2013-07-30 22:10:32 +00:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2012 The Android Open Source Project
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef ANDROID_DISPSYNC_H
|
|
|
|
#define ANDROID_DISPSYNC_H
|
|
|
|
|
|
|
|
#include <stddef.h>
|
|
|
|
|
|
|
|
#include <utils/Mutex.h>
|
|
|
|
#include <utils/Timers.h>
|
|
|
|
#include <utils/RefBase.h>
|
|
|
|
|
|
|
|
namespace android {
|
|
|
|
|
|
|
|
class String8;
|
|
|
|
class Fence;
|
|
|
|
class DispSyncThread;
|
|
|
|
|
|
|
|
// DispSync maintains a model of the periodic hardware-based vsync events of a
|
|
|
|
// display and uses that model to execute period callbacks at specific phase
|
|
|
|
// offsets from the hardware vsync events. The model is constructed by
|
|
|
|
// feeding consecutive hardware event timestamps to the DispSync object via
|
|
|
|
// the addResyncSample method.
|
|
|
|
//
|
|
|
|
// The model is validated using timestamps from Fence objects that are passed
|
|
|
|
// to the DispSync object via the addPresentFence method. These fence
|
|
|
|
// timestamps should correspond to a hardware vsync event, but they need not
|
|
|
|
// be consecutive hardware vsync times. If this method determines that the
|
|
|
|
// current model accurately represents the hardware event times it will return
|
|
|
|
// false to indicate that a resynchronization (via addResyncSample) is not
|
|
|
|
// needed.
|
|
|
|
class DispSync {
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
class Callback: public virtual RefBase {
|
|
|
|
public:
|
|
|
|
virtual ~Callback() {};
|
|
|
|
virtual void onDispSyncEvent(nsecs_t when) = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
DispSync();
|
|
|
|
~DispSync();
|
|
|
|
|
|
|
|
void reset();
|
|
|
|
|
|
|
|
// addPresentFence adds a fence for use in validating the current vsync
|
|
|
|
// event model. The fence need not be signaled at the time
|
|
|
|
// addPresentFence is called. When the fence does signal, its timestamp
|
|
|
|
// should correspond to a hardware vsync event. Unlike the
|
|
|
|
// addResyncSample method, the timestamps of consecutive fences need not
|
|
|
|
// correspond to consecutive hardware vsync events.
|
|
|
|
//
|
|
|
|
// This method should be called with the retire fence from each HWComposer
|
|
|
|
// set call that affects the display.
|
|
|
|
bool addPresentFence(const sp<Fence>& fence);
|
|
|
|
|
|
|
|
// The beginResync, addResyncSample, and endResync methods are used to re-
|
|
|
|
// synchronize the DispSync's model to the hardware vsync events. The re-
|
|
|
|
// synchronization process involves first calling beginResync, then
|
|
|
|
// calling addResyncSample with a sequence of consecutive hardware vsync
|
|
|
|
// event timestamps, and finally calling endResync when addResyncSample
|
|
|
|
// indicates that no more samples are needed by returning false.
|
|
|
|
//
|
|
|
|
// This resynchronization process should be performed whenever the display
|
|
|
|
// is turned on (i.e. once immediately after it's turned on) and whenever
|
|
|
|
// addPresentFence returns true indicating that the model has drifted away
|
|
|
|
// from the hardware vsync events.
|
|
|
|
void beginResync();
|
|
|
|
bool addResyncSample(nsecs_t timestamp);
|
|
|
|
void endResync();
|
|
|
|
|
|
|
|
// The setPreiod method sets the vsync event model's period to a specific
|
|
|
|
// value. This should be used to prime the model when a display is first
|
|
|
|
// turned on. It should NOT be used after that.
|
|
|
|
void setPeriod(nsecs_t period);
|
|
|
|
|
2014-04-24 23:42:35 +00:00
|
|
|
// Setting the low power mode reduces the frame rate to half of the default
|
|
|
|
void setLowPowerMode(bool enabled);
|
|
|
|
|
2013-07-30 22:10:32 +00:00
|
|
|
// addEventListener registers a callback to be called repeatedly at the
|
|
|
|
// given phase offset from the hardware vsync events. The callback is
|
|
|
|
// called from a separate thread and it should return reasonably quickly
|
|
|
|
// (i.e. within a few hundred microseconds).
|
|
|
|
status_t addEventListener(nsecs_t phase, const sp<Callback>& callback);
|
|
|
|
|
|
|
|
// removeEventListener removes an already-registered event callback. Once
|
|
|
|
// this method returns that callback will no longer be called by the
|
|
|
|
// DispSync object.
|
|
|
|
status_t removeEventListener(const sp<Callback>& callback);
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
void updateModelLocked();
|
|
|
|
void updateErrorLocked();
|
|
|
|
void resetErrorLocked();
|
|
|
|
|
|
|
|
enum { MAX_RESYNC_SAMPLES = 32 };
|
|
|
|
enum { MIN_RESYNC_SAMPLES_FOR_UPDATE = 3 };
|
|
|
|
enum { NUM_PRESENT_SAMPLES = 8 };
|
|
|
|
enum { MAX_RESYNC_SAMPLES_WITHOUT_PRESENT = 12 };
|
|
|
|
|
|
|
|
// mPeriod is the computed period of the modeled vsync events in
|
|
|
|
// nanoseconds.
|
|
|
|
nsecs_t mPeriod;
|
|
|
|
|
|
|
|
// mPhase is the phase offset of the modeled vsync events. It is the
|
|
|
|
// number of nanoseconds from time 0 to the first vsync event.
|
|
|
|
nsecs_t mPhase;
|
|
|
|
|
|
|
|
// mError is the computed model error. It is based on the difference
|
|
|
|
// between the estimated vsync event times and those observed in the
|
|
|
|
// mPresentTimes array.
|
|
|
|
nsecs_t mError;
|
|
|
|
|
|
|
|
// These member variables are the state used during the resynchronization
|
|
|
|
// process to store information about the hardware vsync event times used
|
|
|
|
// to compute the model.
|
|
|
|
nsecs_t mResyncSamples[MAX_RESYNC_SAMPLES];
|
|
|
|
size_t mFirstResyncSample;
|
|
|
|
size_t mNumResyncSamples;
|
|
|
|
int mNumResyncSamplesSincePresent;
|
|
|
|
|
|
|
|
// These member variables store information about the present fences used
|
|
|
|
// to validate the currently computed model.
|
|
|
|
sp<Fence> mPresentFences[NUM_PRESENT_SAMPLES];
|
|
|
|
nsecs_t mPresentTimes[NUM_PRESENT_SAMPLES];
|
|
|
|
size_t mPresentSampleOffset;
|
|
|
|
|
|
|
|
// mThread is the thread from which all the callbacks are called.
|
|
|
|
sp<DispSyncThread> mThread;
|
|
|
|
|
|
|
|
// mMutex is used to protect access to all member variables.
|
|
|
|
mutable Mutex mMutex;
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // ANDROID_DISPSYNC_H
|