replicant-frameworks_native/opengl/libagl/TokenManager.h

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/*
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_OPENGLES_TOKEN_MANAGER_H
#define ANDROID_OPENGLES_TOKEN_MANAGER_H
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <utils/threads.h>
#include <GLES/gl.h>
#include "Tokenizer.h"
namespace android {
// ----------------------------------------------------------------------------
class TokenManager
{
public:
TokenManager();
~TokenManager();
status_t getToken(GLsizei n, GLuint *tokens);
void recycleTokens(GLsizei n, const GLuint *tokens);
bool isTokenValid(GLuint token) const;
private:
mutable Mutex mLock;
Tokenizer mTokenizer;
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_OPENGLES_TOKEN_MANAGER_H