Fix issue 2641884: Bluetooth volume is dependent on in call volume.

The problem is that the code in AudioPolicyManagerBase::checkAndSetVolume() that forces
voice volume to max when setting bluetooth SCO volume is not called if the bluetooth stream
volume did not actually change. So even if we re apply volumes when switching to bluetooth
device, the volume voice volume is not changed and remains what it was when routed to earpiece
What makes things worse on Passion is that stream volumes are limited when connected to bluetooth
and their actual value does not change as soon as they exceed the limit threshold.

Change-Id: I18265e5e6686db0a1f30fc37a31e2ecde4f3fbc6
This commit is contained in:
Eric Laurent 2010-05-25 09:31:59 -07:00
parent 1b686dab50
commit 0b6a930096

View File

@ -902,7 +902,8 @@ AudioPolicyManagerBase::AudioPolicyManagerBase(AudioPolicyClientInterface *clien
#ifdef AUDIO_POLICY_TEST
Thread(false),
#endif //AUDIO_POLICY_TEST
mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0), mMusicStopTime(0), mLimitRingtoneVolume(false)
mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0), mMusicStopTime(0), mLimitRingtoneVolume(false),
mLastVoiceVolume(-1.0f)
{
mpClientInterface = clientInterface;
@ -1713,29 +1714,38 @@ status_t AudioPolicyManagerBase::checkAndSetVolume(int stream, int index, audio_
}
float volume = computeVolume(stream, index, output, device);
// do not set volume if the float value did not change
if (volume != mOutputs.valueFor(output)->mCurVolume[stream] || force) {
// We actually change the volume if:
// - the float value returned by computeVolume() changed
// - the force flag is set
if (volume != mOutputs.valueFor(output)->mCurVolume[stream] ||
force) {
mOutputs.valueFor(output)->mCurVolume[stream] = volume;
LOGV("setStreamVolume() for output %d stream %d, volume %f, delay %d", output, stream, volume, delayMs);
if (stream == AudioSystem::VOICE_CALL ||
stream == AudioSystem::DTMF ||
stream == AudioSystem::BLUETOOTH_SCO) {
float voiceVolume = -1.0;
// offset value to reflect actual hardware volume that never reaches 0
// 1% corresponds roughly to first step in VOICE_CALL stream volume setting (see AudioService.java)
volume = 0.01 + 0.99 * volume;
if (stream == AudioSystem::VOICE_CALL) {
voiceVolume = (float)index/(float)mStreams[stream].mIndexMax;
} else if (stream == AudioSystem::BLUETOOTH_SCO) {
voiceVolume = 1.0;
}
if (voiceVolume >= 0 && output == mHardwareOutput) {
mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
}
}
mpClientInterface->setStreamVolume((AudioSystem::stream_type)stream, volume, output, delayMs);
}
if (stream == AudioSystem::VOICE_CALL ||
stream == AudioSystem::BLUETOOTH_SCO) {
float voiceVolume;
// Force voice volume to max for bluetooth SCO as volume is managed by the headset
if (stream == AudioSystem::VOICE_CALL) {
voiceVolume = (float)index/(float)mStreams[stream].mIndexMax;
} else {
voiceVolume = 1.0;
}
if (voiceVolume != mLastVoiceVolume && output == mHardwareOutput) {
mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
mLastVoiceVolume = voiceVolume;
}
}
return NO_ERROR;
}