + virtual void SetUp() { + mFakeEventHub = new FakeEventHub(); + mFakePolicy = new FakeInputReaderPolicy(); + mFakeDispatcher = new FakeInputDispatcher(); + mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher); + + mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME)); + } + + virtual void TearDown() { + delete mDevice; + + delete mFakeContext; + mFakeDispatcher.clear(); + mFakePolicy.clear(); + mFakeEventHub.clear(); + } +}; + +const char* InputDeviceTest::DEVICE_NAME = "device"; +const int32_t InputDeviceTest::DEVICE_ID = 1; + +TEST_F(InputDeviceTest, ImmutableProperties) { + ASSERT_EQ(DEVICE_ID, mDevice->getId()); + ASSERT_STREQ(DEVICE_NAME, mDevice->getName()); +} + +TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) { + // Configuration. + mDevice->configure(); + + // Metadata. + ASSERT_TRUE(mDevice->isIgnored()); + ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources()); + + InputDeviceInfo info; + mDevice->getDeviceInfo(&info); + ASSERT_EQ(DEVICE_ID, info.getId()); + ASSERT_STREQ(DEVICE_NAME, info.getName().string()); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType()); + ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, info.getSources()); + + // State queries. + ASSERT_EQ(0, mDevice->getMetaState()); + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, 0)) + << "Ignored device should return unknown key code state."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 0)) + << "Ignored device should return unknown scan code state."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0)) + << "Ignored device should return unknown switch state."; + + const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B }; + uint8_t flags[2] = { 0, 1 }; + ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags)) + << "Ignored device should never mark any key codes."; + ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged."; + ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged."; + + // Reset. + mDevice->reset(); +} + +TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) { + // Configuration. + InputDeviceCalibration calibration; + calibration.addProperty(String8("key"), String8("value")); + mFakePolicy->addInputDeviceCalibration(String8(DEVICE_NAME), calibration); + + FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD); + mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC); + mapper1->setMetaState(AMETA_ALT_ON); + mapper1->addSupportedKeyCode(AKEYCODE_A); + mapper1->addSupportedKeyCode(AKEYCODE_B); + mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN); + mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP); + mapper1->setScanCodeState(2, AKEY_STATE_DOWN); + mapper1->setScanCodeState(3, AKEY_STATE_UP); + mapper1->setSwitchState(4, AKEY_STATE_DOWN); + mDevice->addMapper(mapper1); + + FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN); + mapper2->setMetaState(AMETA_SHIFT_ON); + mDevice->addMapper(mapper2); + + mDevice->configure(); + + String8 propertyValue; + ASSERT_TRUE(mDevice->getCalibration().tryGetProperty(String8("key"), propertyValue)) + << "Device should have read calibration during configuration phase."; + ASSERT_STREQ("value", propertyValue.string()); + + ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled()); + ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled()); + + // Metadata. + ASSERT_FALSE(mDevice->isIgnored()); + ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources()); + + InputDeviceInfo info; + mDevice->getDeviceInfo(&info); + ASSERT_EQ(DEVICE_ID, info.getId()); + ASSERT_STREQ(DEVICE_NAME, info.getName().string()); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType()); + ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), info.getSources()); + + // State queries. + ASSERT_EQ(AMETA_ALT_ON | AMETA_SHIFT_ON, mDevice->getMetaState()) + << "Should query mappers and combine meta states."; + + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown key code state when source not supported."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown scan code state when source not supported."; + ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A)) + << "Should return unknown switch state when source not supported."; + + ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, AKEYCODE_A)) + << "Should query mapper when source is supported."; + ASSERT_EQ(AKEY_STATE_UP, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 3)) + << "Should query mapper when source is supported."; + ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4)) + << "Should query mapper when source is supported."; + + const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 }; + uint8_t flags[4] = { 0, 0, 0, 1 }; + ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags)) + << "Should do nothing when source is unsupported."; + ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported."; + ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported."; + ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported."; + ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported."; + + ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags)) + << "Should query mapper when source is supported."; + ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set."; + ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set."; + ASSERT_EQ(0, flags[2]) << "Flag for unsupported key should be unchanged."; + ASSERT_EQ(1, flags[3]) << "Flag for unsupported key should be unchanged."; + + // Event handling. + RawEvent event; + mDevice->process(&event); + + ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled()); + ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled()); + + // Reset. + mDevice->reset(); + + ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled()); + ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled()); +} + + +// --- InputMapperTest --- + +class InputMapperTest : public testing::Test { +protected: + static const char* DEVICE_NAME; + static const int32_t DEVICE_ID; + + sp mFakeEventHub; + sp mFakePolicy; + sp mFakeDispatcher; + FakeInputReaderContext* mFakeContext; + InputDevice* mDevice; + + virtual void SetUp() { + mFakeEventHub = new FakeEventHub(); + mFakePolicy = new FakeInputReaderPolicy(); + mFakeDispatcher = new FakeInputDispatcher(); + mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher); + mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME)); + + mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0); + } + + virtual void TearDown() { + delete mDevice; + delete mFakeContext; + mFakeDispatcher.clear(); + mFakePolicy.clear(); + mFakeEventHub.clear(); + } + + void prepareCalibration(const char* key, const char* value) { + mFakePolicy->addInputDeviceCalibrationProperty(String8(DEVICE_NAME), + String8(key), String8(value)); + } + + void addMapperAndConfigure(InputMapper* mapper) { + mDevice->addMapper(mapper); + mDevice->configure(); + } + + static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type, + int32_t scanCode, int32_t keyCode, int32_t value, uint32_t flags) { + RawEvent event; + event.when = when; + event.deviceId = deviceId; + event.type = type; + event.scanCode = scanCode; + event.keyCode = keyCode; + event.value = value; + event.flags = flags; + mapper->process(&event); + } + + static void assertMotionRange(const InputDeviceInfo& info, + int32_t rangeType, float min, float max, float flat, float fuzz) { + const InputDeviceInfo::MotionRange* range = info.getMotionRange(rangeType); + ASSERT_TRUE(range != NULL) << "Range: " << rangeType; + ASSERT_NEAR(min, range->min, EPSILON) << "Range: " << rangeType; + ASSERT_NEAR(max, range->max, EPSILON) << "Range: " << rangeType; + ASSERT_NEAR(flat, range->flat, EPSILON) << "Range: " << rangeType; + ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Range: " << rangeType; + } + + static void assertPointerCoords(const PointerCoords& coords, + float x, float y, float pressure, float size, + float touchMajor, float touchMinor, float toolMajor, float toolMinor, + float orientation) { + ASSERT_NEAR(x, coords.x, 1); + ASSERT_NEAR(y, coords.y, 1); + ASSERT_NEAR(pressure, coords.pressure, EPSILON); + ASSERT_NEAR(size, coords.size, EPSILON); + ASSERT_NEAR(touchMajor, coords.touchMajor, 1); + ASSERT_NEAR(touchMinor, coords.touchMinor, 1); + ASSERT_NEAR(toolMajor, coords.toolMajor, 1); + ASSERT_NEAR(toolMinor, coords.toolMinor, 1); + ASSERT_NEAR(orientation, coords.orientation, EPSILON); + } +}; + +const char* InputMapperTest::DEVICE_NAME = "device"; +const int32_t InputMapperTest::DEVICE_ID = 1; + + +// --- SwitchInputMapperTest --- + +class SwitchInputMapperTest : public InputMapperTest { +protected: +}; + +TEST_F(SwitchInputMapperTest, GetSources) { + SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); + addMapperAndConfigure(mapper); + + ASSERT_EQ(uint32_t(0), mapper->getSources()); +} + +TEST_F(SwitchInputMapperTest, GetSwitchState) { + SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); + addMapperAndConfigure(mapper); + + mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1); + ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID)); + + mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0); + ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID)); +} + +TEST_F(SwitchInputMapperTest, Process) { + SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); + addMapperAndConfigure(mapper); + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 0, 1, 0); + + FakeInputDispatcher::NotifySwitchArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifySwitchWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.when); + ASSERT_EQ(SW_LID, args.switchCode); + ASSERT_EQ(1, args.switchValue); + ASSERT_EQ(uint32_t(0), args.policyFlags); +} + + +// --- KeyboardInputMapperTest --- + +class KeyboardInputMapperTest : public InputMapperTest { +protected: + void testDPadKeyRotation(KeyboardInputMapper* mapper, + int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode); +}; + +void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper, + int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) { + FakeInputDispatcher::NotifyKeyArgs args; + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(originalScanCode, args.scanCode); + ASSERT_EQ(rotatedKeyCode, args.keyCode); + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(originalScanCode, args.scanCode); + ASSERT_EQ(rotatedKeyCode, args.keyCode); +} + + +TEST_F(KeyboardInputMapperTest, GetSources) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources()); +} + +TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Key down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE); + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Key up. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); +} + +TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreNotDown_DoesNotSynthesizeKeyUp) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Key down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Key up. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since no keys still down, should not synthesize any key ups. + mapper->reset(); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); +} + +TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Metakey down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Key down. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, + EV_KEY, KEY_A, AKEYCODE_A, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since two keys are still down, should synthesize two key ups in reverse order. + mapper->reset(); + + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEYCODE_A, args.keyCode); + ASSERT_EQ(KEY_A, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEYCODE_SHIFT_LEFT, args.keyCode); + ASSERT_EQ(KEY_LEFTSHIFT, args.scanCode); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime); + + // And that's it. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); +} + +TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + // Initial metastate. + ASSERT_EQ(AMETA_NONE, mapper->getMetaState()); + + // Metakey down. + process(mapper, ARBITRARY_TIME, DEVICE_ID, + EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0); + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); + ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); + + // Key down. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, + EV_KEY, KEY_A, AKEYCODE_A, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); + + // Key up. + process(mapper, ARBITRARY_TIME + 2, DEVICE_ID, + EV_KEY, KEY_A, AKEYCODE_A, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState()); + + // Metakey up. + process(mapper, ARBITRARY_TIME + 3, DEVICE_ID, + EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AMETA_NONE, args.metaState); + ASSERT_EQ(AMETA_NONE, mapper->getMetaState()); + ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); +} + +TEST_F(KeyboardInputMapperTest, Process_WhenNotAttachedToDisplay_ShouldNotRotateDPad) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT)); +} + +TEST_F(KeyboardInputMapperTest, Process_WhenAttachedToDisplay_ShouldRotateDPad) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, DISPLAY_ID, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_0); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_90); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_180); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_270); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT)); + ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, + KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP)); + + // Special case: if orientation changes while key is down, we still emit the same keycode + // in the key up as we did in the key down. + FakeInputDispatcher::NotifyKeyArgs args; + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_270); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(KEY_UP, args.scanCode); + ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_180); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(KEY_UP, args.scanCode); + ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode); +} + +TEST_F(KeyboardInputMapperTest, GetKeyCodeState) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1); + ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); + + mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0); + ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); +} + +TEST_F(KeyboardInputMapperTest, GetScanCodeState) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1); + ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); + + mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0); + ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); +} + +TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) { + KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice, -1, + AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); + addMapperAndConfigure(mapper); + + mFakeEventHub->addKey(DEVICE_ID, KEY_A, AKEYCODE_A, 0); + + const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B }; + uint8_t flags[2] = { 0, 0 }; + ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags)); + ASSERT_TRUE(flags[0]); + ASSERT_FALSE(flags[1]); +} + + +// --- TrackballInputMapperTest --- + +class TrackballInputMapperTest : public InputMapperTest { +protected: + static const int32_t TRACKBALL_MOVEMENT_THRESHOLD; + + void testMotionRotation(TrackballInputMapper* mapper, + int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY); +}; + +const int32_t TrackballInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6; + +void TrackballInputMapperTest::testMotionRotation(TrackballInputMapper* mapper, + int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) { + FakeInputDispatcher::NotifyMotionArgs args; + + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, originalX, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, originalY, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD, + float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, GetSources) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources()); +} + +TEST_F(TrackballInputMapperTest, PopulateDeviceInfo) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + InputDeviceInfo info; + mapper->populateDeviceInfo(&info); + + ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_X, + -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD)); + ASSERT_NO_FATAL_FAILURE(assertMotionRange(info, AINPUT_MOTION_RANGE_Y, + -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD)); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press. + // Mostly testing non x/y behavior here so we don't need to check again elsewhere. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(0, args.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(0, args.edgeFlags); + ASSERT_EQ(uint32_t(1), args.pointerCount); + ASSERT_EQ(0, args.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Button release. Should have same down time. + process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source); + ASSERT_EQ(uint32_t(0), args.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_EQ(0, args.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(0, args.edgeFlags); + ASSERT_EQ(uint32_t(1), args.pointerCount); + ASSERT_EQ(0, args.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); + ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldHandleIndependentXYUpdates) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Motion in X but not Y. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Motion in Y but not X. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NEAR(0.0f, args.pointerCoords[0].x, EPSILON); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press without following sync. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Button release without following sync. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Combined X, Y and Button. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, + 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Move X, Y a bit while pressed. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 2, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, + 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + + // Release Button. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Reset_WhenButtonIsNotDown_ShouldNotSynthesizeButtonUp) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + + // Button release. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + + // Reset. Should not synthesize button up since button is not pressed. + mapper->reset(); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(TrackballInputMapperTest, Reset_WhenButtonIsDown_ShouldSynthesizeButtonUp) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Button press. + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + + // Reset. Should synthesize button up. + mapper->reset(); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); +} + +TEST_F(TrackballInputMapperTest, Process_WhenNotAttachedToDisplay_ShouldNotRotateMotions) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, -1); + addMapperAndConfigure(mapper); + + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1)); +} + +TEST_F(TrackballInputMapperTest, Process_WhenAttachedToDisplay_ShouldRotateMotions) { + TrackballInputMapper* mapper = new TrackballInputMapper(mDevice, DISPLAY_ID); + addMapperAndConfigure(mapper); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_0); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_90); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, 1)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_180); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, -1)); + + mFakePolicy->setDisplayInfo(DISPLAY_ID, + DISPLAY_WIDTH, DISPLAY_HEIGHT, + InputReaderPolicyInterface::ROTATION_270); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, -1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, 1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 1, 0)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, -1)); + ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, -1)); +} + + +// --- TouchInputMapperTest --- + +class TouchInputMapperTest : public InputMapperTest { +protected: + static const int32_t RAW_X_MIN; + static const int32_t RAW_X_MAX; + static const int32_t RAW_Y_MIN; + static const int32_t RAW_Y_MAX; + static const int32_t RAW_TOUCH_MIN; + static const int32_t RAW_TOUCH_MAX; + static const int32_t RAW_TOOL_MIN; + static const int32_t RAW_TOOL_MAX; + static const int32_t RAW_PRESSURE_MIN; + static const int32_t RAW_PRESSURE_MAX; + static const int32_t RAW_ORIENTATION_MIN; + static const int32_t RAW_ORIENTATION_MAX; + static const int32_t RAW_ID_MIN; + static const int32_t RAW_ID_MAX; + static const float X_PRECISION; + static const float Y_PRECISION; + + static const VirtualKeyDefinition VIRTUAL_KEYS[2]; + + enum Axes { + POSITION = 1 << 0, + TOUCH = 1 << 1, + TOOL = 1 << 2, + PRESSURE = 1 << 3, + ORIENTATION = 1 << 4, + MINOR = 1 << 5, + ID = 1 << 6, + }; + + void prepareDisplay(int32_t orientation); + void prepareVirtualKeys(); + int32_t toRawX(float displayX); + int32_t toRawY(float displayY); + float toDisplayX(int32_t rawX); + float toDisplayY(int32_t rawY); +}; + +const int32_t TouchInputMapperTest::RAW_X_MIN = 25; +const int32_t TouchInputMapperTest::RAW_X_MAX = 1020; +const int32_t TouchInputMapperTest::RAW_Y_MIN = 30; +const int32_t TouchInputMapperTest::RAW_Y_MAX = 1010; +const int32_t TouchInputMapperTest::RAW_TOUCH_MIN = 0; +const int32_t TouchInputMapperTest::RAW_TOUCH_MAX = 31; +const int32_t TouchInputMapperTest::RAW_TOOL_MIN = 0; +const int32_t TouchInputMapperTest::RAW_TOOL_MAX = 15; +const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN; +const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX; +const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7; +const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7; +const int32_t TouchInputMapperTest::RAW_ID_MIN = 0; +const int32_t TouchInputMapperTest::RAW_ID_MAX = 9; +const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH; +const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT; + +const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = { + { KEY_HOME, 60, DISPLAY_HEIGHT + 15, 20, 20 }, + { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 }, +}; + +void TouchInputMapperTest::prepareDisplay(int32_t orientation) { + mFakePolicy->setDisplayInfo(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation); +} + +void TouchInputMapperTest::prepareVirtualKeys() { + mFakePolicy->addVirtualKeyDefinition(String8(DEVICE_NAME), VIRTUAL_KEYS[0]); + mFakePolicy->addVirtualKeyDefinition(String8(DEVICE_NAME), VIRTUAL_KEYS[1]); + mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE); + mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, AKEYCODE_MENU, POLICY_FLAG_WAKE); +} + +int32_t TouchInputMapperTest::toRawX(float displayX) { + return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN) / DISPLAY_WIDTH + RAW_X_MIN); +} + +int32_t TouchInputMapperTest::toRawY(float displayY) { + return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN) / DISPLAY_HEIGHT + RAW_Y_MIN); +} + +float TouchInputMapperTest::toDisplayX(int32_t rawX) { + return float(rawX - RAW_X_MIN) * DISPLAY_WIDTH / (RAW_X_MAX - RAW_X_MIN); +} + +float TouchInputMapperTest::toDisplayY(int32_t rawY) { + return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN); +} + + +// --- SingleTouchInputMapperTest --- + +class SingleTouchInputMapperTest : public TouchInputMapperTest { +protected: + void prepareAxes(int axes); + + void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y); + void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y); + void processUp(SingleTouchInputMapper* mappery); + void processPressure(SingleTouchInputMapper* mapper, int32_t pressure); + void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor); + void processSync(SingleTouchInputMapper* mapper); +}; + +void SingleTouchInputMapperTest::prepareAxes(int axes) { + if (axes & POSITION) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0); + mFakeEventHub->addAxis(DEVICE_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0); + } + if (axes & PRESSURE) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_PRESSURE, RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0); + } + if (axes & TOOL) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_TOOL_WIDTH, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0); + } +} + +void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 1, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0); +} + +void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, 0, x, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, 0, y, 0); +} + +void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0, 0, 0); +} + +void SingleTouchInputMapperTest::processPressure( + SingleTouchInputMapper* mapper, int32_t pressure) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_PRESSURE, 0, pressure, 0); +} + +void SingleTouchInputMapperTest::processToolMajor( + SingleTouchInputMapper* mapper, int32_t toolMajor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, 0, toolMajor, 0); +} + +void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); +} + + +TEST_F(SingleTouchInputMapperTest, GetSources_WhenNotAttachedToADisplay_ReturnsTouchPad) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, -1); + prepareAxes(POSITION); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources()); +} + +TEST_F(SingleTouchInputMapperTest, GetSources_WhenAttachedToADisplay_ReturnsTouchScreen) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareAxes(POSITION); + addMapperAndConfigure(mapper); + + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources()); +} + +TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + // Unknown key. + ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A)); + + // Virtual key is down. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME)); + + // Virtual key is up. + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME)); +} + +TEST_F(SingleTouchInputMapperTest, GetScanCodeState) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + // Unknown key. + ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A)); + + // Virtual key is down. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME)); + + // Virtual key is up. + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME)); +} + +TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A }; + uint8_t flags[2] = { 0, 0 }; + ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags)); + ASSERT_TRUE(flags[0]); + ASSERT_FALSE(flags[1]); +} + +TEST_F(SingleTouchInputMapperTest, Reset_WhenVirtualKeysAreDown_SendsUp) { + // Note: Ideally we should send cancels but the implementation is more straightforward + // with up and this will only happen if a device is forcibly removed. + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since key is down, synthesize key up. + mapper->reset(); + + FakeInputDispatcher::NotifyKeyArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + //ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); +} + +TEST_F(SingleTouchInputMapperTest, Reset_WhenNothingIsPressed_NothingMuchHappens) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Release virtual key. + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled()); + + // Reset. Since no key is down, nothing happens. + mapper->reset(); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyKeyArgs args; + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Release virtual key. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args)); + ASSERT_EQ(ARBITRARY_TIME, args.eventTime); + ASSERT_EQ(DEVICE_ID, args.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags); + ASSERT_EQ(AKEYCODE_HOME, args.keyCode); + ASSERT_EQ(KEY_HOME, args.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); + ASSERT_EQ(ARBITRARY_TIME, args.downTime); + + // Should not have sent any motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyKeyArgs keyArgs; + + // Press virtual key. + int32_t x = toRawX(VIRTUAL_KEYS[0].centerX); + int32_t y = toRawY(VIRTUAL_KEYS[0].centerY); + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs)); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime); + ASSERT_EQ(DEVICE_ID, keyArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, keyArgs.flags); + ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode); + ASSERT_EQ(KEY_HOME, keyArgs.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime); + + // Move out of bounds. This should generate a cancel and a pointer down since we moved + // into the display area. + y -= 100; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs)); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime); + ASSERT_EQ(DEVICE_ID, keyArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source); + ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags); + ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); + ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY + | AKEY_EVENT_FLAG_CANCELED, keyArgs.flags); + ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode); + ASSERT_EQ(KEY_HOME, keyArgs.scanCode); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState); + ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Keep moving out of bounds. Should generate a pointer move. + y -= 50; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Release out of bounds. Should generate a pointer up. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Initially go down out of bounds. + int32_t x = -10; + int32_t y = -10; + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); + + // Move into the display area. Should generate a pointer down. + x = 50; + y = 75; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Release. Should generate a pointer up. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Down. + int32_t x = 100; + int32_t y = 125; + processDown(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Move. + x += 50; + y += 75; + processMove(mapper, x, y); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Up. + processUp(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_Rotation) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareAxes(POSITION); + addMapperAndConfigure(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + + // Rotation 0. + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(50, args.pointerCoords[0].x, 1); + ASSERT_NEAR(75, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); + + // Rotation 90. + prepareDisplay(InputReaderPolicyInterface::ROTATION_90); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(75, args.pointerCoords[0].x, 1); + ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); + + // Rotation 180. + prepareDisplay(InputReaderPolicyInterface::ROTATION_180); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(DISPLAY_WIDTH - 50, args.pointerCoords[0].x, 1); + ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); + + // Rotation 270. + prepareDisplay(InputReaderPolicyInterface::ROTATION_270); + processDown(mapper, toRawX(50), toRawY(75)); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NEAR(DISPLAY_HEIGHT - 75, args.pointerCoords[0].x, 1); + ASSERT_NEAR(50, args.pointerCoords[0].y, 1); + + processUp(mapper); + processSync(mapper); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled()); +} + +TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) { + SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | PRESSURE | TOOL); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawPressure = 10; + int32_t rawToolMajor = 12; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawPressure) / RAW_PRESSURE_MAX; + float size = float(rawToolMajor) / RAW_TOOL_MAX; + float tool = min(DISPLAY_WIDTH, DISPLAY_HEIGHT) * size; + float touch = min(tool * pressure, tool); + + processDown(mapper, rawX, rawY); + processPressure(mapper, rawPressure); + processToolMajor(mapper, rawToolMajor); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touch, touch, tool, tool, 0)); +} + + +// --- MultiTouchInputMapperTest --- + +class MultiTouchInputMapperTest : public TouchInputMapperTest { +protected: + void prepareAxes(int axes); + + void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y); + void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor); + void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor); + void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor); + void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor); + void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation); + void processPressure(MultiTouchInputMapper* mapper, int32_t pressure); + void processId(MultiTouchInputMapper* mapper, int32_t id); + void processMTSync(MultiTouchInputMapper* mapper); + void processSync(MultiTouchInputMapper* mapper); +}; + +void MultiTouchInputMapperTest::prepareAxes(int axes) { + if (axes & POSITION) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0, 0); + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0); + } + if (axes & TOUCH) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR, RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0); + if (axes & MINOR) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR, + RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0); + } + } + if (axes & TOOL) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR, RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0); + if (axes & MINOR) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR, + RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0); + } + } + if (axes & ORIENTATION) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_ORIENTATION, + RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0); + } + if (axes & PRESSURE) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_PRESSURE, + RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0); + } + if (axes & ID) { + mFakeEventHub->addAxis(DEVICE_ID, ABS_MT_TRACKING_ID, + RAW_ID_MIN, RAW_ID_MAX, 0, 0); + } +} + +void MultiTouchInputMapperTest::processPosition( + MultiTouchInputMapper* mapper, int32_t x, int32_t y) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_X, 0, x, 0); + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_Y, 0, y, 0); +} + +void MultiTouchInputMapperTest::processTouchMajor( + MultiTouchInputMapper* mapper, int32_t touchMajor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MAJOR, 0, touchMajor, 0); +} + +void MultiTouchInputMapperTest::processTouchMinor( + MultiTouchInputMapper* mapper, int32_t touchMinor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MINOR, 0, touchMinor, 0); +} + +void MultiTouchInputMapperTest::processToolMajor( + MultiTouchInputMapper* mapper, int32_t toolMajor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MAJOR, 0, toolMajor, 0); +} + +void MultiTouchInputMapperTest::processToolMinor( + MultiTouchInputMapper* mapper, int32_t toolMinor) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MINOR, 0, toolMinor, 0); +} + +void MultiTouchInputMapperTest::processOrientation( + MultiTouchInputMapper* mapper, int32_t orientation) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_ORIENTATION, 0, orientation, 0); +} + +void MultiTouchInputMapperTest::processPressure( + MultiTouchInputMapper* mapper, int32_t pressure) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, 0, pressure, 0); +} + +void MultiTouchInputMapperTest::processId( + MultiTouchInputMapper* mapper, int32_t id) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, 0, id, 0); +} + +void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0, 0, 0); +} + +void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) { + process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0); +} + + +TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Two fingers down at once. + int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; + processPosition(mapper, x1, y1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Move. + x1 += 10; y1 += 15; x2 += 5; y2 -= 10; + processPosition(mapper, x1, y1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // First finger up. + x2 += 15; y2 -= 20; + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Move. + x2 += 20; y2 -= 25; + processPosition(mapper, x2, y2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // New finger down. + int32_t x3 = 700, y3 = 300; + processPosition(mapper, x2, y2); + processMTSync(mapper); + processPosition(mapper, x3, y3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Second finger up. + x3 += 30; y3 -= 20; + processPosition(mapper, x3, y3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_EQ(1, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Last finger up. + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime); + ASSERT_EQ(DEVICE_ID, motionArgs.deviceId); + ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source); + ASSERT_EQ(uint32_t(0), motionArgs.policyFlags); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(0, motionArgs.flags); + ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState); + ASSERT_EQ(0, motionArgs.edgeFlags); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(0, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON); + ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON); + ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | ID); + prepareVirtualKeys(); + addMapperAndConfigure(mapper); + + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + + FakeInputDispatcher::NotifyMotionArgs motionArgs; + + // Two fingers down at once. + int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; + processPosition(mapper, x1, y1); + processId(mapper, 1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_EQ(2, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // Move. + x1 += 10; y1 += 15; x2 += 5; y2 -= 10; + processPosition(mapper, x1, y1); + processId(mapper, 1); + processMTSync(mapper); + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_EQ(2, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // First finger up. + x2 += 15; y2 -= 20; + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(1, motionArgs.pointerIds[0]); + ASSERT_EQ(2, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // Move. + x2 += 20; y2 -= 25; + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + + // New finger down. + int32_t x3 = 700, y3 = 300; + processPosition(mapper, x2, y2); + processId(mapper, 2); + processMTSync(mapper); + processPosition(mapper, x3, y3); + processId(mapper, 3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_EQ(3, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + // Second finger up. + x3 += 30; y3 -= 20; + processPosition(mapper, x3, y3); + processId(mapper, 3); + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + motionArgs.action); + ASSERT_EQ(size_t(2), motionArgs.pointerCount); + ASSERT_EQ(2, motionArgs.pointerIds[0]); + ASSERT_EQ(3, motionArgs.pointerIds[1]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(3, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + // Last finger up. + processMTSync(mapper); + processSync(mapper); + + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs)); + ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); + ASSERT_EQ(size_t(1), motionArgs.pointerCount); + ASSERT_EQ(3, motionArgs.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0)); + + // Should not have sent any more keys or motions. + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled()); +} + +TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawTouchMajor = 7; + int32_t rawTouchMinor = 6; + int32_t rawToolMajor = 9; + int32_t rawToolMinor = 8; + int32_t rawPressure = 11; + int32_t rawOrientation = 3; + int32_t id = 5; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawPressure) / RAW_PRESSURE_MAX; + float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX; + float toolMajor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMajor / RAW_TOOL_MAX; + float toolMinor = float(min(DISPLAY_WIDTH, DISPLAY_HEIGHT)) * rawToolMinor / RAW_TOOL_MAX; + float touchMajor = min(toolMajor * pressure, toolMajor); + float touchMinor = min(toolMinor * pressure, toolMinor); + float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2; + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processTouchMinor(mapper, rawTouchMinor); + processToolMajor(mapper, rawToolMajor); + processToolMinor(mapper, rawToolMinor); + processPressure(mapper, rawPressure); + processOrientation(mapper, rawOrientation); + processId(mapper, id); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(id, args.pointerIds[0]); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, orientation)); +} + +TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL | MINOR); + prepareCalibration("touch.touchSize.calibration", "geometric"); + prepareCalibration("touch.toolSize.calibration", "geometric"); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawTouchMajor = 140; + int32_t rawTouchMinor = 120; + int32_t rawToolMajor = 180; + int32_t rawToolMinor = 160; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawTouchMajor) / RAW_TOUCH_MAX; + float size = avg(rawToolMajor, rawToolMinor) / RAW_TOOL_MAX; + float scale = avg(float(DISPLAY_WIDTH) / (RAW_X_MAX - RAW_X_MIN), + float(DISPLAY_HEIGHT) / (RAW_Y_MAX - RAW_Y_MIN)); + float toolMajor = float(rawToolMajor) * scale; + float toolMinor = float(rawToolMinor) * scale; + float touchMajor = min(float(rawTouchMajor) * scale, toolMajor); + float touchMinor = min(float(rawTouchMinor) * scale, toolMinor); + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processTouchMinor(mapper, rawTouchMinor); + processToolMajor(mapper, rawToolMajor); + processToolMinor(mapper, rawToolMinor); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, 0)); +} + +TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_SummedLinearCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL); + prepareCalibration("touch.touchSize.calibration", "pressure"); + prepareCalibration("touch.toolSize.calibration", "linear"); + prepareCalibration("touch.toolSize.linearScale", "10"); + prepareCalibration("touch.toolSize.linearBias", "160"); + prepareCalibration("touch.toolSize.isSummed", "1"); + prepareCalibration("touch.pressure.calibration", "amplitude"); + prepareCalibration("touch.pressure.source", "touch"); + prepareCalibration("touch.pressure.scale", "0.01"); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + // Note: We only provide a single common touch/tool value because the device is assumed + // not to emit separate values for each pointer (isSummed = 1). + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawX2 = 150; + int32_t rawY2 = 250; + int32_t rawTouchMajor = 60; + int32_t rawToolMajor = 5; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float x2 = toDisplayX(rawX2); + float y2 = toDisplayY(rawY2); + float pressure = float(rawTouchMajor) * 0.01f; + float size = float(rawToolMajor) / RAW_TOOL_MAX; + float tool = (float(rawToolMajor) * 10.0f + 160.0f) / 2; + float touch = min(tool * pressure, tool); + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processToolMajor(mapper, rawToolMajor); + processMTSync(mapper); + processPosition(mapper, rawX2, rawY2); + processTouchMajor(mapper, rawTouchMajor); + processToolMajor(mapper, rawToolMajor); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + args.action); + ASSERT_EQ(size_t(2), args.pointerCount); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touch, touch, tool, tool, 0)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1], + x2, y2, pressure, size, touch, touch, tool, tool, 0)); +} + +TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_AreaCalibration) { + MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice, DISPLAY_ID); + prepareDisplay(InputReaderPolicyInterface::ROTATION_0); + prepareAxes(POSITION | TOUCH | TOOL); + prepareCalibration("touch.touchSize.calibration", "pressure"); + prepareCalibration("touch.toolSize.calibration", "area"); + prepareCalibration("touch.toolSize.areaScale", "22"); + prepareCalibration("touch.toolSize.areaBias", "1"); + prepareCalibration("touch.toolSize.linearScale", "9.2"); + prepareCalibration("touch.toolSize.linearBias", "3"); + prepareCalibration("touch.pressure.calibration", "amplitude"); + prepareCalibration("touch.pressure.source", "touch"); + prepareCalibration("touch.pressure.scale", "0.01"); + addMapperAndConfigure(mapper); + + // These calculations are based on the input device calibration documentation. + int32_t rawX = 100; + int32_t rawY = 200; + int32_t rawTouchMajor = 60; + int32_t rawToolMajor = 5; + + float x = toDisplayX(rawX); + float y = toDisplayY(rawY); + float pressure = float(rawTouchMajor) * 0.01f; + float size = float(rawToolMajor) / RAW_TOOL_MAX; + float tool = sqrtf(float(rawToolMajor) * 22.0f + 1.0f) * 9.2f + 3.0f; + float touch = min(tool * pressure, tool); + + processPosition(mapper, rawX, rawY); + processTouchMajor(mapper, rawTouchMajor); + processToolMajor(mapper, rawToolMajor); + processMTSync(mapper); + processSync(mapper); + + FakeInputDispatcher::NotifyMotionArgs args; + ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + x, y, pressure, size, touch, touch, tool, tool, 0)); +} + +} // namespace android