diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index ce10c7819..3097965ce 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -191,12 +191,22 @@ sp SurfaceFlinger::createDisplay(const String8& displayName, return token; } +void SurfaceFlinger::createBuiltinDisplayLocked(DisplayDevice::DisplayType type) { + ALOGW_IF(mBuiltinDisplays[type], + "Overwriting display token for display type %d", type); + mBuiltinDisplays[type] = new BBinder(); + DisplayDeviceState info(type); + // All non-virtual displays are currently considered secure. + info.isSecure = true; + mCurrentState.displays.add(mBuiltinDisplays[type], info); +} + sp SurfaceFlinger::getBuiltInDisplay(int32_t id) { if (uint32_t(id) >= DisplayDevice::NUM_DISPLAY_TYPES) { ALOGE("getDefaultDisplay: id=%d is not a valid default display id", id); return NULL; } - return mDefaultDisplays[id]; + return mBuiltinDisplays[id]; } sp SurfaceFlinger::createGraphicBufferAlloc() @@ -462,6 +472,8 @@ status_t SurfaceFlinger::readyToRun() ALOGI( "SurfaceFlinger's main thread ready to run. " "Initializing graphics H/W..."); + Mutex::Autolock _l(mStateLock); + // initialize EGL for the default display mEGLDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(mEGLDisplay, NULL, NULL); @@ -482,14 +494,13 @@ status_t SurfaceFlinger::readyToRun() // initialize our non-virtual displays for (size_t i=0 ; i token = mDefaultDisplays[i]; - // set-up the displays that are already connected if (mHwc->isConnected(i) || type==DisplayDevice::DISPLAY_PRIMARY) { // All non-virtual displays are currently considered secure. bool isSecure = true; - mCurrentState.displays.add(token, DisplayDeviceState(type)); + createBuiltinDisplayLocked(type); + wp token = mBuiltinDisplays[i]; + sp fbs = new FramebufferSurface(*mHwc, i); sp stc = new SurfaceTextureClient( static_cast< sp >(fbs->getBufferQueue())); @@ -601,9 +612,9 @@ bool SurfaceFlinger::authenticateSurfaceTexture( } status_t SurfaceFlinger::getDisplayInfo(const sp& display, DisplayInfo* info) { - int32_t type = BAD_VALUE; + int32_t type = NAME_NOT_FOUND; for (int i=0 ; i& display, DisplayInfo* } const HWComposer& hwc(getHwComposer()); - if (!hwc.isConnected(type)) { - return NAME_NOT_FOUND; - } - float xdpi = hwc.getDpiX(type); float ydpi = hwc.getDpiY(type); @@ -745,11 +752,11 @@ void SurfaceFlinger::onHotplugReceived(int type, bool connected) { if (uint32_t(type) < DisplayDevice::NUM_DISPLAY_TYPES) { Mutex::Autolock _l(mStateLock); - if (connected == false) { - mCurrentState.displays.removeItem(mDefaultDisplays[type]); + if (connected) { + createBuiltinDisplayLocked((DisplayDevice::DisplayType)type); } else { - DisplayDeviceState info((DisplayDevice::DisplayType)type); - mCurrentState.displays.add(mDefaultDisplays[type], info); + mCurrentState.displays.removeItem(mBuiltinDisplays[type]); + mBuiltinDisplays[type].clear(); } setTransactionFlags(eDisplayTransactionNeeded); @@ -1163,7 +1170,6 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) for (size_t i=0 ; i fbs; sp stc; @@ -1174,10 +1180,6 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) "surface is provided (%p), ignoring it", state.surface.get()); - // All non-virtual displays are currently considered - // secure. - isSecure = true; - // for supported (by hwc) displays we provide our // own rendering surface fbs = new FramebufferSurface(*mHwc, state.type); @@ -1188,13 +1190,12 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) if (state.surface != NULL) { stc = new SurfaceTextureClient(state.surface); } - isSecure = state.isSecure; } const wp& display(curr.keyAt(i)); if (stc != NULL) { sp hw = new DisplayDevice(this, - state.type, isSecure, display, stc, fbs, + state.type, state.isSecure, display, stc, fbs, mEGLConfig); hw->setLayerStack(state.layerStack); hw->setProjection(state.orientation, @@ -2002,7 +2003,7 @@ void SurfaceFlinger::onInitializeDisplays() { Vector displays; DisplayState d; d.what = DisplayState::eDisplayProjectionChanged; - d.token = mDefaultDisplays[DisplayDevice::DISPLAY_PRIMARY]; + d.token = mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY]; d.orientation = DisplayState::eOrientationDefault; d.frame.makeInvalid(); d.viewport.makeInvalid(); diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h index b0d3bacf5..1b549e421 100644 --- a/services/surfaceflinger/SurfaceFlinger.h +++ b/services/surfaceflinger/SurfaceFlinger.h @@ -112,7 +112,7 @@ public: // returns the default Display sp getDefaultDisplayDevice() const { - return getDisplayDevice(mDefaultDisplays[DisplayDevice::DISPLAY_PRIMARY]); + return getDisplayDevice(mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY]); } // utility function to delete a texture on the main thread @@ -328,6 +328,9 @@ private: // called when starting, or restarting after system_server death void initializeDisplays(); + // Create an IBinder for a builtin display and add it to current state + void createBuiltinDisplayLocked(DisplayDevice::DisplayType type); + // NOTE: can only be called from the main thread or with mStateLock held sp getDisplayDevice(const wp& dpy) const { return mDisplays.valueFor(dpy); @@ -422,7 +425,7 @@ private: EGLContext mEGLContext; EGLConfig mEGLConfig; EGLDisplay mEGLDisplay; - sp mDefaultDisplays[DisplayDevice::NUM_DISPLAY_TYPES]; + sp mBuiltinDisplays[DisplayDevice::NUM_DISPLAY_TYPES]; // Can only accessed from the main thread, these members // don't need synchronization