241 lines
7.3 KiB
C++
241 lines
7.3 KiB
C++
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/*
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* Copyright (C) 2005 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//
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// Timer functions.
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//
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#include <utils/Timers.h>
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#include <utils/ported.h> // may need usleep
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#include <utils/Log.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <sys/time.h>
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#include <time.h>
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#include <errno.h>
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#ifdef HAVE_WIN32_THREADS
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#include <windows.h>
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#endif
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nsecs_t systemTime(int clock)
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{
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#if defined(HAVE_POSIX_CLOCKS)
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static const clockid_t clocks[] = {
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CLOCK_REALTIME,
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CLOCK_MONOTONIC,
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CLOCK_PROCESS_CPUTIME_ID,
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CLOCK_THREAD_CPUTIME_ID
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};
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struct timespec t;
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t.tv_sec = t.tv_nsec = 0;
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clock_gettime(clocks[clock], &t);
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return nsecs_t(t.tv_sec)*1000000000LL + t.tv_nsec;
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#else
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// we don't support the clocks here.
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struct timeval t;
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t.tv_sec = t.tv_usec = 0;
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gettimeofday(&t, NULL);
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return nsecs_t(t.tv_sec)*1000000000LL + nsecs_t(t.tv_usec)*1000LL;
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#endif
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}
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//#define MONITOR_USLEEP
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/*
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* Sleep long enough that we'll wake up "interval" milliseconds after
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* the previous snooze.
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*
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* The "nextTick" argument is updated on each call, and should be passed
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* in every time. Set its fields to zero on the first call.
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*
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* Returns the #of intervals we have overslept, which will be zero if we're
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* on time. [Currently just returns 0 or 1.]
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*/
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int sleepForInterval(long interval, struct timeval* pNextTick)
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{
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struct timeval now;
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long long timeBeforeNext;
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long sleepTime = 0;
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bool overSlept = false;
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//int usleepBias = 0;
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#ifdef USLEEP_BIAS
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/*
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* Linux likes to add 9000ms or so.
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* [not using this for now]
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*/
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//usleepBias = USLEEP_BIAS;
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#endif
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gettimeofday(&now, NULL);
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if (pNextTick->tv_sec == 0) {
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/* special-case for first time through */
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*pNextTick = now;
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sleepTime = interval;
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android::DurationTimer::addToTimeval(pNextTick, interval);
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} else {
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/*
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* Compute how much time there is before the next tick. If this
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* value is negative, we've run over. If we've run over a little
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* bit we can shorten the next frame to keep the pace steady, but
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* if we've dramatically overshot we need to re-sync.
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*/
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timeBeforeNext = android::DurationTimer::subtractTimevals(pNextTick, &now);
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//printf("TOP: now=%ld.%ld next=%ld.%ld diff=%ld\n",
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// now.tv_sec, now.tv_usec, pNextTick->tv_sec, pNextTick->tv_usec,
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// (long) timeBeforeNext);
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if (timeBeforeNext < -interval) {
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/* way over */
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overSlept = true;
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sleepTime = 0;
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*pNextTick = now;
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} else if (timeBeforeNext <= 0) {
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/* slightly over, keep the pace steady */
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overSlept = true;
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sleepTime = 0;
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} else if (timeBeforeNext <= interval) {
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/* right on schedule */
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sleepTime = timeBeforeNext;
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} else if (timeBeforeNext > interval && timeBeforeNext <= 2*interval) {
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/* sleep call returned early; do a longer sleep this time */
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sleepTime = timeBeforeNext;
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} else if (timeBeforeNext > interval) {
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/* we went back in time -- somebody updated system clock? */
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/* (could also be a *seriously* broken usleep()) */
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LOG(LOG_DEBUG, "",
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" Impossible: timeBeforeNext = %ld\n", (long)timeBeforeNext);
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sleepTime = 0;
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*pNextTick = now;
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}
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android::DurationTimer::addToTimeval(pNextTick, interval);
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}
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//printf(" Before sleep: now=%ld.%ld next=%ld.%ld sleepTime=%ld\n",
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// now.tv_sec, now.tv_usec, pNextTick->tv_sec, pNextTick->tv_usec,
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// sleepTime);
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/*
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* Sleep for the designated period of time.
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*
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* Linux tends to sleep for longer than requested, often by 17-18ms.
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* MinGW tends to sleep for less than requested, by as much as 14ms,
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* but occasionally oversleeps for 40+ms (looks like some external
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* factors plus round-off on a 64Hz clock). Cygwin is pretty steady.
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*
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* If you start the MinGW version, and then launch the Cygwin version,
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* the MinGW clock becomes more erratic. Not entirely sure why.
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*
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* (There's a lot of stuff here; it's really just a usleep() call with
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* a bunch of instrumentation.)
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*/
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if (sleepTime > 0) {
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#if defined(MONITOR_USLEEP)
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struct timeval before, after;
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long long actual;
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gettimeofday(&before, NULL);
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usleep((long) sleepTime);
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gettimeofday(&after, NULL);
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/* check usleep() accuracy; default Linux threads are pretty sloppy */
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actual = android::DurationTimer::subtractTimevals(&after, &before);
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if ((long) actual < sleepTime - 14000 /*(sleepTime/10)*/ ||
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(long) actual > sleepTime + 20000 /*(sleepTime/10)*/)
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{
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LOG(LOG_DEBUG, "", " Odd usleep: req=%ld, actual=%ld\n", sleepTime,
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(long) actual);
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}
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#else
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#ifdef HAVE_WIN32_THREADS
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Sleep( sleepTime/1000 );
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#else
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usleep((long) sleepTime);
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#endif
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#endif
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}
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//printf("slept %d\n", sleepTime);
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if (overSlept)
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return 1; // close enough
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else
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return 0;
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}
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/*
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* ===========================================================================
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* DurationTimer
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* ===========================================================================
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*/
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using namespace android;
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// Start the timer.
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void DurationTimer::start(void)
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{
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gettimeofday(&mStartWhen, NULL);
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}
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// Stop the timer.
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void DurationTimer::stop(void)
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{
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gettimeofday(&mStopWhen, NULL);
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}
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// Get the duration in microseconds.
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long long DurationTimer::durationUsecs(void) const
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{
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return (long) subtractTimevals(&mStopWhen, &mStartWhen);
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}
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// Subtract two timevals. Returns the difference (ptv1-ptv2) in
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// microseconds.
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/*static*/ long long DurationTimer::subtractTimevals(const struct timeval* ptv1,
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const struct timeval* ptv2)
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{
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long long stop = ((long long) ptv1->tv_sec) * 1000000LL +
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((long long) ptv1->tv_usec);
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long long start = ((long long) ptv2->tv_sec) * 1000000LL +
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((long long) ptv2->tv_usec);
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return stop - start;
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}
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// Add the specified amount of time to the timeval.
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/*static*/ void DurationTimer::addToTimeval(struct timeval* ptv, long usec)
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{
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if (usec < 0) {
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LOG(LOG_WARN, "", "Negative values not supported in addToTimeval\n");
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return;
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}
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// normalize tv_usec if necessary
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if (ptv->tv_usec >= 1000000) {
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ptv->tv_sec += ptv->tv_usec / 1000000;
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ptv->tv_usec %= 1000000;
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}
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ptv->tv_usec += usec % 1000000;
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if (ptv->tv_usec >= 1000000) {
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ptv->tv_usec -= 1000000;
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ptv->tv_sec++;
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}
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ptv->tv_sec += usec / 1000000;
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}
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