Merge "SurfaceFlinger: fix 64-bit format string warnings"
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commit
112aa42e91
@ -462,7 +462,7 @@ void DisplayDevice::dump(String8& result) const {
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result.appendFormat(
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"+ DisplayDevice: %s\n"
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" type=%x, hwcId=%d, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
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"flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%u\n"
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"flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%zu\n"
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" v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], s:[%d,%d,%d,%d],"
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"transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
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mDisplayName.string(), mType, mHwcDisplayId,
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@ -328,7 +328,7 @@ void EventThread::dump(String8& result) const {
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mDebugVsyncEnabled?"enabled":"disabled");
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result.appendFormat(" soft-vsync: %s\n",
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mUseSoftwareVSync?"enabled":"disabled");
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result.appendFormat(" numListeners=%u,\n events-delivered: %u\n",
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result.appendFormat(" numListeners=%zu,\n events-delivered: %u\n",
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mDisplayEventConnections.size(),
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mVSyncEvent[DisplayDevice::DISPLAY_PRIMARY].vsync.count);
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for (size_t i=0 ; i<mDisplayEventConnections.size() ; i++) {
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@ -17,6 +17,8 @@
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// This is needed for stdint.h to define INT64_MAX in C++
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#define __STDC_LIMIT_MACROS
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#include <inttypes.h>
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#include <cutils/log.h>
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#include <ui/Fence.h>
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@ -211,7 +213,7 @@ void FrameTracker::dump(String8& result) const {
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const size_t o = mOffset;
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for (size_t i = 1; i < NUM_FRAME_RECORDS; i++) {
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const size_t index = (o+i) % NUM_FRAME_RECORDS;
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result.appendFormat("%lld\t%lld\t%lld\n",
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result.appendFormat("%" PRId64 "\t%" PRId64 "\t%" PRId64 "\n",
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mFrameRecords[index].desiredPresentTime,
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mFrameRecords[index].actualPresentTime,
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mFrameRecords[index].frameReadyTime);
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@ -21,6 +21,7 @@
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#include <errno.h>
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#include <math.h>
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#include <dlfcn.h>
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#include <inttypes.h>
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#include <EGL/egl.h>
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@ -429,7 +430,7 @@ void SurfaceFlinger::init() {
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// FIXME: currently we don't get blank/unblank requests
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// for displays other than the main display, so we always
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// assume a connected display is unblanked.
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ALOGD("marking display %d as acquired/unblanked", i);
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ALOGD("marking display %zu as acquired/unblanked", i);
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hw->acquireScreen();
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}
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mDisplays.add(token, hw);
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@ -1639,7 +1640,7 @@ void SurfaceFlinger::doComposeSurfaces(const sp<const DisplayDevice>& hw, const
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case HWC_FRAMEBUFFER_TARGET: {
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// this should not happen as the iterator shouldn't
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// let us get there.
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ALOGW("HWC_FRAMEBUFFER_TARGET found in hwc list (index=%d)", i);
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ALOGW("HWC_FRAMEBUFFER_TARGET found in hwc list (index=%zu)", i);
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break;
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}
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}
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@ -2224,7 +2225,7 @@ void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index
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const nsecs_t period =
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getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
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result.appendFormat("%lld\n", period);
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result.appendFormat("%" PRId64 "\n", period);
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if (name.isEmpty()) {
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mAnimFrameTracker.dump(result);
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@ -2337,7 +2338,7 @@ void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
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const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
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const size_t count = currentLayers.size();
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colorizer.bold(result);
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result.appendFormat("Visible layers (count = %d)\n", count);
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result.appendFormat("Visible layers (count = %zu)\n", count);
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colorizer.reset(result);
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for (size_t i=0 ; i<count ; i++) {
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const sp<Layer>& layer(currentLayers[i]);
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@ -2349,7 +2350,7 @@ void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
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*/
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colorizer.bold(result);
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result.appendFormat("Displays (%d entries)\n", mDisplays.size());
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result.appendFormat("Displays (%zu entries)\n", mDisplays.size());
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colorizer.reset(result);
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for (size_t dpy=0 ; dpy<mDisplays.size() ; dpy++) {
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const sp<const DisplayDevice>& hw(mDisplays[dpy]);
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@ -2932,7 +2933,7 @@ void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* v
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const bool visible = (state.layerStack == hw->getLayerStack())
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&& (state.z >= minLayerZ && state.z <= maxLayerZ)
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&& (layer->isVisible());
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ALOGE("%c index=%d, name=%s, layerStack=%d, z=%d, visible=%d, flags=%x, alpha=%x",
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ALOGE("%c index=%zu, name=%s, layerStack=%d, z=%d, visible=%d, flags=%x, alpha=%x",
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visible ? '+' : '-',
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i, layer->getName().string(), state.layerStack, state.z,
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layer->isVisible(), state.flags, state.alpha);
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