fix transitions from hwc to GLES composition

If we switched from HWC to GLES but the dirty region was empty
(could happen if the dirty region is outside of the screen for instance), we
need to force a full screen composition.

In this change we ignore the dirty region for the purpose of
rejecting the whole update and we rely on the fact that it will later
be expanded to the whole screen. This was the least risky fix.

Bug: 7467760, 7452931
Change-Id: I2132f2f963b00a3ce7150adadb107b0367b3862e
This commit is contained in:
Mathias Agopian 2012-11-05 17:50:57 -08:00
parent 2281af967d
commit 02b9510575

View File

@ -978,10 +978,10 @@ void SurfaceFlinger::doComposition() {
if (hw->canDraw()) { if (hw->canDraw()) {
// transform the dirty region into this screen's coordinate space // transform the dirty region into this screen's coordinate space
const Region dirtyRegion(hw->getDirtyRegion(repaintEverything)); const Region dirtyRegion(hw->getDirtyRegion(repaintEverything));
if (!dirtyRegion.isEmpty()) {
// repaint the framebuffer (if needed) // repaint the framebuffer (if needed)
doDisplayComposition(hw, dirtyRegion); doDisplayComposition(hw, dirtyRegion);
}
hw->dirtyRegion.clear(); hw->dirtyRegion.clear();
hw->flip(hw->swapRegion); hw->flip(hw->swapRegion);
hw->swapRegion.clear(); hw->swapRegion.clear();