17 lines
1.0 KiB
Plaintext
17 lines
1.0 KiB
Plaintext
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void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex )
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void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height )
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void glDrawTexfvOES ( const GLfloat *coords )
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void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height )
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void glDrawTexivOES ( const GLint *coords )
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void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height )
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void glDrawTexsvOES ( const GLshort *coords )
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void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height )
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void glDrawTexxvOES ( const GLfixed *coords )
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void glEnable ( GLenum cap )
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void glEnableClientState ( GLenum array )
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void glLoadPaletteFromModelViewMatrixOES ( void )
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void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
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void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )
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void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
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void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, GLint offset )
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