Merge "SurfaceFlinger doesn't rely on having a custom RefBase destructor"
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commit
29b4582f35
@ -65,14 +65,9 @@ Layer::Layer(SurfaceFlinger* flinger,
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glGenTextures(1, &mTextureName);
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}
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void Layer::destroy(RefBase const* base) {
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mFlinger->destroyLayer(static_cast<LayerBase const*>(base));
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}
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void Layer::onFirstRef()
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{
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LayerBaseClient::onFirstRef();
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setDestroyer(this);
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struct FrameQueuedListener : public SurfaceTexture::FrameAvailableListener {
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FrameQueuedListener(Layer* layer) : mLayer(layer) { }
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@ -93,7 +88,16 @@ void Layer::onFirstRef()
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Layer::~Layer()
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{
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glDeleteTextures(1, &mTextureName);
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class MessageDestroyGLState : public MessageBase {
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GLuint texture;
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public:
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MessageDestroyGLState(GLuint texture) : texture(texture) { }
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virtual bool handler() {
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glDeleteTextures(1, &texture);
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return true;
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}
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};
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mFlinger->postMessageAsync( new MessageDestroyGLState(mTextureName) );
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}
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void Layer::onFrameQueued() {
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@ -45,7 +45,7 @@ class GLExtensions;
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// ---------------------------------------------------------------------------
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class Layer : public LayerBaseClient, private RefBase::Destroyer
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class Layer : public LayerBaseClient
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{
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public:
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Layer(SurfaceFlinger* flinger, DisplayID display,
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@ -78,7 +78,6 @@ public:
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inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
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protected:
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virtual void destroy(RefBase const* base);
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virtual void onFirstRef();
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virtual void dump(String8& result, char* scratch, size_t size) const;
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@ -402,9 +402,6 @@ bool SurfaceFlinger::threadLoop()
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{
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waitForEvent();
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// call Layer's destructor
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handleDestroyLayers();
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// check for transactions
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if (UNLIKELY(mConsoleSignals)) {
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handleConsoleEvents();
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@ -597,31 +594,6 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
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commitTransaction();
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}
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void SurfaceFlinger::destroyLayer(LayerBase const* layer)
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{
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Mutex::Autolock _l(mDestroyedLayerLock);
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mDestroyedLayers.add(layer);
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signalEvent();
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}
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void SurfaceFlinger::handleDestroyLayers()
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{
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Vector<LayerBase const *> destroyedLayers;
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{ // scope for the lock
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Mutex::Autolock _l(mDestroyedLayerLock);
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destroyedLayers = mDestroyedLayers;
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mDestroyedLayers.clear();
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}
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// call destructors without a lock held
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const size_t count = destroyedLayers.size();
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for (size_t i=0 ; i<count ; i++) {
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//LOGD("destroying %s", destroyedLayers[i]->getName().string());
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delete destroyedLayers[i];
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}
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}
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sp<FreezeLock> SurfaceFlinger::getFreezeLock() const
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{
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return new FreezeLock(const_cast<SurfaceFlinger *>(this));
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@ -189,7 +189,6 @@ public:
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status_t addLayer(const sp<LayerBase>& layer);
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status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
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void invalidateHwcGeometry();
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void destroyLayer(LayerBase const* layer);
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sp<Layer> getLayer(const sp<ISurface>& sur) const;
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@ -266,7 +265,6 @@ private:
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void handleConsoleEvents();
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void handleTransaction(uint32_t transactionFlags);
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void handleTransactionLocked(uint32_t transactionFlags);
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void handleDestroyLayers();
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void computeVisibleRegions(
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const LayerVector& currentLayers,
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