Merge "fix crash when validating an invalid EGL objects" into ics-mr1
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commit
233c639ab8
@ -212,16 +212,20 @@ egl_connection_t* validate_display_config(EGLDisplay dpy, EGLConfig config,
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EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image)
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{
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ImageRef _i(image);
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if (!_i.get())
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return EGL_NO_IMAGE_KHR;
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EGLContext context = egl_tls_t::getContext();
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if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR)
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return EGL_NO_IMAGE_KHR;
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egl_context_t const * const c = get_context(context);
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if (c == NULL) // this should never happen
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if (c == NULL) // this should never happen, by construction
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return EGL_NO_IMAGE_KHR;
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egl_display_t* display = egl_display_t::get(c->dpy);
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if (display == NULL) // this should never happen, by construction
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return EGL_NO_IMAGE_KHR;
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ImageRef _i(display, image);
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if (!_i.get())
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return EGL_NO_IMAGE_KHR;
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// here we don't validate the context because if it's been marked for
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@ -451,7 +451,7 @@ EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -472,7 +472,7 @@ EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -541,7 +541,7 @@ EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
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if (!dp)
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return EGL_FALSE;
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ContextRef _c(ctx);
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ContextRef _c(dp, ctx);
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if (!_c.get())
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return setError(EGL_BAD_CONTEXT, EGL_FALSE);
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@ -592,9 +592,9 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
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}
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// get a reference to the object passed in
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ContextRef _c(ctx);
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SurfaceRef _d(draw);
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SurfaceRef _r(read);
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ContextRef _c(dp, ctx);
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SurfaceRef _d(dp, draw);
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SurfaceRef _r(dp, read);
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// validate the context (if not EGL_NO_CONTEXT)
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if ((ctx != EGL_NO_CONTEXT) && !_c.get()) {
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@ -696,7 +696,7 @@ EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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ContextRef _c(ctx);
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ContextRef _c(dp, ctx);
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if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
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egl_context_t * const c = get_context(ctx);
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@ -944,7 +944,7 @@ EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(draw);
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SurfaceRef _s(dp, draw);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -960,7 +960,7 @@ EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface,
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -1002,7 +1002,7 @@ EGLBoolean eglSurfaceAttrib(
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -1022,7 +1022,7 @@ EGLBoolean eglBindTexImage(
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -1042,7 +1042,7 @@ EGLBoolean eglReleaseTexImage(
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -1201,7 +1201,7 @@ EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -1220,7 +1220,7 @@ EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(surface);
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SurfaceRef _s(dp, surface);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -1241,7 +1241,7 @@ EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
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if (!dp) return EGL_NO_IMAGE_KHR;
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if (ctx != EGL_NO_CONTEXT) {
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ContextRef _c(ctx);
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ContextRef _c(dp, ctx);
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if (!_c.get())
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return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
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egl_context_t * const c = get_context(ctx);
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@ -1310,7 +1310,7 @@ EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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ImageRef _i(img);
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ImageRef _i(dp, img);
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if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
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egl_image_t* image = get_image(img);
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@ -1349,7 +1349,7 @@ EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_l
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if (!dp) return EGL_NO_SYNC_KHR;
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EGLContext ctx = eglGetCurrentContext();
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ContextRef _c(ctx);
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ContextRef _c(dp, ctx);
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if (!_c.get())
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return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR);
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@ -1372,12 +1372,12 @@ EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SyncRef _s(sync);
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SyncRef _s(dp, sync);
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if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
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egl_sync_t* syncObject = get_sync(sync);
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EGLContext ctx = syncObject->context;
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ContextRef _c(ctx);
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ContextRef _c(dp, ctx);
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if (!_c.get())
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return setError(EGL_BAD_CONTEXT, EGL_FALSE);
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@ -1399,12 +1399,12 @@ EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTi
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SyncRef _s(sync);
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SyncRef _s(dp, sync);
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if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
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egl_sync_t* syncObject = get_sync(sync);
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EGLContext ctx = syncObject->context;
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ContextRef _c(ctx);
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ContextRef _c(dp, ctx);
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if (!_c.get())
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return setError(EGL_BAD_CONTEXT, EGL_FALSE);
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@ -1424,13 +1424,13 @@ EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SyncRef _s(sync);
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SyncRef _s(dp, sync);
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if (!_s.get())
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return setError(EGL_BAD_PARAMETER, EGL_FALSE);
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egl_sync_t* syncObject = get_sync(sync);
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EGLContext ctx = syncObject->context;
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ContextRef _c(ctx);
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ContextRef _c(dp, ctx);
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if (!_c.get())
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return setError(EGL_BAD_CONTEXT, EGL_FALSE);
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@ -1455,7 +1455,7 @@ EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
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egl_display_t const * const dp = validate_display(dpy);
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if (!dp) return EGL_FALSE;
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SurfaceRef _s(draw);
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SurfaceRef _s(dp, draw);
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if (!_s.get())
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return setError(EGL_BAD_SURFACE, EGL_FALSE);
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@ -62,11 +62,13 @@ void egl_display_t::removeObject(egl_object_t* object) {
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objects.remove(object);
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}
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bool egl_display_t::getObject(egl_object_t* object) {
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bool egl_display_t::getObject(egl_object_t* object) const {
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Mutex::Autolock _l(lock);
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if (objects.indexOf(object) >= 0) {
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object->incRef();
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return true;
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if (object->getDisplay() == this) {
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object->incRef();
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return true;
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}
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}
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return false;
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}
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@ -81,7 +81,7 @@ public:
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// remove object from this display's list
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void removeObject(egl_object_t* object);
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// add reference to this object. returns true if this is a valid object.
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bool getObject(egl_object_t* object);
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bool getObject(egl_object_t* object) const;
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static egl_display_t* get(EGLDisplay dpy);
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@ -119,9 +119,9 @@ public:
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egl_config_t* configs;
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private:
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uint32_t refs;
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Mutex lock;
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SortedVector<egl_object_t*> objects;
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uint32_t refs;
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mutable Mutex lock;
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SortedVector<egl_object_t*> objects;
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};
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// ----------------------------------------------------------------------------
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@ -55,10 +55,10 @@ void egl_object_t::destroy() {
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}
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}
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bool egl_object_t::get() {
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bool egl_object_t::get(egl_display_t const* display, egl_object_t* object) {
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// used by LocalRef, this does an incRef() atomically with
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// checking that the object is valid.
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return display->getObject(this);
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return display->getObject(object);
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}
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// ----------------------------------------------------------------------------
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@ -52,10 +52,11 @@ public:
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inline int32_t incRef() { return android_atomic_inc(&count); }
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inline int32_t decRef() { return android_atomic_dec(&count); }
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inline egl_display_t* getDisplay() const { return display; }
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private:
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void terminate();
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bool get();
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static bool get(egl_display_t const* display, egl_object_t* object);
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public:
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template <typename N, typename T>
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@ -66,9 +67,9 @@ public:
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public:
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~LocalRef();
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explicit LocalRef(egl_object_t* rhs);
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explicit LocalRef(T o) : ref(0) {
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explicit LocalRef(egl_display_t const* display, T o) : ref(0) {
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egl_object_t* native = reinterpret_cast<N*>(o);
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if (o && native->get()) {
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if (o && egl_object_t::get(display, native)) {
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ref = native;
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}
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}
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