Merge "SurfaceFlinger doesn't rely on having a custom RefBase destructor"

This commit is contained in:
Mathias Agopian 2011-08-12 12:23:44 -07:00 committed by Android (Google) Code Review
commit 29b4582f35
4 changed files with 11 additions and 38 deletions

View File

@ -65,14 +65,9 @@ Layer::Layer(SurfaceFlinger* flinger,
glGenTextures(1, &mTextureName);
}
void Layer::destroy(RefBase const* base) {
mFlinger->destroyLayer(static_cast<LayerBase const*>(base));
}
void Layer::onFirstRef()
{
LayerBaseClient::onFirstRef();
setDestroyer(this);
struct FrameQueuedListener : public SurfaceTexture::FrameAvailableListener {
FrameQueuedListener(Layer* layer) : mLayer(layer) { }
@ -93,7 +88,16 @@ void Layer::onFirstRef()
Layer::~Layer()
{
glDeleteTextures(1, &mTextureName);
class MessageDestroyGLState : public MessageBase {
GLuint texture;
public:
MessageDestroyGLState(GLuint texture) : texture(texture) { }
virtual bool handler() {
glDeleteTextures(1, &texture);
return true;
}
};
mFlinger->postMessageAsync( new MessageDestroyGLState(mTextureName) );
}
void Layer::onFrameQueued() {

View File

@ -45,7 +45,7 @@ class GLExtensions;
// ---------------------------------------------------------------------------
class Layer : public LayerBaseClient, private RefBase::Destroyer
class Layer : public LayerBaseClient
{
public:
Layer(SurfaceFlinger* flinger, DisplayID display,
@ -78,7 +78,6 @@ public:
inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
protected:
virtual void destroy(RefBase const* base);
virtual void onFirstRef();
virtual void dump(String8& result, char* scratch, size_t size) const;

View File

@ -402,9 +402,6 @@ bool SurfaceFlinger::threadLoop()
{
waitForEvent();
// call Layer's destructor
handleDestroyLayers();
// check for transactions
if (UNLIKELY(mConsoleSignals)) {
handleConsoleEvents();
@ -597,31 +594,6 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
commitTransaction();
}
void SurfaceFlinger::destroyLayer(LayerBase const* layer)
{
Mutex::Autolock _l(mDestroyedLayerLock);
mDestroyedLayers.add(layer);
signalEvent();
}
void SurfaceFlinger::handleDestroyLayers()
{
Vector<LayerBase const *> destroyedLayers;
{ // scope for the lock
Mutex::Autolock _l(mDestroyedLayerLock);
destroyedLayers = mDestroyedLayers;
mDestroyedLayers.clear();
}
// call destructors without a lock held
const size_t count = destroyedLayers.size();
for (size_t i=0 ; i<count ; i++) {
//LOGD("destroying %s", destroyedLayers[i]->getName().string());
delete destroyedLayers[i];
}
}
sp<FreezeLock> SurfaceFlinger::getFreezeLock() const
{
return new FreezeLock(const_cast<SurfaceFlinger *>(this));

View File

@ -189,7 +189,6 @@ public:
status_t addLayer(const sp<LayerBase>& layer);
status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
void invalidateHwcGeometry();
void destroyLayer(LayerBase const* layer);
sp<Layer> getLayer(const sp<ISurface>& sur) const;
@ -266,7 +265,6 @@ private:
void handleConsoleEvents();
void handleTransaction(uint32_t transactionFlags);
void handleTransactionLocked(uint32_t transactionFlags);
void handleDestroyLayers();
void computeVisibleRegions(
const LayerVector& currentLayers,