replicant-frameworks_native/include/input/InputEventLabels.h

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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LIBINPUT_INPUT_EVENT_LABELS_H
#define _LIBINPUT_INPUT_EVENT_LABELS_H
#include <input/Input.h>
#include <android/keycodes.h>
#define DEFINE_KEYCODE(key) { #key, AKEYCODE_##key }
#define DEFINE_AXIS(axis) { #axis, AMOTION_EVENT_AXIS_##axis }
#define DEFINE_LED(led) { #led, ALED_##led }
#define DEFINE_FLAG(flag) { #flag, POLICY_FLAG_##flag }
namespace android {
template<typename T, size_t N>
size_t size(T (&)[N]) { return N; }
struct InputEventLabel {
const char *literal;
int value;
};
static const InputEventLabel KEYCODES[] = {
// NOTE: If you add a new keycode here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
DEFINE_KEYCODE(UNKNOWN),
DEFINE_KEYCODE(SOFT_LEFT),
DEFINE_KEYCODE(SOFT_RIGHT),
DEFINE_KEYCODE(HOME),
DEFINE_KEYCODE(BACK),
DEFINE_KEYCODE(CALL),
DEFINE_KEYCODE(ENDCALL),
DEFINE_KEYCODE(0),
DEFINE_KEYCODE(1),
DEFINE_KEYCODE(2),
DEFINE_KEYCODE(3),
DEFINE_KEYCODE(4),
DEFINE_KEYCODE(5),
DEFINE_KEYCODE(6),
DEFINE_KEYCODE(7),
DEFINE_KEYCODE(8),
DEFINE_KEYCODE(9),
DEFINE_KEYCODE(STAR),
DEFINE_KEYCODE(POUND),
DEFINE_KEYCODE(DPAD_UP),
DEFINE_KEYCODE(DPAD_DOWN),
DEFINE_KEYCODE(DPAD_LEFT),
DEFINE_KEYCODE(DPAD_RIGHT),
DEFINE_KEYCODE(DPAD_CENTER),
DEFINE_KEYCODE(VOLUME_UP),
DEFINE_KEYCODE(VOLUME_DOWN),
DEFINE_KEYCODE(POWER),
DEFINE_KEYCODE(CAMERA),
DEFINE_KEYCODE(CLEAR),
DEFINE_KEYCODE(A),
DEFINE_KEYCODE(B),
DEFINE_KEYCODE(C),
DEFINE_KEYCODE(D),
DEFINE_KEYCODE(E),
DEFINE_KEYCODE(F),
DEFINE_KEYCODE(G),
DEFINE_KEYCODE(H),
DEFINE_KEYCODE(I),
DEFINE_KEYCODE(J),
DEFINE_KEYCODE(K),
DEFINE_KEYCODE(L),
DEFINE_KEYCODE(M),
DEFINE_KEYCODE(N),
DEFINE_KEYCODE(O),
DEFINE_KEYCODE(P),
DEFINE_KEYCODE(Q),
DEFINE_KEYCODE(R),
DEFINE_KEYCODE(S),
DEFINE_KEYCODE(T),
DEFINE_KEYCODE(U),
DEFINE_KEYCODE(V),
DEFINE_KEYCODE(W),
DEFINE_KEYCODE(X),
DEFINE_KEYCODE(Y),
DEFINE_KEYCODE(Z),
DEFINE_KEYCODE(COMMA),
DEFINE_KEYCODE(PERIOD),
DEFINE_KEYCODE(ALT_LEFT),
DEFINE_KEYCODE(ALT_RIGHT),
DEFINE_KEYCODE(SHIFT_LEFT),
DEFINE_KEYCODE(SHIFT_RIGHT),
DEFINE_KEYCODE(TAB),
DEFINE_KEYCODE(SPACE),
DEFINE_KEYCODE(SYM),
DEFINE_KEYCODE(EXPLORER),
DEFINE_KEYCODE(ENVELOPE),
DEFINE_KEYCODE(ENTER),
DEFINE_KEYCODE(DEL),
DEFINE_KEYCODE(GRAVE),
DEFINE_KEYCODE(MINUS),
DEFINE_KEYCODE(EQUALS),
DEFINE_KEYCODE(LEFT_BRACKET),
DEFINE_KEYCODE(RIGHT_BRACKET),
DEFINE_KEYCODE(BACKSLASH),
DEFINE_KEYCODE(SEMICOLON),
DEFINE_KEYCODE(APOSTROPHE),
DEFINE_KEYCODE(SLASH),
DEFINE_KEYCODE(AT),
DEFINE_KEYCODE(NUM),
DEFINE_KEYCODE(HEADSETHOOK),
DEFINE_KEYCODE(FOCUS), // *Camera* focus
DEFINE_KEYCODE(PLUS),
DEFINE_KEYCODE(MENU),
DEFINE_KEYCODE(NOTIFICATION),
DEFINE_KEYCODE(SEARCH),
DEFINE_KEYCODE(MEDIA_PLAY_PAUSE),
DEFINE_KEYCODE(MEDIA_STOP),
DEFINE_KEYCODE(MEDIA_NEXT),
DEFINE_KEYCODE(MEDIA_PREVIOUS),
DEFINE_KEYCODE(MEDIA_REWIND),
DEFINE_KEYCODE(MEDIA_FAST_FORWARD),
DEFINE_KEYCODE(MUTE),
DEFINE_KEYCODE(PAGE_UP),
DEFINE_KEYCODE(PAGE_DOWN),
DEFINE_KEYCODE(PICTSYMBOLS),
DEFINE_KEYCODE(SWITCH_CHARSET),
DEFINE_KEYCODE(BUTTON_A),
DEFINE_KEYCODE(BUTTON_B),
DEFINE_KEYCODE(BUTTON_C),
DEFINE_KEYCODE(BUTTON_X),
DEFINE_KEYCODE(BUTTON_Y),
DEFINE_KEYCODE(BUTTON_Z),
DEFINE_KEYCODE(BUTTON_L1),
DEFINE_KEYCODE(BUTTON_R1),
DEFINE_KEYCODE(BUTTON_L2),
DEFINE_KEYCODE(BUTTON_R2),
DEFINE_KEYCODE(BUTTON_THUMBL),
DEFINE_KEYCODE(BUTTON_THUMBR),
DEFINE_KEYCODE(BUTTON_START),
DEFINE_KEYCODE(BUTTON_SELECT),
DEFINE_KEYCODE(BUTTON_MODE),
DEFINE_KEYCODE(ESCAPE),
DEFINE_KEYCODE(FORWARD_DEL),
DEFINE_KEYCODE(CTRL_LEFT),
DEFINE_KEYCODE(CTRL_RIGHT),
DEFINE_KEYCODE(CAPS_LOCK),
DEFINE_KEYCODE(SCROLL_LOCK),
DEFINE_KEYCODE(META_LEFT),
DEFINE_KEYCODE(META_RIGHT),
DEFINE_KEYCODE(FUNCTION),
DEFINE_KEYCODE(SYSRQ),
DEFINE_KEYCODE(BREAK),
DEFINE_KEYCODE(MOVE_HOME),
DEFINE_KEYCODE(MOVE_END),
DEFINE_KEYCODE(INSERT),
DEFINE_KEYCODE(FORWARD),
DEFINE_KEYCODE(MEDIA_PLAY),
DEFINE_KEYCODE(MEDIA_PAUSE),
DEFINE_KEYCODE(MEDIA_CLOSE),
DEFINE_KEYCODE(MEDIA_EJECT),
DEFINE_KEYCODE(MEDIA_RECORD),
DEFINE_KEYCODE(F1),
DEFINE_KEYCODE(F2),
DEFINE_KEYCODE(F3),
DEFINE_KEYCODE(F4),
DEFINE_KEYCODE(F5),
DEFINE_KEYCODE(F6),
DEFINE_KEYCODE(F7),
DEFINE_KEYCODE(F8),
DEFINE_KEYCODE(F9),
DEFINE_KEYCODE(F10),
DEFINE_KEYCODE(F11),
DEFINE_KEYCODE(F12),
DEFINE_KEYCODE(NUM_LOCK),
DEFINE_KEYCODE(NUMPAD_0),
DEFINE_KEYCODE(NUMPAD_1),
DEFINE_KEYCODE(NUMPAD_2),
DEFINE_KEYCODE(NUMPAD_3),
DEFINE_KEYCODE(NUMPAD_4),
DEFINE_KEYCODE(NUMPAD_5),
DEFINE_KEYCODE(NUMPAD_6),
DEFINE_KEYCODE(NUMPAD_7),
DEFINE_KEYCODE(NUMPAD_8),
DEFINE_KEYCODE(NUMPAD_9),
DEFINE_KEYCODE(NUMPAD_DIVIDE),
DEFINE_KEYCODE(NUMPAD_MULTIPLY),
DEFINE_KEYCODE(NUMPAD_SUBTRACT),
DEFINE_KEYCODE(NUMPAD_ADD),
DEFINE_KEYCODE(NUMPAD_DOT),
DEFINE_KEYCODE(NUMPAD_COMMA),
DEFINE_KEYCODE(NUMPAD_ENTER),
DEFINE_KEYCODE(NUMPAD_EQUALS),
DEFINE_KEYCODE(NUMPAD_LEFT_PAREN),
DEFINE_KEYCODE(NUMPAD_RIGHT_PAREN),
DEFINE_KEYCODE(VOLUME_MUTE),
DEFINE_KEYCODE(INFO),
DEFINE_KEYCODE(CHANNEL_UP),
DEFINE_KEYCODE(CHANNEL_DOWN),
DEFINE_KEYCODE(ZOOM_IN),
DEFINE_KEYCODE(ZOOM_OUT),
DEFINE_KEYCODE(TV),
DEFINE_KEYCODE(WINDOW),
DEFINE_KEYCODE(GUIDE),
DEFINE_KEYCODE(DVR),
DEFINE_KEYCODE(BOOKMARK),
DEFINE_KEYCODE(CAPTIONS),
DEFINE_KEYCODE(SETTINGS),
DEFINE_KEYCODE(TV_POWER),
DEFINE_KEYCODE(TV_INPUT),
DEFINE_KEYCODE(STB_POWER),
DEFINE_KEYCODE(STB_INPUT),
DEFINE_KEYCODE(AVR_POWER),
DEFINE_KEYCODE(AVR_INPUT),
DEFINE_KEYCODE(PROG_RED),
DEFINE_KEYCODE(PROG_GREEN),
DEFINE_KEYCODE(PROG_YELLOW),
DEFINE_KEYCODE(PROG_BLUE),
DEFINE_KEYCODE(APP_SWITCH),
DEFINE_KEYCODE(BUTTON_1),
DEFINE_KEYCODE(BUTTON_2),
DEFINE_KEYCODE(BUTTON_3),
DEFINE_KEYCODE(BUTTON_4),
DEFINE_KEYCODE(BUTTON_5),
DEFINE_KEYCODE(BUTTON_6),
DEFINE_KEYCODE(BUTTON_7),
DEFINE_KEYCODE(BUTTON_8),
DEFINE_KEYCODE(BUTTON_9),
DEFINE_KEYCODE(BUTTON_10),
DEFINE_KEYCODE(BUTTON_11),
DEFINE_KEYCODE(BUTTON_12),
DEFINE_KEYCODE(BUTTON_13),
DEFINE_KEYCODE(BUTTON_14),
DEFINE_KEYCODE(BUTTON_15),
DEFINE_KEYCODE(BUTTON_16),
DEFINE_KEYCODE(LANGUAGE_SWITCH),
DEFINE_KEYCODE(MANNER_MODE),
DEFINE_KEYCODE(3D_MODE),
DEFINE_KEYCODE(CONTACTS),
DEFINE_KEYCODE(CALENDAR),
DEFINE_KEYCODE(MUSIC),
DEFINE_KEYCODE(CALCULATOR),
DEFINE_KEYCODE(ZENKAKU_HANKAKU),
DEFINE_KEYCODE(EISU),
DEFINE_KEYCODE(MUHENKAN),
DEFINE_KEYCODE(HENKAN),
DEFINE_KEYCODE(KATAKANA_HIRAGANA),
DEFINE_KEYCODE(YEN),
DEFINE_KEYCODE(RO),
DEFINE_KEYCODE(KANA),
DEFINE_KEYCODE(ASSIST),
DEFINE_KEYCODE(BRIGHTNESS_DOWN),
DEFINE_KEYCODE(BRIGHTNESS_UP),
DEFINE_KEYCODE(MEDIA_AUDIO_TRACK),
DEFINE_KEYCODE(SLEEP),
DEFINE_KEYCODE(WAKEUP),
{ NULL, 0 }
};
static const InputEventLabel AXES[] = {
DEFINE_AXIS(X),
DEFINE_AXIS(Y),
DEFINE_AXIS(PRESSURE),
DEFINE_AXIS(SIZE),
DEFINE_AXIS(TOUCH_MAJOR),
DEFINE_AXIS(TOUCH_MINOR),
DEFINE_AXIS(TOOL_MAJOR),
DEFINE_AXIS(TOOL_MINOR),
DEFINE_AXIS(ORIENTATION),
DEFINE_AXIS(VSCROLL),
DEFINE_AXIS(HSCROLL),
DEFINE_AXIS(Z),
DEFINE_AXIS(RX),
DEFINE_AXIS(RY),
DEFINE_AXIS(RZ),
DEFINE_AXIS(HAT_X),
DEFINE_AXIS(HAT_Y),
DEFINE_AXIS(LTRIGGER),
DEFINE_AXIS(RTRIGGER),
DEFINE_AXIS(THROTTLE),
DEFINE_AXIS(RUDDER),
DEFINE_AXIS(WHEEL),
DEFINE_AXIS(GAS),
DEFINE_AXIS(BRAKE),
DEFINE_AXIS(DISTANCE),
DEFINE_AXIS(TILT),
DEFINE_AXIS(GENERIC_1),
DEFINE_AXIS(GENERIC_2),
DEFINE_AXIS(GENERIC_3),
DEFINE_AXIS(GENERIC_4),
DEFINE_AXIS(GENERIC_5),
DEFINE_AXIS(GENERIC_6),
DEFINE_AXIS(GENERIC_7),
DEFINE_AXIS(GENERIC_8),
DEFINE_AXIS(GENERIC_9),
DEFINE_AXIS(GENERIC_10),
DEFINE_AXIS(GENERIC_11),
DEFINE_AXIS(GENERIC_12),
DEFINE_AXIS(GENERIC_13),
DEFINE_AXIS(GENERIC_14),
DEFINE_AXIS(GENERIC_15),
DEFINE_AXIS(GENERIC_16),
// NOTE: If you add a new axis here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
{ NULL, 0 }
};
static const InputEventLabel LEDS[] = {
DEFINE_LED(NUM_LOCK),
DEFINE_LED(CAPS_LOCK),
DEFINE_LED(SCROLL_LOCK),
DEFINE_LED(COMPOSE),
DEFINE_LED(KANA),
DEFINE_LED(SLEEP),
DEFINE_LED(SUSPEND),
DEFINE_LED(MUTE),
DEFINE_LED(MISC),
DEFINE_LED(MAIL),
DEFINE_LED(CHARGING),
DEFINE_LED(CONTROLLER_1),
DEFINE_LED(CONTROLLER_2),
DEFINE_LED(CONTROLLER_3),
DEFINE_LED(CONTROLLER_4),
// NOTE: If you add new LEDs here, you must also add them to Input.h
{ NULL, 0 }
};
static const InputEventLabel FLAGS[] = {
DEFINE_FLAG(FUNCTION),
{ NULL, 0 }
};
static int lookupValueByLabel(const char* literal, const InputEventLabel *list) {
while (list->literal) {
if (strcmp(literal, list->literal) == 0) {
return list->value;
}
list++;
}
return list->value;
}
static const char* lookupLabelByValue(int value, const InputEventLabel* list) {
while (list->literal) {
if (list->value == value) {
return list->literal;
}
list++;
}
return NULL;
}
static int32_t getKeyCodeByLabel(const char* label) {
return int32_t(lookupValueByLabel(label, KEYCODES));
}
static const char* getLabelByKeyCode(int32_t keyCode) {
if (keyCode >= 0 && keyCode < size(KEYCODES)) {
return KEYCODES[keyCode].literal;
}
return NULL;
}
static uint32_t getKeyFlagByLabel(const char* label) {
return uint32_t(lookupValueByLabel(label, FLAGS));
}
static int32_t getAxisByLabel(const char* label) {
return int32_t(lookupValueByLabel(label, AXES));
}
static const char* getAxisLabel(int32_t axisId) {
return lookupLabelByValue(axisId, AXES);
}
static int32_t getLedByLabel(const char* label) {
return int32_t(lookupValueByLabel(label, LEDS));
}
} // namespace android
#endif // _LIBINPUT_INPUT_EVENT_LABELS_H