Fix a race-condtion in SurfaceFlinger that could lead to a crash.
Client::mLayers could be accessed from different threads. On one side from Client::attachLayer() which is currently called from a binder thread; on the other side from Client::detachLayer() which is always called from the main thread. This could lead to a corruption of Client::mLayers. We fix this issue by adding an internal lock to Client. Bug: 4483046 Change-Id: I5262bf1124d9a65ec6f8ffd8e367356fc33a7536
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@ -1030,15 +1030,15 @@ status_t SurfaceFlinger::addLayer_l(const sp<LayerBase>& layer)
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ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
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const sp<LayerBaseClient>& lbc)
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{
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Mutex::Autolock _l(mStateLock);
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// attach this layer to the client
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ssize_t name = client->attachLayer(lbc);
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size_t name = client->attachLayer(lbc);
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Mutex::Autolock _l(mStateLock);
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// add this layer to the current state list
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addLayer_l(lbc);
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return name;
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return ssize_t(name);
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}
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status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
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@ -2253,15 +2253,17 @@ status_t Client::initCheck() const {
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return NO_ERROR;
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}
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ssize_t Client::attachLayer(const sp<LayerBaseClient>& layer)
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size_t Client::attachLayer(const sp<LayerBaseClient>& layer)
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{
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int32_t name = android_atomic_inc(&mNameGenerator);
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Mutex::Autolock _l(mLock);
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size_t name = mNameGenerator++;
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mLayers.add(name, layer);
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return name;
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}
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void Client::detachLayer(const LayerBaseClient* layer)
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{
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Mutex::Autolock _l(mLock);
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// we do a linear search here, because this doesn't happen often
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const size_t count = mLayers.size();
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for (size_t i=0 ; i<count ; i++) {
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@ -2271,9 +2273,11 @@ void Client::detachLayer(const LayerBaseClient* layer)
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}
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}
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}
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sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
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sp<LayerBaseClient> Client::getLayerUser(int32_t i) const
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{
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Mutex::Autolock _l(mLock);
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sp<LayerBaseClient> lbc;
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const wp<LayerBaseClient>& layer(mLayers.valueFor(i));
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wp<LayerBaseClient> layer(mLayers.valueFor(i));
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if (layer != 0) {
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lbc = layer.promote();
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LOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
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@ -66,7 +66,7 @@ public:
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status_t initCheck() const;
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// protected by SurfaceFlinger::mStateLock
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ssize_t attachLayer(const sp<LayerBaseClient>& layer);
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size_t attachLayer(const sp<LayerBaseClient>& layer);
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void detachLayer(const LayerBaseClient* layer);
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sp<LayerBaseClient> getLayerUser(int32_t i) const;
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@ -82,9 +82,15 @@ private:
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virtual status_t destroySurface(SurfaceID surfaceId);
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virtual status_t setState(int32_t count, const layer_state_t* states);
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DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
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// constant
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sp<SurfaceFlinger> mFlinger;
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int32_t mNameGenerator;
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// protected by mLock
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DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
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size_t mNameGenerator;
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// thread-safe
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mutable Mutex mLock;
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};
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class UserClient : public BnSurfaceComposerClient
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