Add a display parameter to HWComposer where needed

- also replace C casts with C++ casts
- only the interface is changed, HWComposer still doesn't
  fully handle multiple displays

Change-Id: I48eb89bff2edb76bf1d4d41f46802b9b2a7166a8
This commit is contained in:
Mathias Agopian 2012-08-08 18:35:12 -07:00
parent 28947d7fbf
commit 1e26087493
4 changed files with 89 additions and 71 deletions

View File

@ -96,6 +96,7 @@ public:
int getOrientation() const { return mOrientation; }
const Transform& getTransform() const { return mGlobalTransform; }
uint32_t getLayerStack() const { return mLayerStack; }
int32_t getDisplayId() const { return mId; }
status_t compositionComplete() const;

View File

@ -91,7 +91,7 @@ static int hwcEventControl(hwc_composer_device_1_t* hwc, int dpy,
if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
return hwc->methods->eventControl(hwc, dpy, event, enabled);
} else {
hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
return hwc0->methods->eventControl(hwc0, event, enabled);
}
}
@ -101,7 +101,7 @@ static int hwcBlank(hwc_composer_device_1_t* hwc, int dpy, int blank) {
return hwc->methods->blank(hwc, dpy, blank);
} else {
if (blank) {
hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
return hwc0->set(hwc0, NULL, NULL, NULL);
} else {
// HWC 0.x turns the screen on at the next set()
@ -115,8 +115,8 @@ static int hwcPrepare(hwc_composer_device_1_t* hwc,
if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
return hwc->prepare(hwc, numDisplays, displays);
} else {
hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
hwc_layer_list_t* list0 = (hwc_layer_list_t*)displays[0];
hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(displays[0]);
// In the past, SurfaceFlinger would pass a NULL list when doing full
// OpenGL ES composition. I don't know what, if any, dependencies there
// are on this behavior, so I'm playing it safe and preserving it.
@ -135,8 +135,8 @@ static int hwcSet(hwc_composer_device_1_t* hwc, EGLDisplay dpy, EGLSurface sur,
displays[0]->sur = sur;
err = hwc->set(hwc, numDisplays, displays);
} else {
hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
hwc_layer_list_t* list0 = (hwc_layer_list_t*)displays[0];
hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(displays[0]);
err = hwc0->set(hwc0, dpy, sur, list0);
}
return err;
@ -147,8 +147,7 @@ static uint32_t& hwcFlags(hwc_composer_device_1_t* hwc,
if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
return display->flags;
} else {
hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
hwc_layer_list_t* list0 = (hwc_layer_list_t*)display;
hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(display);
return list0->flags;
}
}
@ -158,8 +157,7 @@ static size_t& hwcNumHwLayers(hwc_composer_device_1_t* hwc,
if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
return display->numHwLayers;
} else {
hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
hwc_layer_list_t* list0 = (hwc_layer_list_t*)display;
hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(display);
return list0->numHwLayers;
}
}
@ -236,7 +234,7 @@ HWComposer::HWComposer(
}
// create initial empty display contents for display 0
createWorkList(0);
createWorkList(MAIN, 0);
}
}
@ -332,8 +330,12 @@ void HWComposer::eventControl(int event, int enabled) {
}
}
status_t HWComposer::createWorkList(size_t numLayers) {
status_t HWComposer::createWorkList(int32_t id, size_t numLayers) { // FIXME: handle multiple displays
if (uint32_t(id) >= MAX_DISPLAYS)
return BAD_INDEX;
if (mHwc) {
// TODO: must handle multiple displays here
// mLists[0] is NULL only when this is called from the constructor
if (!mLists[0] || mCapacity < numLayers) {
free(mLists[0]);
@ -356,21 +358,27 @@ status_t HWComposer::prepare() const {
if (err == NO_ERROR) {
size_t numOVLayers = 0;
size_t numFBLayers = 0;
size_t count = getNumLayers();
size_t count = getNumLayers(0);
for (size_t i=0 ; i<count ; i++) {
hwc_layer_1_t* l = NULL;
int compositionType;
if (hwcHasVersion(mHwc, HWC_DEVICE_API_VERSION_1_0)) {
l = &mLists[0]->hwLayers[i];
hwc_layer_1_t* l = &mLists[0]->hwLayers[i];
if (l->flags & HWC_SKIP_LAYER) {
l->compositionType = HWC_FRAMEBUFFER;
}
compositionType = l->compositionType;
} else {
// mList really has hwc_layer_list_t memory layout
hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
hwc_layer_t* layer = &list0->hwLayers[i];
l = (hwc_layer_1_t*)layer;
hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(mLists[0]);
hwc_layer_t* l = &list0->hwLayers[i];
if (l->flags & HWC_SKIP_LAYER) {
l->compositionType = HWC_FRAMEBUFFER;
}
compositionType = l->compositionType;
}
if (l->flags & HWC_SKIP_LAYER) {
l->compositionType = HWC_FRAMEBUFFER;
}
switch (l->compositionType) {
switch (compositionType) {
case HWC_OVERLAY:
numOVLayers++;
break;
@ -385,7 +393,7 @@ status_t HWComposer::prepare() const {
return (status_t)err;
}
size_t HWComposer::getLayerCount(int type) const {
size_t HWComposer::getLayerCount(int32_t id, int type) const { // FIXME: handle multiple displays
switch (type) {
case HWC_OVERLAY:
return mNumOVLayers;
@ -437,7 +445,7 @@ status_t HWComposer::disable() {
return NO_ERROR;
}
size_t HWComposer::getNumLayers() const {
size_t HWComposer::getNumLayers(int32_t id) const { // FIXME: handle multiple displays
return mHwc ? hwcNumHwLayers(mHwc, mLists[0]) : 0;
}
@ -611,14 +619,14 @@ public:
/*
* returns an iterator initialized at a given index in the layer list
*/
HWComposer::LayerListIterator HWComposer::getLayerIterator(size_t index) {
HWComposer::LayerListIterator HWComposer::getLayerIterator(int32_t id, size_t index) { // FIXME: handle multiple displays
if (index > hwcNumHwLayers(mHwc, mLists[0]))
return LayerListIterator();
if (hwcHasVersion(mHwc, HWC_DEVICE_API_VERSION_1_0)) {
return LayerListIterator(new HWCLayerVersion1(mLists[0]->hwLayers),
index);
} else {
hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(mLists[0]);
return LayerListIterator(new HWCLayerVersion0(list0->hwLayers), index);
}
}
@ -626,21 +634,21 @@ HWComposer::LayerListIterator HWComposer::getLayerIterator(size_t index) {
/*
* returns an iterator on the beginning of the layer list
*/
HWComposer::LayerListIterator HWComposer::begin() {
return getLayerIterator(0);
HWComposer::LayerListIterator HWComposer::begin(int32_t id) { // FIXME: handle multiple displays
return getLayerIterator(id, 0);
}
/*
* returns an iterator on the end of the layer list
*/
HWComposer::LayerListIterator HWComposer::end() {
return getLayerIterator(getNumLayers());
HWComposer::LayerListIterator HWComposer::end(int32_t id) { // FIXME: handle multiple displays
return getLayerIterator(id, getNumLayers(id));
}
void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const {
if (mHwc) {
hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(mLists[0]);
result.append("Hardware Composer state:\n");
result.appendFormat(" mDebugForceFakeVSync=%d\n",
@ -652,13 +660,12 @@ void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
"----------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------\n");
// " ________ | ________ | ________ | ________ | __ | _____ | ________ | [_____,_____,_____,_____] | [_____,_____,_____,_____]
for (size_t i=0 ; i<hwcNumHwLayers(mHwc, mLists[0]) ; i++) {
hwc_layer_1_t l;
hwc_layer_1_t const* lp;
if (hwcHasVersion(mHwc, HWC_DEVICE_API_VERSION_1_0)) {
l = mLists[0]->hwLayers[i];
lp = &mLists[0]->hwLayers[i];
} else {
hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
*(hwc_layer_t*)&l = list0->hwLayers[i];
l.acquireFenceFd = l.releaseFenceFd = -1;
// FIXME: here we rely on hwc_layer_1_t and hwc_layer_t having the same layout
lp = reinterpret_cast<hwc_layer_1_t const*>(&list0->hwLayers[i]);
}
const sp<LayerBase> layer(visibleLayersSortedByZ[i]);
int32_t format = -1;
@ -668,6 +675,7 @@ void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
format = buffer->getPixelFormat();
}
}
const hwc_layer_1_t& l(*lp);
result.appendFormat(
" %8s | %08x | %08x | %08x | %02x | %05x | %08x | [%5d,%5d,%5d,%5d] | [%5d,%5d,%5d,%5d] %s\n",
l.compositionType ? "OVERLAY" : "FB",

View File

@ -56,6 +56,12 @@ public:
virtual ~EventHandler() {}
};
enum {
MAIN = 0,
HDMI = 1,
MAX_DISPLAYS
};
HWComposer(const sp<SurfaceFlinger>& flinger, EventHandler& handler);
~HWComposer();
@ -77,14 +83,11 @@ public:
status_t acquire() const;
// create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
status_t createWorkList(size_t numLayers);
// get the layer array created by createWorkList()
size_t getNumLayers() const;
status_t createWorkList(int32_t id, size_t numLayers);
// get number of layers of the given type as updated in prepare().
// type is HWC_OVERLAY or HWC_FRAMEBUFFER
size_t getLayerCount(int type) const;
size_t getLayerCount(int32_t id, int type) const;
// needed forward declarations
class LayerListIterator;
@ -175,10 +178,10 @@ public:
};
// Returns an iterator to the beginning of the layer list
LayerListIterator begin();
LayerListIterator begin(int32_t id);
// Returns an iterator to the end of the layer list
LayerListIterator end();
LayerListIterator end(int32_t id);
// Events handling ---------------------------------------------------------
@ -215,9 +218,9 @@ public:
const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const;
private:
enum { MAX_DISPLAYS = 1 };
LayerListIterator getLayerIterator(size_t index);
LayerListIterator getLayerIterator(int32_t id, size_t index);
size_t getNumLayers(int32_t id) const;
struct cb_context;
@ -227,6 +230,7 @@ private:
inline void invalidate();
inline void vsync(int dpy, int64_t timestamp);
sp<SurfaceFlinger> mFlinger;
hw_module_t const* mModule;
struct hwc_composer_device_1* mHwc;
@ -234,6 +238,7 @@ private:
// TODO: decide whether mLists[i>0] should be non-NULL when display i is
// not attached/enabled.
struct hwc_display_contents_1* mLists[MAX_DISPLAYS];
size_t mCapacity;
mutable size_t mNumOVLayers;
mutable size_t mNumFBLayers;

View File

@ -454,8 +454,8 @@ bool SurfaceFlinger::authenticateSurfaceTexture(
}
status_t SurfaceFlinger::getDisplayInfo(DisplayID dpy, DisplayInfo* info) {
// TODO: this is here only for compatibility -- show go away eventually.
if (uint32_t(dpy) >= 2) {
// TODO: this is here only for compatibility -- should go away eventually.
if (uint32_t(dpy) >= 1) {
return BAD_INDEX;
}
sp<const DisplayDevice> hw(getDefaultDisplayDevice());
@ -628,25 +628,26 @@ void SurfaceFlinger::handleMessageRefresh() {
const Vector< sp<LayerBase> >& currentLayers(hw->getVisibleLayersSortedByZ());
const size_t count = currentLayers.size();
hwc.createWorkList(count); // FIXME: the worklist should include enough space for all layer of all displays
const int32_t id = hw->getDisplayId();
if (hwc.createWorkList(id, count) >= 0) {
HWComposer::LayerListIterator cur = hwc.begin(id);
const HWComposer::LayerListIterator end = hwc.end(id);
for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
const sp<LayerBase>& layer(currentLayers[i]);
HWComposer::LayerListIterator cur = hwc.begin();
const HWComposer::LayerListIterator end = hwc.end();
for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
const sp<LayerBase>& layer(currentLayers[i]);
if (CC_UNLIKELY(workListsDirty)) {
layer->setGeometry(hw, *cur);
if (mDebugDisableHWC || mDebugRegion) {
cur->setSkip(true);
if (CC_UNLIKELY(workListsDirty)) {
layer->setGeometry(hw, *cur);
if (mDebugDisableHWC || mDebugRegion) {
cur->setSkip(true);
}
}
}
/*
* update the per-frame h/w composer data for each layer
* and build the transparent region of the FB
*/
layer->setPerFrameData(hw, *cur);
/*
* update the per-frame h/w composer data for each layer
* and build the transparent region of the FB
*/
layer->setPerFrameData(hw, *cur);
}
}
}
status_t err = hwc.prepare();
@ -738,8 +739,9 @@ void SurfaceFlinger::postFramebuffer()
if (hwc.initCheck() == NO_ERROR) {
const Vector< sp<LayerBase> >& currentLayers(hw->getVisibleLayersSortedByZ());
const size_t count = currentLayers.size();
HWComposer::LayerListIterator cur = hwc.begin();
const HWComposer::LayerListIterator end = hwc.end();
const int32_t id = hw->getDisplayId();
HWComposer::LayerListIterator cur = hwc.begin(id);
const HWComposer::LayerListIterator end = hwc.end(id);
for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
const sp<LayerBase>& layer(currentLayers[i]);
layer->setAcquireFence(hw, *cur);
@ -759,8 +761,9 @@ void SurfaceFlinger::postFramebuffer()
const Vector< sp<LayerBase> >& currentLayers(hw->getVisibleLayersSortedByZ());
const size_t count = currentLayers.size();
if (hwc.initCheck() == NO_ERROR) {
HWComposer::LayerListIterator cur = hwc.begin();
const HWComposer::LayerListIterator end = hwc.end();
int32_t id = hw->getDisplayId();
HWComposer::LayerListIterator cur = hwc.begin(id);
const HWComposer::LayerListIterator end = hwc.end(id);
for (size_t i = 0; cur != end && i < count; ++i, ++cur) {
currentLayers[i]->onLayerDisplayed(hw, &*cur);
}
@ -1152,10 +1155,11 @@ void SurfaceFlinger::handleRepaint(const sp<const DisplayDevice>& hw,
void SurfaceFlinger::composeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty)
{
HWComposer& hwc(getHwComposer());
HWComposer::LayerListIterator cur = hwc.begin();
const HWComposer::LayerListIterator end = hwc.end();
int32_t id = hw->getDisplayId();
HWComposer::LayerListIterator cur = hwc.begin(id);
const HWComposer::LayerListIterator end = hwc.end(id);
const size_t fbLayerCount = hwc.getLayerCount(HWC_FRAMEBUFFER); // FIXME: this should be per display
const size_t fbLayerCount = hwc.getLayerCount(id, HWC_FRAMEBUFFER);
if (cur==end || fbLayerCount) {
DisplayDevice::makeCurrent(hw, mEGLContext);
@ -1165,7 +1169,7 @@ void SurfaceFlinger::composeSurfaces(const sp<const DisplayDevice>& hw, const Re
glLoadIdentity();
// Never touch the framebuffer if we don't have any framebuffer layers
if (hwc.getLayerCount(HWC_OVERLAY)) { // FIXME: this should be per display
if (hwc.getLayerCount(id, HWC_OVERLAY)) {
// when using overlays, we assume a fully transparent framebuffer
// NOTE: we could reduce how much we need to clear, for instance
// remove where there are opaque FB layers. however, on some