diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp index 4885c5fc4..6ef3295b0 100644 --- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp +++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp @@ -29,8 +29,9 @@ #include #include -#include +#include #include +#include #include #include "FramebufferSurface.h" @@ -86,7 +87,7 @@ status_t FramebufferSurface::advanceFrame() { status_t FramebufferSurface::nextBuffer(sp& outBuffer, sp& outFence) { Mutex::Autolock lock(mMutex); - BufferQueue::BufferItem item; + BufferItem item; status_t err = acquireBufferLocked(&item, 0); if (err == BufferQueue::NO_BUFFER_AVAILABLE) { outBuffer = mCurrentBuffer; diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp index aefa8fd91..0e94f0d58 100644 --- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp +++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp @@ -18,6 +18,8 @@ #include "VirtualDisplaySurface.h" #include "HWComposer.h" +#include + // --------------------------------------------------------------------------- namespace android { // --------------------------------------------------------------------------- @@ -436,7 +438,7 @@ status_t VirtualDisplaySurface::queueBuffer(int pslot, // Now acquire the buffer from the scratch pool -- should be the same // slot and fence as we just queued. Mutex::Autolock lock(mMutex); - BufferQueue::BufferItem item; + BufferItem item; result = acquireBufferLocked(&item, 0); if (result != NO_ERROR) return result; diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp index cf279453f..2ac4765a5 100644 --- a/services/surfaceflinger/Layer.cpp +++ b/services/surfaceflinger/Layer.cpp @@ -1130,7 +1130,7 @@ Region Layer::latchBuffer(bool& recomputeVisibleRegions) } virtual bool reject(const sp& buf, - const IGraphicBufferConsumer::BufferItem& item) { + const BufferItem& item) { if (buf == NULL) { return false; } diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.cpp b/services/surfaceflinger/SurfaceFlingerConsumer.cpp index 7de6ac428..abf39932f 100644 --- a/services/surfaceflinger/SurfaceFlingerConsumer.cpp +++ b/services/surfaceflinger/SurfaceFlingerConsumer.cpp @@ -21,6 +21,8 @@ #include +#include + #include #include #include @@ -47,7 +49,7 @@ status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter, return err; } - BufferQueue::BufferItem item; + BufferItem item; // Acquire the next buffer. // In asynchronous mode the list is guaranteed to be one buffer @@ -101,8 +103,8 @@ status_t SurfaceFlingerConsumer::bindTextureImage() return bindTextureImageLocked(); } -status_t SurfaceFlingerConsumer::acquireBufferLocked( - BufferQueue::BufferItem *item, nsecs_t presentWhen) { +status_t SurfaceFlingerConsumer::acquireBufferLocked(BufferItem* item, + nsecs_t presentWhen) { status_t result = GLConsumer::acquireBufferLocked(item, presentWhen); if (result == NO_ERROR) { mTransformToDisplayInverse = item->mTransformToDisplayInverse; diff --git a/services/surfaceflinger/SurfaceFlingerConsumer.h b/services/surfaceflinger/SurfaceFlingerConsumer.h index 28f2f6aeb..d1cf9b999 100644 --- a/services/surfaceflinger/SurfaceFlingerConsumer.h +++ b/services/surfaceflinger/SurfaceFlingerConsumer.h @@ -41,13 +41,13 @@ public: class BufferRejecter { friend class SurfaceFlingerConsumer; virtual bool reject(const sp& buf, - const IGraphicBufferConsumer::BufferItem& item) = 0; + const BufferItem& item) = 0; protected: virtual ~BufferRejecter() { } }; - virtual status_t acquireBufferLocked(BufferQueue::BufferItem *item, nsecs_t presentWhen); + virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen); // This version of updateTexImage() takes a functor that may be used to // reject the newly acquired buffer. Unlike the GLConsumer version,