Add a display parameter to HWComposer where needed
- also replace C casts with C++ casts - only the interface is changed, HWComposer still doesn't fully handle multiple displays Change-Id: I48eb89bff2edb76bf1d4d41f46802b9b2a7166a8
This commit is contained in:
parent
28947d7fbf
commit
1e26087493
@ -96,6 +96,7 @@ public:
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int getOrientation() const { return mOrientation; }
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const Transform& getTransform() const { return mGlobalTransform; }
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uint32_t getLayerStack() const { return mLayerStack; }
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int32_t getDisplayId() const { return mId; }
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status_t compositionComplete() const;
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@ -91,7 +91,7 @@ static int hwcEventControl(hwc_composer_device_1_t* hwc, int dpy,
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if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
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return hwc->methods->eventControl(hwc, dpy, event, enabled);
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} else {
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hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
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hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
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return hwc0->methods->eventControl(hwc0, event, enabled);
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}
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}
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@ -101,7 +101,7 @@ static int hwcBlank(hwc_composer_device_1_t* hwc, int dpy, int blank) {
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return hwc->methods->blank(hwc, dpy, blank);
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} else {
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if (blank) {
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hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
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hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
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return hwc0->set(hwc0, NULL, NULL, NULL);
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} else {
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// HWC 0.x turns the screen on at the next set()
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@ -115,8 +115,8 @@ static int hwcPrepare(hwc_composer_device_1_t* hwc,
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if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
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return hwc->prepare(hwc, numDisplays, displays);
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} else {
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hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)displays[0];
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hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
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hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(displays[0]);
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// In the past, SurfaceFlinger would pass a NULL list when doing full
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// OpenGL ES composition. I don't know what, if any, dependencies there
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// are on this behavior, so I'm playing it safe and preserving it.
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@ -135,8 +135,8 @@ static int hwcSet(hwc_composer_device_1_t* hwc, EGLDisplay dpy, EGLSurface sur,
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displays[0]->sur = sur;
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err = hwc->set(hwc, numDisplays, displays);
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} else {
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hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)displays[0];
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hwc_composer_device_t* hwc0 = reinterpret_cast<hwc_composer_device_t*>(hwc);
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hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(displays[0]);
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err = hwc0->set(hwc0, dpy, sur, list0);
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}
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return err;
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@ -147,8 +147,7 @@ static uint32_t& hwcFlags(hwc_composer_device_1_t* hwc,
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if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
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return display->flags;
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} else {
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hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)display;
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hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(display);
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return list0->flags;
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}
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}
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@ -158,8 +157,7 @@ static size_t& hwcNumHwLayers(hwc_composer_device_1_t* hwc,
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if (hwcHasVersion(hwc, HWC_DEVICE_API_VERSION_1_0)) {
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return display->numHwLayers;
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} else {
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hwc_composer_device_t* hwc0 = (hwc_composer_device_t*)hwc;
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)display;
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hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(display);
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return list0->numHwLayers;
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}
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}
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@ -236,7 +234,7 @@ HWComposer::HWComposer(
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}
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// create initial empty display contents for display 0
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createWorkList(0);
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createWorkList(MAIN, 0);
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}
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}
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@ -332,8 +330,12 @@ void HWComposer::eventControl(int event, int enabled) {
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}
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}
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status_t HWComposer::createWorkList(size_t numLayers) {
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status_t HWComposer::createWorkList(int32_t id, size_t numLayers) { // FIXME: handle multiple displays
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if (uint32_t(id) >= MAX_DISPLAYS)
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return BAD_INDEX;
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if (mHwc) {
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// TODO: must handle multiple displays here
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// mLists[0] is NULL only when this is called from the constructor
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if (!mLists[0] || mCapacity < numLayers) {
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free(mLists[0]);
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@ -356,21 +358,27 @@ status_t HWComposer::prepare() const {
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if (err == NO_ERROR) {
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size_t numOVLayers = 0;
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size_t numFBLayers = 0;
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size_t count = getNumLayers();
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size_t count = getNumLayers(0);
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for (size_t i=0 ; i<count ; i++) {
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hwc_layer_1_t* l = NULL;
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int compositionType;
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if (hwcHasVersion(mHwc, HWC_DEVICE_API_VERSION_1_0)) {
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l = &mLists[0]->hwLayers[i];
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hwc_layer_1_t* l = &mLists[0]->hwLayers[i];
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if (l->flags & HWC_SKIP_LAYER) {
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l->compositionType = HWC_FRAMEBUFFER;
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}
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compositionType = l->compositionType;
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} else {
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// mList really has hwc_layer_list_t memory layout
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
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hwc_layer_t* layer = &list0->hwLayers[i];
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l = (hwc_layer_1_t*)layer;
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hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(mLists[0]);
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hwc_layer_t* l = &list0->hwLayers[i];
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if (l->flags & HWC_SKIP_LAYER) {
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l->compositionType = HWC_FRAMEBUFFER;
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}
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compositionType = l->compositionType;
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}
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if (l->flags & HWC_SKIP_LAYER) {
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l->compositionType = HWC_FRAMEBUFFER;
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}
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switch (l->compositionType) {
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switch (compositionType) {
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case HWC_OVERLAY:
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numOVLayers++;
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break;
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@ -385,7 +393,7 @@ status_t HWComposer::prepare() const {
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return (status_t)err;
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}
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size_t HWComposer::getLayerCount(int type) const {
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size_t HWComposer::getLayerCount(int32_t id, int type) const { // FIXME: handle multiple displays
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switch (type) {
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case HWC_OVERLAY:
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return mNumOVLayers;
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@ -437,7 +445,7 @@ status_t HWComposer::disable() {
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return NO_ERROR;
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}
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size_t HWComposer::getNumLayers() const {
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size_t HWComposer::getNumLayers(int32_t id) const { // FIXME: handle multiple displays
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return mHwc ? hwcNumHwLayers(mHwc, mLists[0]) : 0;
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}
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@ -611,14 +619,14 @@ public:
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/*
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* returns an iterator initialized at a given index in the layer list
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*/
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HWComposer::LayerListIterator HWComposer::getLayerIterator(size_t index) {
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HWComposer::LayerListIterator HWComposer::getLayerIterator(int32_t id, size_t index) { // FIXME: handle multiple displays
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if (index > hwcNumHwLayers(mHwc, mLists[0]))
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return LayerListIterator();
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if (hwcHasVersion(mHwc, HWC_DEVICE_API_VERSION_1_0)) {
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return LayerListIterator(new HWCLayerVersion1(mLists[0]->hwLayers),
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index);
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} else {
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
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hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(mLists[0]);
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return LayerListIterator(new HWCLayerVersion0(list0->hwLayers), index);
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}
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}
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@ -626,21 +634,21 @@ HWComposer::LayerListIterator HWComposer::getLayerIterator(size_t index) {
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/*
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* returns an iterator on the beginning of the layer list
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*/
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HWComposer::LayerListIterator HWComposer::begin() {
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return getLayerIterator(0);
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HWComposer::LayerListIterator HWComposer::begin(int32_t id) { // FIXME: handle multiple displays
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return getLayerIterator(id, 0);
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}
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/*
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* returns an iterator on the end of the layer list
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*/
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HWComposer::LayerListIterator HWComposer::end() {
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return getLayerIterator(getNumLayers());
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HWComposer::LayerListIterator HWComposer::end(int32_t id) { // FIXME: handle multiple displays
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return getLayerIterator(id, getNumLayers(id));
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}
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void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
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const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const {
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if (mHwc) {
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
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hwc_layer_list_t* list0 = reinterpret_cast<hwc_layer_list_t*>(mLists[0]);
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result.append("Hardware Composer state:\n");
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result.appendFormat(" mDebugForceFakeVSync=%d\n",
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@ -652,13 +660,12 @@ void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
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"----------+----------+----------+----------+----+-------+----------+---------------------------+--------------------------------\n");
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// " ________ | ________ | ________ | ________ | __ | _____ | ________ | [_____,_____,_____,_____] | [_____,_____,_____,_____]
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for (size_t i=0 ; i<hwcNumHwLayers(mHwc, mLists[0]) ; i++) {
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hwc_layer_1_t l;
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hwc_layer_1_t const* lp;
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if (hwcHasVersion(mHwc, HWC_DEVICE_API_VERSION_1_0)) {
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l = mLists[0]->hwLayers[i];
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lp = &mLists[0]->hwLayers[i];
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} else {
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hwc_layer_list_t* list0 = (hwc_layer_list_t*)mLists[0];
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*(hwc_layer_t*)&l = list0->hwLayers[i];
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l.acquireFenceFd = l.releaseFenceFd = -1;
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// FIXME: here we rely on hwc_layer_1_t and hwc_layer_t having the same layout
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lp = reinterpret_cast<hwc_layer_1_t const*>(&list0->hwLayers[i]);
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}
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const sp<LayerBase> layer(visibleLayersSortedByZ[i]);
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int32_t format = -1;
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@ -668,6 +675,7 @@ void HWComposer::dump(String8& result, char* buffer, size_t SIZE,
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format = buffer->getPixelFormat();
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}
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}
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const hwc_layer_1_t& l(*lp);
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result.appendFormat(
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" %8s | %08x | %08x | %08x | %02x | %05x | %08x | [%5d,%5d,%5d,%5d] | [%5d,%5d,%5d,%5d] %s\n",
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l.compositionType ? "OVERLAY" : "FB",
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@ -56,6 +56,12 @@ public:
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virtual ~EventHandler() {}
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};
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enum {
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MAIN = 0,
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HDMI = 1,
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MAX_DISPLAYS
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};
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HWComposer(const sp<SurfaceFlinger>& flinger, EventHandler& handler);
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~HWComposer();
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@ -77,14 +83,11 @@ public:
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status_t acquire() const;
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// create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
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status_t createWorkList(size_t numLayers);
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// get the layer array created by createWorkList()
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size_t getNumLayers() const;
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status_t createWorkList(int32_t id, size_t numLayers);
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// get number of layers of the given type as updated in prepare().
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// type is HWC_OVERLAY or HWC_FRAMEBUFFER
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size_t getLayerCount(int type) const;
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size_t getLayerCount(int32_t id, int type) const;
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// needed forward declarations
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class LayerListIterator;
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@ -175,10 +178,10 @@ public:
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};
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// Returns an iterator to the beginning of the layer list
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LayerListIterator begin();
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LayerListIterator begin(int32_t id);
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// Returns an iterator to the end of the layer list
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LayerListIterator end();
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LayerListIterator end(int32_t id);
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// Events handling ---------------------------------------------------------
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@ -215,9 +218,9 @@ public:
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const Vector< sp<LayerBase> >& visibleLayersSortedByZ) const;
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private:
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enum { MAX_DISPLAYS = 1 };
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LayerListIterator getLayerIterator(size_t index);
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LayerListIterator getLayerIterator(int32_t id, size_t index);
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size_t getNumLayers(int32_t id) const;
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struct cb_context;
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@ -227,6 +230,7 @@ private:
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inline void invalidate();
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inline void vsync(int dpy, int64_t timestamp);
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sp<SurfaceFlinger> mFlinger;
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hw_module_t const* mModule;
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struct hwc_composer_device_1* mHwc;
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@ -234,6 +238,7 @@ private:
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// TODO: decide whether mLists[i>0] should be non-NULL when display i is
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// not attached/enabled.
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struct hwc_display_contents_1* mLists[MAX_DISPLAYS];
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size_t mCapacity;
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mutable size_t mNumOVLayers;
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mutable size_t mNumFBLayers;
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@ -454,8 +454,8 @@ bool SurfaceFlinger::authenticateSurfaceTexture(
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}
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status_t SurfaceFlinger::getDisplayInfo(DisplayID dpy, DisplayInfo* info) {
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// TODO: this is here only for compatibility -- show go away eventually.
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if (uint32_t(dpy) >= 2) {
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// TODO: this is here only for compatibility -- should go away eventually.
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if (uint32_t(dpy) >= 1) {
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return BAD_INDEX;
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}
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sp<const DisplayDevice> hw(getDefaultDisplayDevice());
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@ -628,25 +628,26 @@ void SurfaceFlinger::handleMessageRefresh() {
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const Vector< sp<LayerBase> >& currentLayers(hw->getVisibleLayersSortedByZ());
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const size_t count = currentLayers.size();
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hwc.createWorkList(count); // FIXME: the worklist should include enough space for all layer of all displays
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const int32_t id = hw->getDisplayId();
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if (hwc.createWorkList(id, count) >= 0) {
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HWComposer::LayerListIterator cur = hwc.begin(id);
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const HWComposer::LayerListIterator end = hwc.end(id);
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for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
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const sp<LayerBase>& layer(currentLayers[i]);
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HWComposer::LayerListIterator cur = hwc.begin();
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const HWComposer::LayerListIterator end = hwc.end();
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for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
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const sp<LayerBase>& layer(currentLayers[i]);
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if (CC_UNLIKELY(workListsDirty)) {
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layer->setGeometry(hw, *cur);
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if (mDebugDisableHWC || mDebugRegion) {
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cur->setSkip(true);
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if (CC_UNLIKELY(workListsDirty)) {
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layer->setGeometry(hw, *cur);
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if (mDebugDisableHWC || mDebugRegion) {
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cur->setSkip(true);
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}
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}
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}
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/*
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* update the per-frame h/w composer data for each layer
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* and build the transparent region of the FB
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*/
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layer->setPerFrameData(hw, *cur);
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/*
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* update the per-frame h/w composer data for each layer
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* and build the transparent region of the FB
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*/
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layer->setPerFrameData(hw, *cur);
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}
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}
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}
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status_t err = hwc.prepare();
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@ -738,8 +739,9 @@ void SurfaceFlinger::postFramebuffer()
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if (hwc.initCheck() == NO_ERROR) {
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const Vector< sp<LayerBase> >& currentLayers(hw->getVisibleLayersSortedByZ());
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const size_t count = currentLayers.size();
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HWComposer::LayerListIterator cur = hwc.begin();
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const HWComposer::LayerListIterator end = hwc.end();
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const int32_t id = hw->getDisplayId();
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HWComposer::LayerListIterator cur = hwc.begin(id);
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const HWComposer::LayerListIterator end = hwc.end(id);
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for (size_t i=0 ; cur!=end && i<count ; ++i, ++cur) {
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const sp<LayerBase>& layer(currentLayers[i]);
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layer->setAcquireFence(hw, *cur);
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@ -759,8 +761,9 @@ void SurfaceFlinger::postFramebuffer()
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const Vector< sp<LayerBase> >& currentLayers(hw->getVisibleLayersSortedByZ());
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const size_t count = currentLayers.size();
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if (hwc.initCheck() == NO_ERROR) {
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HWComposer::LayerListIterator cur = hwc.begin();
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const HWComposer::LayerListIterator end = hwc.end();
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int32_t id = hw->getDisplayId();
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HWComposer::LayerListIterator cur = hwc.begin(id);
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const HWComposer::LayerListIterator end = hwc.end(id);
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for (size_t i = 0; cur != end && i < count; ++i, ++cur) {
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currentLayers[i]->onLayerDisplayed(hw, &*cur);
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}
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@ -1152,10 +1155,11 @@ void SurfaceFlinger::handleRepaint(const sp<const DisplayDevice>& hw,
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void SurfaceFlinger::composeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty)
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{
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HWComposer& hwc(getHwComposer());
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HWComposer::LayerListIterator cur = hwc.begin();
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const HWComposer::LayerListIterator end = hwc.end();
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int32_t id = hw->getDisplayId();
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HWComposer::LayerListIterator cur = hwc.begin(id);
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const HWComposer::LayerListIterator end = hwc.end(id);
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const size_t fbLayerCount = hwc.getLayerCount(HWC_FRAMEBUFFER); // FIXME: this should be per display
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const size_t fbLayerCount = hwc.getLayerCount(id, HWC_FRAMEBUFFER);
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if (cur==end || fbLayerCount) {
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DisplayDevice::makeCurrent(hw, mEGLContext);
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@ -1165,7 +1169,7 @@ void SurfaceFlinger::composeSurfaces(const sp<const DisplayDevice>& hw, const Re
|
||||
glLoadIdentity();
|
||||
|
||||
// Never touch the framebuffer if we don't have any framebuffer layers
|
||||
if (hwc.getLayerCount(HWC_OVERLAY)) { // FIXME: this should be per display
|
||||
if (hwc.getLayerCount(id, HWC_OVERLAY)) {
|
||||
// when using overlays, we assume a fully transparent framebuffer
|
||||
// NOTE: we could reduce how much we need to clear, for instance
|
||||
// remove where there are opaque FB layers. however, on some
|
||||
|
Loading…
Reference in New Issue
Block a user