From 616c0cdf2c9e9a86e54f727640a6673bd99fda8e Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Thu, 12 Jan 2012 16:13:54 -0800 Subject: [PATCH] fix a bug with vsync management this bug was introduced recently. we were signaling *all* clients regardless of the vsync rate. Change-Id: I2ae8a6c820a390f602382596ba75e8ed737fb2ef --- services/surfaceflinger/EventThread.cpp | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp index 035836ed2..80ab5195c 100644 --- a/services/surfaceflinger/EventThread.cpp +++ b/services/surfaceflinger/EventThread.cpp @@ -102,7 +102,7 @@ bool EventThread::threadLoop() { nsecs_t timestamp; DisplayEventReceiver::Event vsync; - KeyedVector< wp, ConnectionInfo > displayEventConnections; + Vector< wp > displayEventConnections; { // scope for the lock Mutex::Autolock _l(mLock); @@ -153,6 +153,9 @@ bool EventThread::threadLoop() { } info.count--; } + if (reportVsync) { + displayEventConnections.add(mDisplayEventConnections.keyAt(i)); + } } if (reportVsync) { @@ -164,15 +167,11 @@ bool EventThread::threadLoop() { vsync.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC; vsync.header.timestamp = timestamp; vsync.vsync.count = mDeliveredEvents; - - // make a copy of our connection list, so we can - // dispatch events without holding mLock - displayEventConnections = mDisplayEventConnections; } const size_t count = displayEventConnections.size(); for (size_t i=0 ; i conn(displayEventConnections.keyAt(i).promote()); + sp conn(displayEventConnections[i].promote()); // make sure the connection didn't die if (conn != NULL) { status_t err = conn->postEvent(vsync); @@ -186,12 +185,12 @@ bool EventThread::threadLoop() { // handle any other error on the pipe as fatal. the only // reasonable thing to do is to clean-up this connection. // The most common error we'll get here is -EPIPE. - removeDisplayEventConnection(displayEventConnections.keyAt(i)); + removeDisplayEventConnection(displayEventConnections[i]); } } else { // somehow the connection is dead, but we still have it in our list // just clean the list. - removeDisplayEventConnection(displayEventConnections.keyAt(i)); + removeDisplayEventConnection(displayEventConnections[i]); } }