41 lines
1.3 KiB
C
41 lines
1.3 KiB
C
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/*
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* Copyright 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SF_GLES10RENDERENGINE_H_
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#define SF_GLES10RENDERENGINE_H_
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#include <stdint.h>
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#include <sys/types.h>
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#include "GLES11RenderEngine.h"
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// ---------------------------------------------------------------------------
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namespace android {
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// ---------------------------------------------------------------------------
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class GLES10RenderEngine : public GLES11RenderEngine {
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virtual ~GLES10RenderEngine();
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protected:
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virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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// ---------------------------------------------------------------------------
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#endif /* SF_GLES10RENDERENGINE_H_ */
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