DO NOT MERGE libgui: Plumb attach/detach through Surface
Exposes the attachBuffer and detachNextBuffer calls from
IGraphicBufferProducer to the public Surface interface. Also moves
the version of connect that takes a producer callback from protected
to public.
Bug: 19628705
Change-Id: I9ebc3013c4d9c84c4e8ef150c00e03f8af80319e
(cherry picked from commit c14ecb9de2
)
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parent
23b204e1ee
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@ -158,7 +158,6 @@ protected:
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virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
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virtual int connect(int api, const sp<IProducerListener>& listener);
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virtual int connect(int api);
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virtual int disconnect(int api);
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virtual int setBufferCount(int bufferCount);
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@ -177,6 +176,11 @@ public:
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virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
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virtual int unlockAndPost();
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virtual int connect(int api, const sp<IProducerListener>& listener);
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virtual int detachNextBuffer(ANativeWindowBuffer** outBuffer,
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sp<Fence>* outFence);
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virtual int attachBuffer(ANativeWindowBuffer*);
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protected:
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enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
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enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
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@ -610,6 +610,55 @@ int Surface::disconnect(int api) {
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return err;
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}
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int Surface::detachNextBuffer(ANativeWindowBuffer** outBuffer,
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sp<Fence>* outFence) {
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ATRACE_CALL();
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ALOGV("Surface::detachNextBuffer");
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if (outBuffer == NULL || outFence == NULL) {
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return BAD_VALUE;
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}
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Mutex::Autolock lock(mMutex);
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sp<GraphicBuffer> buffer(NULL);
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sp<Fence> fence(NULL);
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status_t result = mGraphicBufferProducer->detachNextBuffer(
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&buffer, &fence);
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if (result != NO_ERROR) {
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return result;
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}
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*outBuffer = buffer.get();
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if (fence != NULL && fence->isValid()) {
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*outFence = fence;
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} else {
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*outFence = Fence::NO_FENCE;
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}
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return NO_ERROR;
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}
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int Surface::attachBuffer(ANativeWindowBuffer* buffer)
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{
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ATRACE_CALL();
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ALOGV("Surface::attachBuffer");
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Mutex::Autolock lock(mMutex);
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sp<GraphicBuffer> graphicBuffer(static_cast<GraphicBuffer*>(buffer));
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int32_t attachedSlot = -1;
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status_t result = mGraphicBufferProducer->attachBuffer(
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&attachedSlot, graphicBuffer);
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if (result != NO_ERROR) {
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ALOGE("attachBuffer: IGraphicBufferProducer call failed (%d)", result);
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return result;
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}
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mSlots[attachedSlot].buffer = graphicBuffer;
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return NO_ERROR;
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}
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int Surface::setUsage(uint32_t reqUsage)
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{
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ALOGV("Surface::setUsage");
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