diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp index 624d7e015..cfc029318 100644 --- a/libs/gui/ConsumerBase.cpp +++ b/libs/gui/ConsumerBase.cpp @@ -109,21 +109,35 @@ void ConsumerBase::onFrameAvailable() { } void ConsumerBase::onBuffersReleased() { - Mutex::Autolock lock(mMutex); + sp bufRefs[BufferQueue::NUM_BUFFER_SLOTS]; - CB_LOGV("onBuffersReleased"); + { // Scope for the lock + Mutex::Autolock lock(mMutex); - if (mAbandoned) { - // Nothing to do if we're already abandoned. - return; + CB_LOGV("onBuffersReleased"); + + if (mAbandoned) { + // Nothing to do if we're already abandoned. + return; + } + + uint32_t mask = 0; + mBufferQueue->getReleasedBuffers(&mask); + for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { + if (mask & (1 << i)) { + // Grab a local reference to the buffers so that they don't + // get freed while the lock is held. + bufRefs[i] = mSlots[i].mGraphicBuffer; + + freeBufferLocked(i); + } + } } - uint32_t mask = 0; - mBufferQueue->getReleasedBuffers(&mask); + // Clear the local buffer references. This would happen automatically + // when the array gets dtor'd, but I'm doing it explicitly for clarity. for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { - if (mask & (1 << i)) { - freeBufferLocked(i); - } + bufRefs[i].clear(); } }